Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 11891159728488628285 2846 flinch the Fighter (level 10, -11/89 HPs) Began as a Djinni Fire Elementalist on Nov 8, 2024. Was the Champion of the Shining One. Mangled by a skeletal warrior ... wielding a +0 war axe (24 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:09:20 (1739 turns). flinch the Fighter (Djinni Fire Elementalist) Turns: 1739, Time: 00:09:21 Health: -11/89 AC: 10 Str: 15 XL: 10 Next: 4% Gold: 0 EV: 10 Int: 19 God: the Shining One [******] SH: 0 Dex: 14 rFire + + . l - +2 quarterstaff (protect) rCold x . . (shield currently unavailable) rNeg + + + k - +3 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + n - +3 ring of strength HPRegen 0.34/turn o - +3 ring of strength %: no teleportation, infuse magic (-12 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy Wrath You were in the Dungeon. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff of protection (weapon) m - a +1 heavy trident w - a +2 scimitar of holy wrath Armour a - a +0 robe g - a +0 buckler k - a +3 ring mail (worn) t - a +0 cloak Jewellery n - a +3 ring of strength (left hand) o - a +3 ring of strength (right hand) Talismans u - a serpent talisman v - a maw talisman Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - a scroll of butterflies Potions b - 7 potions of curing c - 7 potions of heal wounds d - a potion of haste e - 4 potions of berserk rage h - 2 potions of invisibility p - 3 potions of mutation q - a potion of might r - a potion of brilliance s - a potion of resistance Skills: * Level 14.5 Fighting + Level 9.5 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 11.2 Spellcasting * Level 11.2 Conjurations * Level 11.2 Hexes * Level 11.2 Summonings * Level 11.2 Necromancy * Level 11.2 Translocations * Level 11.2 Fire Magic * Level 11.2 Ice Magic * Level 11.2 Air Magic * Level 11.2 Earth Magic * Level 11.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Flame Wave Conj/Fire 52% 2d13 1% 4 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 52% N/A 1% 3 e - Scorch Fire 100% 2d9 1% 2 f - Apportation Tloc 100% N/A 1% 1 g - Grave Claw Necr 100% 2d14 1% 2 h - Summon Ice Beast Ice/Summ 52% N/A 1% 3 i - Cause Fear Hex 26% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 10! There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. Things that are here: a +0 short sword; a +0 leather armour Things that are here: a +0 hand axe; a +0 chain mail There is an open door to the Storerooms (Easy) here. You reach down and close the door. You start resting. A skeletal warrior opens the door. It is wielding a +0 war axe. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. The skeletal warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the skeletal warrior! The skeletal warrior is burned terribly! The skeletal warrior is severely damaged. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the skeletal warrior! The skeletal warrior is burned terribly! The skeletal warrior is almost destroyed. * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you with a +0 war axe!! You die... ############ #_________.# #_________.# #_______...###########++#### ##########'##............... #.?(!')))'.##......#..#..... ##########.##............... #..........@z.÷............. #'#####'#####......#..#..... #.#...)÷#..##........))..... #.#.....#.)#####'#####)'#### #.###'###))##.......##''#### #.#.....#))##.......##...... #.#..)..#.[##.......##....## #.####'##'###...<...##...##. #.#........##.......##..##.z You could see a skeletal warrior (combustible). Vanquished Creatures A yaktaur (D) An ice devil (D) A komodo dragon (D) A merfolk (D) 2 wandering mushrooms (D) A polar bear (D) A troll (D) A wyvern (D) A wraith (D) A swamp drake (D) An orc warrior (D) A black bear (D) 2 crocodiles (D) A gnoll sergeant (D) A scorpion (D) A crimson imp (D) A bombardier beetle (D) 2 orc priests (D) An adder (D) A river rat (D) 2 ufetubi (D) 2 dart slugs (D) 2 orcs (D) An endoplasm (D) A giant cockroach (D) 3 hobgoblins (D) 2 jackals (D) A ball python (D) A kobold (D) 38 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D) A ribbon worm (D) A quokka (D) A bat (D) 4 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | flinch set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 21 | D | Reached skill level 1 in Fighting 50 | D | Found a runed door to the Temple (Safe). 74 | D | Found a bloodstained altar of Trog. 74 | D | Found a viscous altar of Jiyva. 74 | D | Found a hazy altar of Hepliaklqana. 74 | D | Found an opulent altar of Gozag. 75 | D | Found a glowing golden altar of the Shining One. 75 | D | Found a glowing silver altar of Zin. 75 | D | Found a basalt altar of Yredelemnul. 75 | D | Found a shimmering altar of Xom. 75 | D | Found an ornate altar of the Wu Jian Council. 75 | D | Found a sacrificial altar of Ru. 75 | D | Found a stormy altar of Qazlal. 75 | D | Found an iron altar of Okawaru. 75 | D | Found a sparkling altar of Nemelex Xobeh. 75 | D | Found a burning altar of Makhleb. 75 | D | Found a blossoming altar of Fedhas. 75 | D | Found a white marble altar of Elyvilon. 75 | D | Found a shadowy altar of Dithmenos. 75 | D | Found a snail-covered altar of Cheibriados. 76 | D | Found a corrupted altar of Lugonu. 76 | D | Found a roughly hewn altar of Beogh. 77 | D | Found a hide-covered altar of Uskayaw. 77 | D | Found a broken altar of Ashenzari. 82 | D | Became a worshipper of the Shining One 96 | D | Reached skill level 2 in Fighting 109 | D | Noticed a crimson imp 109 | D | Reached * piety under the Shining One 147 | D | Killed a crimson imp 148 | D | Reached skill level 4 in Fighting 148 | D | Reached XP level 2. HP: 11/27 MP: 0/0 148 | D | Reached XP level 3. HP: 13/31 MP: 0/0 148 | D | Learned a level 1 spell: Apportation 225 | D | Reached ** piety under the Shining One 301 | D | Noticed a crocodile 325 | D | Killed a crocodile 326 | D | Reached skill level 6 in Fighting 326 | D | Reached skill level 5 in Spellcasting 326 | D | Reached skill level 5 in Conjurations 326 | D | Reached skill level 5 in Hexes 326 | D | Reached skill level 5 in Summonings 326 | D | Reached skill level 5 in Necromancy 326 | D | Reached skill level 5 in Translocations 326 | D | Reached skill level 5 in Fire Magic 326 | D | Reached skill level 5 in Ice Magic 326 | D | Reached skill level 5 in Air Magic 326 | D | Reached skill level 5 in Earth Magic 326 | D | Reached skill level 5 in Alchemy 326 | D | Reached XP level 4. HP: 36/40 MP: 0/0 326 | D | Reached XP level 5. HP: 42/46 MP: 0/0 326 | D | Learned a level 2 spell: Grave Claw 362 | D | Reached skill level 7 in Fighting 362 | D | Reached XP level 6. HP: 42/53 MP: 0/0 419 | D | Reached skill level 8 in Fighting 525 | D | Noticed a wandering mushroom 525 | D | Reached *** piety under the Shining One 532 | D | Killed a wandering mushroom 533 | D | Reached skill level 10 in Fighting 533 | D | Reached skill level 5 in Armour 533 | D | Reached XP level 7. HP: 56/63 MP: 0/0 533 | D | Learned a level 3 spell: Summon Ice Beast 583 | D | Noticed a merfolk 589 | D | HP: 3/63 [merfolk/+0 trident (17)] 598 | D | Killed a merfolk 599 | D | Reached skill level 11 in Fighting 599 | D | Reached XP level 8. HP: 23/71 MP: 0/0 868 | D | Found a huge runed gate leading to the Armoury (Hard). 868 | D | Found a huge runed gate leading to the Armoury (Hard). 870 | D | Reached **** piety under the Shining One 905 | D | Noticed a wyvern 906 | D | Reached ***** piety under the Shining One 908 | D | Was placed under penance by the Shining One 909 | D | Killed a wyvern 910 | D | Reached skill level 12 in Fighting 1072 | D | Noticed a wandering mushroom 1072 | D | Noticed an ice devil 1087 | D | Killed a wandering mushroom 1088 | D | Reached XP level 9. HP: 27/79 MP: 0/0 1088 | D | Learned a level 4 spell: Cause Fear 1088 | D | Killed an ice devil 1089 | D | Reached skill level 13 in Fighting 1089 | D | Reached skill level 10 in Spellcasting 1089 | D | Reached skill level 10 in Conjurations 1089 | D | Reached skill level 10 in Hexes 1089 | D | Reached skill level 10 in Summonings 1089 | D | Reached skill level 10 in Necromancy 1089 | D | Reached skill level 10 in Translocations 1089 | D | Reached skill level 10 in Fire Magic 1089 | D | Reached skill level 10 in Ice Magic 1089 | D | Reached skill level 10 in Air Magic 1089 | D | Reached skill level 10 in Earth Magic 1089 | D | Reached skill level 10 in Alchemy 1257 | D | Noticed a komodo dragon 1257 | D | Was forgiven by the Shining One 1395 | D | Killed a komodo dragon 1506 | D | Noticed a polar bear 1515 | D | Killed a polar bear 1657 | D | Reached ****** piety under the Shining One 1658 | D | Reached skill level 14 in Fighting 1683 | D | Noticed a yaktaur 1693 | D | Killed a yaktaur 1695 | D | Noticed a troll 1697 | D | Noticed a skeletal warrior 1710 | D | Killed a troll 1711 | D | Reached XP level 10. HP: 32/89 MP: 0/0 1739 | D | Mangled by a skeletal warrior Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 4 6 7 10 11 12 14 | 14.5 Spellcasting | 4 5 6 7 8 9 11 | 11.2 Conjurations | 4 5 6 7 8 9 11 | 11.2 Hexes | 4 5 6 7 8 9 11 | 11.2 Summonings | 4 5 6 7 8 9 11 | 11.2 Necromancy | 4 5 6 7 8 9 11 | 11.2 Translocations | 4 5 6 7 8 9 11 | 11.2 Fire Magic | 4 5 6 7 8 9 11 | 11.2 Ice Magic | 4 5 6 7 8 9 11 | 11.2 Air Magic | 4 5 6 7 8 9 11 | 11.2 Earth Magic | 4 5 6 7 8 9 11 | 11.2 Alchemy | 4 5 6 7 8 9 11 | 11.2 Armour | 2 3 5 6 8 9 | 9.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Quarterstaff | 29 | 8 | 1 | || 38 Cast: Foxfire | 14 | 2 | 4 | || 20 Scorch | 1 | 11 | 48 | 2 || 62 Summon Ice Beast | | | 7 | || 7 Inner Flame | | | 4 | || 4 Flame Wave | | | 4 | 1 || 5 Cause Fear | | | 1 | || 1 Use: Potion | | | 1 | || 1 Armour: Robe | 21 | 9 | | || 30 Ring mail | | | 33 | 3 || 36 Dodge: Dodged | 15 | 5 | 14 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1748 | 1748 | 0 | 1075 | 0 | 1 | 1748.0 | Dungeon | 1748 | 1748 | 0 | 1075 | 0 | 1 | 1748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1748 daAuts