flinch the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 0, D) the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +4 hand axe of venom (61, 8, D) a +1 flail of draining (unseen) (62, 0, D) a +0 short sword of freezing (62, 8, D) a +1 helmet of intelligence (unseen) (62, 9, D) a staff of air (unseen) (62, 10, D) a +0 dagger a +0 robe (63, 0, D) the +0 robe of Vanity {*Slow rN+ Regen+ Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (63, 8, D) a ring of wizardry (67, 0, D) a staff of death (unseen) (68, 0, D) the +8 falchion "Ultimatum" {freeze, rElec Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (73, 1, D) the +8 short sword of the Forest {heavy, ^Drain Str+7 Dex+3} Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. (74, 2, D) a scorpion corpse (74, 3, D) a scorpion corpse (75, 1, D) a staff of earth (unseen)