Dungeon Crawl Stone Soup version 0.28-a0-203-gf40de95187 (webtiles) character file. Game seed: 7021601989731469756 0 flinch the Sneak (level 1, 0/18 HPs) Began as a Demonspawn Delver on Aug 20, 2021. Slain by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:01:02 (351 turns). flinch the Sneak (Demonspawn Delver) Turns: 351, Time: 00:01:03 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 27 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Magical Staves i - a staff of poison Wands g - a wand of digging (3) Scrolls c - a scroll of fog h - a scroll of identify {unknown} Skills: + Level 3.0 Fighting * Level 1.7 Axes + Level 0.0 Armour - Level 1.7 Dodging - Level 4.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Frozen Ramparts Ice 0% 1d2 80% 3 Hailstorm Conj/Ice 0% 3d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Message History There is an open door here. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The centaur looks frightened! There is an open door here. You close the door. You hear a distant slurping noise. You start resting. You hear a distant slurping noise. x2 HP restored. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 3 altars. The centaur shouts! You feel yourself speed up. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you. You hit the centaur. The centaur is lightly wounded. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur. The centaur is moderately wounded. The centaur hits you. You die... #.....######...#,,,,,,* #######.#.....##******, #....#.....# *,, #....#.....# *,, #....#.....# *,, ##....#.....# *,, #...###.....# *** ###.....##### *,, #.@...# *,, #.c...# *,, #.....# *,, #.....# *,, #.....# *,, #.....# *,, ####### *** You could see a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | flinch the Demonspawn Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 81 | D:5 | Noticed a jelly 81 | D:5 | Noticed a water moccasin 81 | D:5 | Noticed a centaur 351 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, kennysheep_little_box, jmf_multi_god_temple2, serial_bayou_lake_a, uniq_grinder D:6: layout_rooms, uniq_prince_ribbit1, uniq_maggie, uniq_sigmund Action || total -------------------------++------- Melee: Hand axe || 3 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 213 | 0 | 2 | 175.5 | Dungeon | 351 | 351 | 0 | 213 | 0 | 2 | 175.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 315 daAuts D:6: 36 daAuts