flinch Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 10, D:1) 7 stones (18, 10, D:1) a +0 dagger (24, -7, D:1) a +0 dagger (30, 0, D:1) a +0 dagger 5 stones a +0 club a +0 whip a +0 dagger (30, 1, D:1) a +0 whip 3 stones (35, 4, D:1) a +1 dagger of speed (51, 24, D:1) a +0 short sword (59, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 31, D:2) the +4 whip of Upsela {heavy, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (30, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 20, D:2) a +0 robe (39, 21, D:2) a +0 leather armour (43, 49, D:2) a +0 short sword 3 stones (49, -5, D:2) a +0 mace (55, 31, D:2) a +0 club (62, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (4, 9, D:3) 10 gold pieces (6, 8, D:3) a bat corpse (8, 13, D:3) a potion of attraction (10, 11, D:3) a quokka corpse (12, 5, D:3) a +0 robe (12, 15, D:3) 9 gold pieces (12, 20, D:3) a scroll of blinking (18, 10, D:3) a giant cockroach corpse (28, 4, D:3) a +0 robe