flinch Level 1 of the Dungeon (5, 6, D:1) a +0 dagger (6, 12, D:1) a +0 short sword (7, 2, D:1) a bat corpse (skeletalised by now) (8, -21, D:1) a bat corpse (skeletalised by now) (15, -39, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -18, D:1) a +0 ring mail (28, -22, D:1) a +0 club (29, 0, D:1) a +0 dagger (31, -11, D:1) a +0 dagger (37, -39, D:1) a quokka corpse (skeletalised by now) (40, -32, D:1) a +0 club (41, 6, D:1) a +0 club a goblin skeleton (47, -40, D:1) a rat corpse (skeletalised by now) (48, -31, D:1) a +0 dagger (50, -20, D:1) a +0 leather armour a hobgoblin skeleton (52, -40, D:1) a +0 chain mail (53, -4, D:1) a jackal skeleton (54, -4, D:1) a jackal skeleton (54, -3, D:1) a jackal skeleton (62, 6, D:1) a +0 dagger (67, -28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (7, -7, D:2) an adder corpse (16, -19, D:2) 4 stones (18, -8, D:2) a +0 ring mail