Dungeon Sprint DCSS version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 7658221796980572285 6 flinch the Insei (level 1, -7/24 HPs) Began as a Merfolk Transmuter on Dec 19, 2022. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (34 turns). flinch the Insei (Merfolk Transmuter) Turns: 34, Time: 00:00:13 Health: -7/24 AC: -6 Str: 10 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, corroded, very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of lignification c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 2.1 Fighting + Level 3.5 Dodging + Level 3.8 Unarmed Combat - Level 2.0 Spellcasting + Level 3.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Magic restored. You start resting. HP restored. There is an open door to the Dungeon here. Things that are here: a +0 dagger; a +0 club; a goblin corpse You open the door. A scorpion, a hound, 2 iguanas and a jelly come into view. The iguana hisses angrily. The jelly quivers. The hound barks! The iguana hisses angrily. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! You punch the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You barely miss the jelly. The jelly is moderately wounded. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.lshlJ@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, 2 iguanas, a hound and a jelly. Vanquished Creatures A ball python (D) An endoplasm (D) 2 goblins (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 30 | D | Noticed an iguana 30 | D | Noticed a scorpion 30 | D | Noticed a hound 30 | D | Noticed an iguana 30 | D | Noticed a jelly 34 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.5 Transmutations | 3 | 3.6 Fighting | 2 | 2.1 Unarmed Combat | | 3.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Punch || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 7 | 0 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 7 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts