Dungeon Crawl Stone Soup version 0.28-a0-722-gc0678643b6 (webtiles) character file. Game seed: 452626355059761338 1637 flinch the Skirmisher (level 8, -11/57 HPs) Began as an Octopode Hunter on Sept 8, 2021. Was a Believer of Vehumet. Mangled by an ogre (25 damage) ... on level 6 of the Dungeon on Oct 25, 2021. The game lasted 00:27:41 (9767 turns). flinch the Skirmisher (Octopode Hunter) Turns: 9767, Time: 00:27:41 Health: -11/57 AC: 1 Str: 12 XL: 8 Next: 98% Magic: 7/13 EV: 13 Int: 15 God: Vehumet [**....] Gold: 282 SH: 5 Dex: 12 Spells: 10/13 levels left rFire . . . SeeInvis . b - +0 short sword rCold + . . Faith . z - +0 buckler rNeg + + . Spirit . (helmet restricted) rPois . Reflect . s - amulet of the acrobat rElec . Harm . k - ring of positive energy rCorr . Rampage . o - ring of protection from cold Will ..... w - ring of positive energy Stlth +++....... (no ring) HPRegen 0.19/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 282 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) n - a +0 trident r - a +0 long sword x - a +0 vorpal flail y - a +0 vorpal mace Missiles c - 48 sling bullets d - 158 stones h - 4 atropa-tipped darts l - 15 boomerangs p - 13 poisoned darts (quivered) D - a throwing net Armour z - a +0 buckler (worn) Magical Staves i - a staff of air Jewellery k - a ring of positive energy (left tentacle) o - a ring of protection from cold (right tentacle) s - an amulet of the acrobat (around mantle) w - a ring of positive energy (on tentacle) Scrolls e - 2 scrolls of magic mapping f - 2 scrolls of enchant armour g - 2 scrolls of amnesia {unknown} j - 2 scrolls of enchant weapon m - a scroll of identify q - 5 scrolls of teleportation t - 2 scrolls of blinking C - a scroll of summoning {unknown} F - a scroll of fear {unknown} I - a scroll of torment {unknown} L - a scroll of acquirement {unknown} Potions u - 2 potions of curing v - a potion of brilliance {unknown} A - a potion of flight B - a potion of degeneration {unknown} E - a potion of heal wounds {unknown} G - 5 potions of lignification H - a potion of berserk rage {unknown} J - a potion of resistance {unknown} K - a potion of haste {unknown} Skills: + Level 6.1 Fighting - Level 2.2 Short Blades - Level 5.2 Slings - Level 2.0 Dodging + Level 3.6 Stealth - Level 4.5 Shields + Level 3.3 Spellcasting + Level 4.4 Conjurations - Level 0.9 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 2% N/A 50% 3 Orb of Destruction Conj 7% 9d3 100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. b - a +0 short sword (weapon) You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre misses you. You closely miss the ogre. The ogre is severely wounded. You block the ogre's attack. You hit the ogre. The ogre is severely wounded. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... #......'........'..#.....#... #......'........'..#.....#... #......#♣#♣..♣#♣#..#.....#... #......# #..# #..#.....# ######## ♣..♣ #..#.....# ##''####..#.....# ####...#.....#.....# #............#.....# #.....@O.....'.....# #............#.....# #............#.....# #............#....... #######............#....... #..................#...(... #..................#####.## #..................# .# #..................# You could see an ogre. Vanquished Creatures Sigmund (D:3) 2 sky beasts A necrophage (D:7) 3 ogres A centaur (D:7) A phantom (D:4) 2 scorpions (D:5) 4 centaur zombies (Ossuary) A hound (D:5) An orc priest (D:4) A human zombie (Ossuary) Jessica (D:2) Terence (D:2) An orc wizard (D:6) A scorpion zombie (D:5) An ogre zombie (Ossuary) A hound skeleton (D:5) 7 mummies (Ossuary) 3 gnolls (D:4) 8 adders A white imp (D:6) 4 adder zombies (Ossuary) 4 adder skeletons 2 worms (D:5) 2 dart slugs 8 orcs 5 bats 8 endoplasms 2 giant cockroaches A gnoll zombie (Ossuary) 7 goblins 4 hobgoblins 6 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 2 frilled lizards (D:1) 6 goblin zombies (Ossuary) 4 hobgoblin zombies (Ossuary) 16 kobolds 5 kobold zombies (Ossuary) 3 quokka zombies (Ossuary) 4 rats A rat zombie (Ossuary) 144 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flinch the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 60 | D:1 | Found a faded altar of an unknown god. 290 | D:1 | Reached XP level 2. HP: 9/19 MP: 2/2 987 | D:1 | Reached skill level 1 in Short Blades 996 | D:1 | Reached XP level 3. HP: 16/25 MP: 3/3 1921 | D:2 | Upgraded the game from 0.28-a0-421-gd1dd6c5fb5 to | 0.28-a0-722-gc0678643b6 1951 | D:2 | Noticed Terence 1960 | D:2 | Killed Terence 1961 | D:2 | Reached XP level 4. HP: 3/30 MP: 4/4 2458 | D:2 | Noticed Jessica 2463 | D:2 | Killed Jessica 2940 | D:3 | Reached XP level 5. HP: 29/36 MP: 6/6 3185 | D:3 | Found a stormy altar of Qazlal. 3237 | D:3 | Noticed Sigmund 3247 | D:3 | Reached skill level 3 in Fighting 3465 | D:4 | Found a staircase to the Ecumenical Temple. 3480 | Temple | Entered the Ecumenical Temple 3562 | Temple | Became a worshipper of Vehumet 3700 | D:4 | Reached skill level 1 in Spellcasting 4823 | D:4 | Reached XP level 6. HP: 42/42 MP: 8/8 5167 | D:4 | Reached skill level 5 in Slings 5304 | D:5 | Entered Level 5 of the Dungeon 5335 | D:5 | Reached skill level 1 in Shields 5399 | D:5 | Reached * piety under Vehumet 5399 | D:5 | Offered knowledge of Magic Dart by Vehumet. 5407 | D:5 | Learned a level 1 spell: Magic Dart 5414 | D:5 | Noticed a sky beast 5448 | D:4 | Reached skill level 4 in Fighting 5448 | D:4 | Reached XP level 7. HP: 38/48 MP: 10/10 5554 | D:5 | Reached skill level 1 in Conjurations 5696 | D:5 | Found a sand-covered staircase. 5704 | Ossuary | Entered an ossuary 6291 | Ossuary | Reached XP level 8. HP: 43/54 MP: 12/12 6511 | Ossuary | Reached skill level 5 in Fighting 6716 | D:5 | Reached ** piety under Vehumet 6716 | D:5 | Offered knowledge of Searing Ray by Vehumet. 7041 | D:6 | Noticed Edmund 7142 | D:4 | Learned a level 2 spell: Searing Ray 7668 | D:3 | Killed Sigmund 9353 | D:7 | Reached skill level 6 in Fighting 9767 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, uniq_terence, uniq_jessica D:3: layout_loops_corners, nicolae_qazlal_eye_of_the_storm, guppyfry_early_lair_pool, uniq_sigmund D:4: layout_rooms, minmay_temple_entry_wispy, kennysheep_generic_room_3 D:5: layout_cave_pools, nicolae_ossuary_entry_plus, minmay_fountain_box D:6: layout_gridville, kennysheep_generic_room_5, uniq_edmund D:7: layout_cave_pods, nicolae_hepliaklqana_hippocampus, grunt_temple_overflow_open, hex_tiny, uniq_crazy_yiuf_cottage Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.6 Short Blades | 1 2 | 2.2 Fighting | 3 4 6 | 6.1 Spellcasting | 1 2 3 | 3.3 Slings | 5 | 5.2 Shields | 1 3 4 | 4.5 Conjurations | 2 4 | 4.4 Dodging | | 2.0 Air Magic | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 104 | 52 | 158 || 314 Constrict | 24 | 12 | 25 || 61 Pseudopods | 12 | | || 12 Tentacles | 1 | 7 | 40 || 48 Fire: Hunting sling | | 89 | 140 || 229 Throw: Dart | | 3 | 6 || 9 Cast: Magic Dart | | | 26 || 26 Searing Ray | | | 12 || 12 Use: Scroll | | 3 | 4 || 7 Potion | | | 2 || 2 Stab: Sleeping | 8 | 6 | 14 || 28 Distracted | 1 | | || 1 Armor: Skin | 8 | | 8 || 16 Dodge: Dodged | 66 | 21 | 112 || 199 Block: Buckler | | 4 | 38 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9746 | 9233 | 513 | 3305 | 2923 | 9 | 1082.9 | Dungeon | 8771 | 8273 | 498 | 3113 | 2777 | 7 | 1253.0 | Temple | 98 | 83 | 15 | 0 | 0 | 1 | 98.0 | Ossuary | 876 | 876 | 0 | 192 | 146 | 1 | 876.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1893 daAuts D:1: 1763 daAuts D:3: 1367 daAuts D:5: 1353 daAuts D:2: 1149 daAuts D:6: 1016 daAuts Ossuary: 876 daAuts D:7: 227 daAuts Temple: 98 daAuts