Dungeon Sprint DCSS version 0.30-a0-474-g5673dd7ce6 (webtiles) character file. Game seed: 3980429808008159667 45 flinch the Magician (level 3, -3/30 HPs) Began as a Djinni Ice Elementalist on Dec 20, 2022. Slain by an ice beast (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:37 (230 turns). flinch the Magician (Djinni Ice Elementalist) Turns: 230, Time: 00:01:37 Health: -3/30 AC: 9 Str: 7 XL: 3 Next: 90% Gold: 0 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: ice-armoured, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste Skills: + Level 3.1 Fighting + Level 3.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 5% 3 c - Ozocubu's Armour Ice 22% N/A 5% 3 d - Summon Ice Beast Ice/Summ 22% N/A 17% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ice beast completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 74% to hit) The zap misses the ice beast. * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 74% to hit) The zap hits the ice beast. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 74% to hit) The zap hits the ice beast! The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 74% to hit) The zap hits the ice beast but does no damage. The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...†)Y@...)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast. Vanquished Creatures A jelly (D) 2 dart slugs (D) An orc (D) An endoplasm (D) 2 goblins (D) A quokka (D) A frilled lizard (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Ice Elementalist began the quest for the | Orb. 0 | D | flinch set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D | Reached skill level 1 in Fighting 115 | D | Reached skill level 1 in Armour 121 | D | Reached XP level 2. HP: 19/22 MP: 0/0 157 | D | Noticed an ice beast 163 | D | Reached skill level 4 in Spellcasting 170 | D | Reached XP level 3. HP: 24/30 MP: 0/0 170 | D | Learned a level 1 spell: Shock 230 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.1 Armour | 1 3 | 3.1 Spellcasting | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 10 Cast: Freeze || 10 Shock || 11 Ozocubu's Armour || 1 Use: Potion || 3 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 181 | 0 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 181 | 0 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 237 daAuts