Dungeon Sprint DCSS version 0.32-a0-2022-gcc84cd3215 (webtiles) character file. Game seed: 7215392378975613357 689 flinch the Skirmisher (level 7, -8/59 HPs) Began as a Mummy Hunter on Aug 7, 2024. Was a Priest of Makhleb. Killed from afar by a deep elf pyromancer (40 damage) ... with a bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:43 (136 turns). flinch the Skirmisher(Mummy Hunter) Turns: 136, Time: 00:02:44 Health: -8/59 AC: 27 Str: 21 XL: 7 Next: 36% Magic: 11/11 EV: 6 Int: 10 God: Makhleb [***...] Gold: 0 SH: 0 Dex: 21 Spells: 6/6 levels left rFire x . . A - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold + . . (shield currently unavailable) rNeg + + + B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth t - +6 ring of dexterity HPRegen 0.29/turn x - +6 ring of strength MPRegen 0.12/turn %: no teleportation, no spellcasting, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Unleash Destruction, Infernal Servant You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow k - a +5 hand cannon z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. Armour b - a +0 leather armour e - a +5 crystal plate armour f - +5 fire dragon scales g - +5 golden dragon scales h - a +3 kite shield i - an orb of mayhem j - a +3 tower shield B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. C - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery s - a ring of flight t - a +6 ring of dexterity (left hand) u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength (right hand) y - a +6 ring of strength E - a ring of see invisible Wands p - a wand of mindburst (7) q - a wand of iceblast (7) r - a wand of acid (7) F - a wand of paralysis (6) Scrolls c - a scroll of butterflies d - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Skills: + Level 6.4 Fighting + Level 9.9 Ranged Weapons + Level 4.9 Armour - Level 1.5 Dodging - Level 0.7 Stealth + Level 5.4 Invocations - Level 4.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: a mummy (1% to hit) You shoot a bolt. The bolt hits the mummy!! You destroy the mummy! Makhleb accepts your kill. F - a wand of paralysis (6) You see here the +0 robe of Vanity {*Slow rN+ Regen+ Dex+6}. You see here a +0 short sword of freezing. You see here a +4 hand axe of venom. You see here a +0 short sword of freezing. You see here the +0 robe of Vanity {*Slow rN+ Regen+ Dex+6}. There is a transporter here. Your movement speed is average. Your attack delay is about 3.4 (and is slowed by your armour). Your damage rating with the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} is about 96 (Base [23 + 18 (Hvy)] x 127% (Dex) x 131% (Skill) + 27 (Ench)). Your base attributes are Str 15, Int 10, Dex 15. Unknown command. Welcome to arena 4. You enter the transporter and appear at another place. A deep elf pyromancer, a deep elf archer, a deep elf knight and an orc sorcerer come into view. The deep elf pyromancer shouts! The deep elf archer shouts! The deep elf knight shouts! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Found four items. Found a transporter. Unknown command. Fire: A) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc sorcerer Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (1% to hit) You shoot a bolt. The bolt hits the orc sorcerer!!!! You kill the orc sorcerer! Makhleb accepts your kill. The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you but does no damage. The deep elf knight casts a spell at you. The shard of ice hits you!! You partially resist. The deep elf pyromancer casts a spell at you. The bolt of fire hits you!!! The fire burns you terribly! Ouch! That really hurt! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..)[=...▓ ▓..e|....▓ ▓...)e...▓ ▓.e......▓ ▓........▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles), a deep elf knight and a deep elf pyromancer. Vanquished Creatures An orc sorcerer (D) 2 glass eyes (D) An ushabti (D) 2 scorpions (D) A jelly (D) 3 mummies (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Mummy Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a transporter. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a corrupted altar of Lugonu. 16 | D | Found a burning altar of Makhleb. 17 | D | Found a sacrificial altar of Ru. 17 | D | Found a shimmering blue altar of Sif Muna. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found a bloodstained altar of Trog. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a sparkling altar of Nemelex Xobeh. 42 | D | Became a worshipper of Makhleb the Destroyer 49 | D | Entered arena 2. 49 | D | Noticed a scorpion 49 | D | Noticed a scorpion 49 | D | Found a transporter. 50 | D | Killed a scorpion 51 | D | Reached skill level 6 in Ranged Weapons 51 | D | Reached XP level 2. HP: 22/22 MP: 2/2 51 | D | Reached XP level 3. HP: 27/27 MP: 3/3 51 | D | Killed a scorpion 51 | D | Reached * piety under Makhleb 52 | D | Reached skill level 8 in Ranged Weapons 52 | D | Reached XP level 4. HP: 33/33 MP: 4/4 67 | D | Entered arena 3. 67 | D | Noticed a glass eye 67 | D | Noticed a glass eye 67 | D | Found a transporter. 68 | D | Killed a glass eye 69 | D | Reached skill level 9 in Ranged Weapons 69 | D | Reached XP level 5. HP: 43/43 MP: 4/7 69 | D | Reached XP level 6. HP: 49/49 MP: 4/8 71 | D | Killed a glass eye 71 | D | Reached ** piety under Makhleb 72 | D | Reached skill level 5 in Fighting 119 | D | Entered arena 4. 119 | D | Noticed an ushabti 119 | D | Found a transporter. 120 | D | Killed an ushabti 121 | D | Reached skill level 5 in Invocations 121 | D | Reached XP level 7. HP: 58/58 MP: 10/10 122 | D | Reached *** piety under Makhleb 135 | D | Entered arena 5. 135 | D | Noticed a deep elf pyromancer 135 | D | Noticed a deep elf archer 135 | D | Noticed a deep elf knight 135 | D | Noticed an orc sorcerer 135 | D | Found a transporter. 136 | D | Killed an orc sorcerer 136 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 6 8 9 | 9.9 Fighting | 4 6 | 6.4 Armour | 3 4 | 4.9 Invocations | 3 5 | 5.4 Evocations | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 2 | 5 | 4 || 11 Armour: Plate armour | | 1 | 7 || 8 Dodge: Dodged | 2 | | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 35 | 0 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 35 | 0 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 160 daAuts