flinch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger {Annika} (0, 18, D:1) a +0 club (1, 30, D:1) a +0 club 5 stones a kobold skeleton a rat skeleton (12, 27, D:1) a +0 whip (12, 32, D:1) a +0 club (14, 13, D:1) 2 stones (16, 2, D:1) a bat skeleton (25, -9, D:1) a ball python skeleton (30, 5, D:1) a +0 club (31, 26, D:1) a +0 whip a kobold skeleton (34, 13, D:1) a ball python skeleton (35, 29, D:1) a hobgoblin corpse (skeletalised by now) (38, 17, D:1) a jackal corpse (skeletalised by now) (38, 18, D:1) a +0 club (39, 15, D:1) a jackal corpse (skeletalised by now) (43, 18, D:1) a +0 robe (48, 21, D:1) a bat skeleton (50, 18, D:1) a bat skeleton (51, 21, D:1) a bat skeleton (53, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -15, D:1) a +0 short sword (54, 20, D:1) a +0 whip {Kasem} a +0 leather armour a +0 club {Aida} Level 2 of the Dungeon (0, 0, D:2) 3 stones a ring of flight (2, -9, D:2) a +0 club a +0 sling a +0 ring mail (7, -22, D:2) a +0 ring mail (7, -3, D:2) a +0 leather armour (11, -27, D:2) a +0 club an adder skeleton (12, -7, D:2) a frilled lizard skeleton (19, -8, D:2) a +0 robe an orc skeleton (19, -7, D:2) a +0 ring mail a +0 dagger (21, -3, D:2) a hobgoblin corpse (skeletalised by now) (23, -30, D:2) a +0 club (28, -3, D:2) a +0 leather armour (34, -34, D:2) an adder corpse (skeletalised by now) (39, -3, D:2) a jackal skeleton (41, 0, D:2) a +0 mace (48, -33, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tiosiup's Antique Armour Boutique a +1 chain mail of poison resistance (364 gold) a +2 chain mail of cold resistance (580 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +1 ring mail of cold resistance (432 gold) [Shop] Xeumiz's General Store a scroll of brand weapon (104 gold) +0 steam dragon scales (440 gold) a potion of haste (110 gold) a +0 whip (27 gold) a wand of flame (23) (177 gold) a scroll of vulnerability (44 gold) a +0 mace (33 gold) a +0 flail (38 gold) [Shop] Olivobe's Distillery a potion of attraction (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) [Shop] Giumuafa's Jewellery Boutique the ring "Exoh" {rElec AC+4 Str+3 Int-5} (641 gold) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. a ring of ice (350 gold) a storm talisman (1120 gold) a beast talisman (280 gold) a +5 ring of evasion (504 gold) a ring of magical power (280 gold) a +6 ring of dexterity (504 gold) a ring of fire (350 gold) (0, 0, D:3) a rat skeleton a quokka skeleton (2, 3, D:3) a bat skeleton (8, -11, D:3) a +0 short sword (8, 14, D:3) a ball python skeleton (12, 21, D:3) a ball python skeleton (24, 23, D:3) a rat skeleton (25, -13, D:3) a ball python skeleton (25, -4, D:3) a +0 buckler (31, 2, D:3) a +0 dagger (36, 8, D:3) a rat skeleton (39, 9, D:3) a +5 ring of evasion (44, 8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton (0, 1, D:4) a +0 ring mail a +0 dagger a +0 dagger a +0 club 4 stones a +0 dagger of holy wrath a kobold skeleton a kobold skeleton a kobold skeleton (0, 2, D:4) 3 stones a +0 club (3, 35, D:4) an adder skeleton (7, 29, D:4) a +0 flail a quokka skeleton an orc skeleton (8, 7, D:4) a frilled lizard skeleton (10, 7, D:4) a +0 whip (11, 5, D:4) a rat skeleton (12, 9, D:4) a rat skeleton (13, 8, D:4) a frilled lizard skeleton (16, 46, D:4) a black bear skeleton (17, -6, D:4) a +2 whip of flaming a +0 robe (33, 13, D:4) a +0 short sword a kobold skeleton (41, -7, D:4) a +0 hand axe (41, 4, D:4) a scroll of teleportation (41, 6, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (41, 8, D:4) a potion of haste (43, 5, D:4) a potion of curing (43, 7, D:4) a scroll of noise (53, 25, D:4) a +0 robe (56, 4, D:4) a +0 flail a +0 ring mail (58, 35, D:4) a ring of poison resistance Level 5 of the Dungeon [Shop] Xemuguir's Gadget Gallery a wand of paralysis (4) (124 gold) a box of beasts (520 gold) a wand of light (8) (436 gold) (0, 0, D:5) 6 stones (3, -5, D:5) a serpent talisman (6, -10, D:5) a +0 trident (9, 11, D:5) a +0 sling (12, -37, D:5) a +0 mace an orc skeleton (12, -33, D:5) an adder skeleton (13, -36, D:5) a +0 robe a +1 dagger of draining {Mettia} an orc skeleton (16, -32, D:5) a +0 leather armour (17, -15, D:5) a +0 giant club (36, 5, D:5) a +0 war axe a +0 quarterstaff (39, 3, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 scale mail a +0 buckler (1, 0, D:6) a +0 halberd (1, 1, D:6) a +0 halberd (1, 2, D:6) a +0 whip (3, -4, D:6) a +0 pair of boots (20, 6, D:6) a +0 leather armour a +0 flail (21, 8, D:6) a +0 leather armour a +0 hand axe (23, 13, D:6) a +0 dire flail a +0 chain mail a +0 dagger (24, 1, D:6) a +4 ring of protection (24, 11, D:6) a +0 short sword (24, 38, D:6) a +0 halberd (30, 44, D:6) 7 stones (31, 18, D:6) a +0 short sword (36, 25, D:6) a serpent talisman (43, 15, D:6) a +0 ring mail (44, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword the Ecumenical Temple