Dungeon Sprint DCSS version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 12017966937085602224 16 flinch the Magician (level 2, -5/23 HPs) Began as a Djinni Air Elementalist on Nov 21, 2022. Slain by a gnoll sergeant ... wielding a +2 vampiric spear (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (54 turns). flinch the Magician (Djinni Air Elementalist) Turns: 54, Time: 00:00:26 Health: -5/23 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 2-4/arc 6% 2 c - Swiftness Air 14% N/A 12% 3 d - Airstrike Air 7% 2d(1-17) 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the adder. The adder is moderately wounded. The zap hits the shadow imp. The shadow imp is heavily wounded. The howler monkey barely misses you. The howler monkey closely misses you. Your Fighting skill increases to level 2! Your Armour skill increases to level 2! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The howler monkey is struck by an arc of lightning. The howler monkey is severely wounded. The gnoll sergeant is struck by an arc of lightning. The gnoll sergeant is lightly wounded. The lightning grounds out. The howler monkey misses you. The gnoll sergeant hits you from afar with a +2 vampiric spear! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The howler monkey closely misses you. The gnoll sergeant hits you from afar with a +2 vampiric spear. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The howler monkey is struck by an arc of lightning. The howler monkey is severely wounded. You are struck by an arc of lightning. The howler monkey is struck by an arc of lightning. The howler monkey is almost dead. The gnoll sergeant is struck by an arc of lightning. The gnoll sergeant is moderately wounded. The lightning grounds out. The howler monkey hoots and howls with incredible vigour! The gnoll sergeant hits you from afar with a +2 vampiric spear. Unknown command. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The howler monkey is struck by an arc of lightning. You kill the howler monkey! You are struck by an arc of lightning. The lightning grounds out. The gnoll sergeant hits you from afar with a +2 vampiric spear! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓5▓ ▓S▓ ▓g▓ ▓'▓ ▓@▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a gnoll sergeant, an adder and a shadow imp. Vanquished Creatures A howler monkey (D) An adder (D) An endoplasm (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Air Elementalist began the quest for the | Orb. 0 | D | flinch set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 6 | D | Reached skill level 1 in Armour 7 | D | Reached skill level 3 in Spellcasting 7 | D | Reached XP level 2. HP: 14/22 MP: 0/0 46 | D | Noticed a gnoll sergeant 46 | D | Noticed a howler monkey 54 | D | Killed a howler monkey 54 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Spellcasting | 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 6 Static Discharge || 4 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 33 | 0 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 33 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts