Dungeon Sprint DCSS version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 4130917490209123376 4 flinch the Magician (level 1, -8/17 HPs) Began as a Djinni Air Elementalist on Nov 21, 2022. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (24 turns). flinch the Magician (Djinni Air Elementalist) Turns: 24, Time: 00:00:32 Health: -8/17 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 1.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 2-3/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the hound. The hound is lightly wounded. The hound barks! The zap hits the phantom. The phantom is lightly damaged. The zap hits the phantom. The phantom is lightly damaged. The zap hits the ogre. The ogre is moderately wounded. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the hound. The hound is moderately wounded. The zap hits the phantom. The phantom is moderately damaged. The zap hits the phantom. The phantom is moderately damaged. The ogre closely misses you. You aren't carrying any items that you can evoke. The zap hits the ogre. The ogre is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the hound. The hound is moderately wounded. The zap hits the phantom. The phantom is heavily damaged. The zap misses the phantom. The zap hits the ogre. The ogre is moderately wounded. The zap hits the scorpion. The scorpion is severely wounded. The zap misses the hound. The zap misses the phantom. The zap hits the phantom. The phantom is moderately damaged. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.WWhsO@†...†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, 2 phantoms, a scorpion and a hound. Vanquished Creatures An endoplasm (D) A ball python (D) A bat (D) 2 frilled lizards (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Air Elementalist began the quest for the | Orb. 0 | D | flinch set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 6 | D | Reached skill level 1 in Armour 7 | D | Reached skill level 3 in Spellcasting 20 | D | Noticed a phantom 20 | D | Noticed a phantom 20 | D | Noticed a hound 20 | D | Noticed a scorpion 20 | D | Noticed an ogre 24 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Armour | 1 | 1.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 7 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 7 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts