flinch the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 9, D) a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (18, 8, D) a staff of fire (unseen) (19, 0, D) a +0 dagger of venom (unseen) (19, 1, D) a staff of alchemy (unseen) (20, 0, D) a book of Dreams (20, 1, D) a lightning rod (4/4) (21, 0, D) a book of Hexes (21, 1, D) a +4 orcbow of draining (unseen) (22, 0, D) a book of Spectacle (22, 1, D) a +1 spectral quarterstaff (unseen) (23, 0, D) a staff of conjuration (unseen) (23, 1, D) a +4 spear of pain (unseen) (24, 0, D) a +2 demon trident of venom (unseen) (24, 1, D) a +1 plate armour of cold resistance (unseen) (25, 0, D) the +5 short sword of the Onslaught {elec, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (33, 18, D) 5 large rocks (34, 18, D) 5 large rocks a cyclops corpse (skeletalised by now) (34, 28, D) a staff of fire (unseen) (35, 0, D) a +2 ring mail of cold resistance (unseen) (35, 15, D) the +3 trident "Zaumeokh" {flame, rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (35, 17, D) 6 large rocks a cyclops corpse (skeletalised by now) (35, 18, D) 4 large rocks a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a cyclops corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (35, 19, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (35, 28, D) a +2 sling of flaming (unseen) (36, 0, D) the +8 Vampire's Tooth {megavamp} (36, 1, D) the +9 halberd "Tatoub" {protect, rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (36, 14, D) a +0 arbalest of flaming (36, 15, D) a +1 double sword of electrocution (36, 17, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (36, 18, D) a +0 giant club (36, 32, D) a +0 dire flail a +0 scale mail a demonspawn skeleton (36, 35, D) a +4 scimitar of flaming (37, 0, D) the staff "Uqub" {rElec rPois Will+ Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 14, D) a staff of cold (unseen) (37, 17, D) 5 large rocks (37, 19, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (37, 28, D) a +1 ring mail of fire resistance (37, 29, D) the +2 short sword "Jasorrunog" {drain, ^Contam rElec rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (unseen) (37, 37, D) a +0 demon whip a +0 leather armour (38, 0, D) a +0 shortbow of draining (38, 1, D) the +1 rapier of Crystal {venom, Dex+3} Dex+3: It affects your dexterity (+3). (38, 15, D) a dragon-blood talisman (38, 18, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (38, 19, D) 6 large rocks (39, 15, D) the +4 dagger "Kihuets" {speed, Dex+6 Stlth-} Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (39, 28, D) a +1 orcbow of electrocution (40, 0, D) the +0 robe of Daisies {rN+ Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. (40, 1, D) a +5 scimitar of flaming (40, 15, D) the +0 plate armour of the Saviour {Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (40, 28, D) a +3 sling of draining (unseen) (40, 29, D) a +1 long sword of draining (41, 0, D) a +1 long sword of holy wrath (41, 14, D) a +3 plate armour of poison resistance (41, 28, D) the +1 scale mail "Toatolig" {rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (42, 14, D) a +0 shortbow of draining (42, 29, D) a +2 ring mail of cold resistance (43, 14, D) the +7 sling of Pugh {heavy, ^Drain rElec rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (43, 29, D) a +2 mace of protection (44, 28, D) a +4 ring of protection (47, 7, D) a +2 battleaxe of freezing a +0 battleaxe of freezing a frost giant skeleton a frost giant skeleton (48, 40, D) a cane toad corpse (skeletalised by now) (48, 41, D) a +0 flail a +0 animal skin a spriggan corpse (skeletalised by now) (49, 1, D) a +0 plate armour of cold resistance (unseen) (49, 12, D) a +3 dagger of draining (unseen) (49, 36, D) a staff of alchemy (unseen) (49, 37, D) a +3 short sword of electrocution (unseen) (50, 0, D) a staff of death (50, 25, D) a staff of alchemy (unseen) (50, 28, D) a raiju corpse (skeletalised by now) (50, 36, D) a +3 chain mail of poison resistance (unseen) (50, 37, D) a +0 chain mail of cold resistance (unseen) (50, 40, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (50, 41, D) a black mamba corpse (skeletalised by now) (50, 42, D) a blink frog corpse (skeletalised by now) an elephant corpse (skeletalised by now) (51, 1, D) a staff of air (unseen) (51, 2, D) a +6 ring of intelligence an amulet of the acrobat a ring of see invisible an amulet of regeneration a +5 ring of evasion (51, 12, D) a +2 orcbow of freezing (51, 13, D) a +0 falchion of holy wrath (51, 25, D) a staff of cold (unseen) (51, 29, D) a +0 trident (51, 36, D) a ring of protection from cold a ring of protection from cold a ring of willpower (51, 41, D) a yak corpse (skeletalised by now) (52, 0, D) a staff of earth (52, 13, D) a +2 arbalest of flaming (52, 24, D) a +2 vampiric halberd (53, 0, D) a +3 falchion of holy wrath (53, 13, D) a +0 sling of flaming (53, 24, D) a +2 broad axe of electrocution (unseen) (53, 25, D) a +2 leather armour of cold resistance (53, 29, D) the +2 morningstar "Gyom" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (53, 37, D) the +7 captain's cutlass {speed, disarm} (54, 1, D) a +3 scale mail of fire resistance (54, 36, D) a +3 great sword of freezing (unseen) (55, 1, D) a staff of fire (unseen) (55, 13, D) a staff of fire (59, 36, D) a +2 spear of venom (unseen) (59, 37, D) a staff of death (unseen) (60, 30, D) a +0 arbalest (still there?) a +2 great mace (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (60, 36, D) a +2 rapier of speed (unseen) (61, 0, D) a +4 great sword of venom (61, 20, D) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (61, 26, D) a +1 broad axe of pain (unseen) (61, 30, D) a +0 battleaxe a +0 plate armour a +1 great sword of electrocution a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (61, 36, D) a +0 leather armour (61, 37, D) the +7 chain mail of the Gardener {rElec rPois rN+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (61, 40, D) a +0 spear of venom 2 silver javelins a +3 ring mail of fire resistance a merfolk skeleton (61, 41, D) a +0 longbow a +0 spear (62, 0, D) a staff of death (62, 9, D) a +1 long sword of holy wrath (62, 16, D) a staff of fire (62, 20, D) a +0 short sword a +0 scale mail a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 26, D) a +0 whip of flaming (62, 27, D) a +4 dagger of protection (unseen) (62, 29, D) a +0 morningstar a +0 scale mail (62, 30, D) a +1 great sword of freezing a +0 plate armour (62, 40, D) a +6 spear of freezing 2 javelins a +0 leather armour a merfolk skeleton (62, 41, D) the +5 sling "Zuschir" {elec, rC- Will++ Int+7} Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a silver javelin a +0 leather armour 5 large rocks a merfolk skeleton a cyclops skeleton (63, 8, D) a staff of fire (63, 16, D) a +2 vampiric halberd (63, 20, D) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 26, D) a +2 trident of flaming (63, 37, D) a +0 ring mail of cold resistance (unseen) (63, 40, D) a +0 trident a +0 robe (63, 41, D) a +0 rapier a +0 robe a sea snake skeleton (64, 16, D) a +1 shortbow of flaming (64, 19, D) a +0 falchion an orc corpse (skeletalised by now) (64, 40, D) a +0 trident (65, 26, D) a staff of earth (67, 0, D) a staff of cold (68, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail (68, 40, D) a black bear corpse (skeletalised by now) (69, 0, D) a +4 plate armour of willpower (69, 36, D) a staff of alchemy (unseen) (69, 42, D) a +2 spectral quarterstaff a +0 robe (70, 9, D) a +3 glaive of venom (70, 11, D) a swamp drake corpse (skeletalised by now) (70, 20, D) an adder skeleton (70, 36, D) a +2 long sword of holy wrath (70, 37, D) a ring of positive energy a ring of magical power an amulet of faith (70, 40, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (70, 41, D) a +0 quarterstaff a +0 robe a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (71, 8, D) a +4 war axe of draining (71, 16, D) a +2 dagger of venom (unseen) (71, 19, D) a +0 spear a +0 robe a naga skeleton (71, 20, D) a +0 dire flail a naga skeleton (71, 27, D) the +5 short sword of Ilusuuk {antimagic, *Rage rF+ rN+ rCorr Dex+6} Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (71, 30, D) a +0 dagger a +0 robe (71, 37, D) a +1 mace of protection (72, 9, D) a +2 hand axe of freezing (72, 26, D) the +6 war axe "Copreqio" {freeze, Will++} Will++: It greatly increases your willpower. (72, 30, D) a +0 short sword a +0 dagger a +0 robe a +2 heavy flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 36, D) a +2 orcbow of flaming (unseen) (72, 39, D) a +0 short sword a +0 robe a +0 buckler (73, 16, D) a +6 ring of strength a ring of see invisible (73, 17, D) a staff of cold (unseen) (73, 26, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (73, 27, D) the +11 mace of Agony {flame, rCorr Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (73, 30, D) a +0 club a +0 chain mail (73, 31, D) a +0 hand axe an orc corpse (skeletalised by now) (73, 36, D) a +2 glaive of distortion (unseen) (73, 37, D) the +2 trident of Nemumaer {drain, rF- rC+ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (75, 1, D) a +3 dire flail of draining