flinch Level 1 of the Dungeon (0, 0, D:1) a +0 whip (12, -8, D:1) a +0 club (14, -6, D:1) 2 stones (14, -4, D:1) 6 stones (24, -5, D:1) a +0 club (27, 13, D:1) a +0 club (28, 15, D:1) a +0 club (32, -7, D:1) a +0 helmet (36, -3, D:1) a +0 short sword (38, -17, D:1) a +0 dagger (45, -8, D:1) 5 stones (45, -2, D:1) a +0 short sword 2 stones (53, 3, D:1) a +0 hand axe (55, -21, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Gamecvif's Weapon Shop a +4 morningstar of holy wrath (408 gold) a +1 war axe of electrocution (219 gold) a +0 spear (42 gold) a +2 dagger of venom (201 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) the +4 hand axe of Lychomix {spect, rPois MP+9} (806 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 dire flail of protection (95 gold) [Shop] Agoc Boama's Jewellery Shoppe a ring of willpower (350 gold) the ring "Moecu" {rN+ Will+ rCorr Str+3 Int-5} (476 gold) [ring of positive energy] Str: It affects your strength (+3). Int: It affects your intelligence (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) the ring of Fun {rElec Str+6} (700 gold) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. an amulet of reflection (420 gold) a ring of positive energy (280 gold) [Shop] Kiyst's Antique Weapon Shoppe a +0 sling (37 gold) a +0 quarterstaff (100 gold) a +0 whip (62 gold) a +0 falchion (75 gold) a +2 heavy mace (435 gold) a +0 war axe (87 gold) a +2 long sword of protection (405 gold) a +0 long sword (87 gold) a +0 sling (37 gold) (0, 0, D:2) a +0 club (3, -2, D:2) 5 stones (5, -1, D:2) a +0 rapier (8, -4, D:2) a +0 robe (26, 3, D:2) a +0 chain mail (33, -3, D:2) a +0 whip (36, -11, D:2) a +0 whip (39, 19, D:2) a +1 hand axe of freezing (45, 13, D:2) a +0 quarterstaff (48, 14, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 14, D:3) a +0 club (20, -1, D:3) a +0 club a +0 ring mail (24, 7, D:3) a +0 whip 2 stones (30, 24, D:3) a +0 dagger (31, 11, D:3) a +0 sling (31, 33, D:3) a +0 hand axe (32, 16, D:3) a +0 robe (33, 23, D:3) a +1 heavy hand axe (35, -7, D:3) 7 stones (37, 29, D:3) a +0 dagger (43, 19, D:3) 5 stones (49, -16, D:3) a +0 sling (56, 8, D:3) a +0 leather armour (57, 8, D:3) a +0 short sword a +0 trident a +0 ring mail (57, 9, D:3) a +0 short sword a +0 scale mail (57, 10, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (1, 2, D:4) a +0 ring mail a +0 leather armour (9, 4, D:4) a +0 robe (14, 2, D:4) a +0 mace (14, 3, D:4) a +0 club a +0 club (14, 4, D:4) a +0 trident (15, 2, D:4) a +0 dagger (25, -4, D:4) a +0 dagger (27, -21, D:4) a +0 dagger (27, -20, D:4) a +0 short sword a +0 whip (28, -22, D:4) a +0 leather armour a +0 war axe (28, -21, D:4) a +0 hand axe a +0 mace (33, 8, D:4) 8 stones (39, 17, D:4) a +0 club Level 5 of the Dungeon (3, -19, D:5) a +0 leather armour a +0 club (4, -20, D:5) a +0 club (4, -17, D:5) a +0 robe a +0 dagger (5, -20, D:5) a +0 ring mail a +0 hand axe (8, -2, D:5) a +0 chain mail (10, -23, D:5) a +0 robe a +0 whip of flaming (14, -45, D:5) a scroll of enchant weapon (15, -8, D:5) 7 stones (17, -23, D:5) 6 stones (52, -21, D:5) a +0 short sword a +0 dagger of speed (52, -20, D:5) a +0 club (53, -21, D:5) a +0 short sword a +0 scale mail (55, -23, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 flail a +0 whip 15 gold pieces a gnoll corpse (skeletalised by now) (1, 1, D:6) a black bear corpse (skeletalised by now) (1, 13, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 4 stones (3, 10, D:7) a water moccasin corpse (skeletalised by now) (4, 24, D:7) 5 stones (5, 11, D:7) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a howler monkey corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +2 leather armour of poison resistance (unseen) (1, 2, D:11) a yak corpse (12, 9, D:11) a potion of ambrosia