Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 138193761378788082 1470 flinch the Destroyer (level 8, -2/52 HPs) Began as an Octopode Conjurer on Aug 4, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur (17 damage) ... on level 6 of the Dungeon. The game lasted 00:15:29 (5702 turns). flinch the Destroyer (Octopode Conjurer) Turns: 5702, Time: 00:15:30 Health: -2/52 AC: 1 Str: 6 XL: 8 Next: 78% Magic: 30/33 EV: 12 Int: 23 God: Vehumet [*.....] Gold: 551 SH: 5 Dex: 10 Spells: 5/16 levels left rFire . . . (100%) j - +5 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) h - amulet of reflection rElec . (100%) a - ring of magical power rCorr + (50%) b - ring of magical power SInv . d - ring of resist corrosion Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.23/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 551 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom j - a +5 spear (weapon) Missiles c - 4 poisoned darts e - 2 javelins i - a throwing net Armour g - an orb of energy Jewellery a - a ring of magical power (worn) b - a ring of magical power (worn) d - a ring of resist corrosion (worn) h - an amulet of reflection (worn) k - an amulet of faith l - an amulet of alchemy Wands b - a wand of quicksilver (24) c - a wand of warping (11) e - a wand of charming (15) Scrolls c - a scroll of fog {unknown} s - 2 scrolls of summoning t - 4 scrolls of teleportation h - a scroll of noise {unknown} a - 3 scrolls of enchant armour p - 2 scrolls of poison x - 2 scrolls of amnesia I - 2 scrolls of immolation d - a scroll of fear {unknown} e - a scroll of torment {unknown} w - 2 scrolls of enchant weapon Potions g - a potion of magic f - 2 potions of resistance {unknown} j - 3 potions of heal wounds {unknown} l - a potion of haste {unknown} n - 2 potions of mutation {unknown} p - 2 potions of enlightenment {unknown} s - a potion of ambrosia {unknown} t - 2 potions of might {unknown} k - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: - Level 3.4 Fighting - Level 2.0 Dodging - Level 4.1 Stealth + Level 4.7 Spellcasting * Level 8.1 Conjurations + Level 4.5 Alchemy + Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Olgreb's Toxic Radia Alch 26% N/A 16% 4 t - Fulminant Prism Conj/Alch 17% 3d11 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 60% 1d2 3% 1 Momentum Strike Conj/Tloc 48% 3d9 2% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Flame Wave Conj/Fire 24% 2d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Sticky Flame Fire/Alch 15% 2d5 36% 4 Airstrike Air 2% 2d(1-17) 67% 4 Eringya's Surprising Cr Summ 5% N/A 67% 4 Passage of Golubria Tloc 5% N/A 67% 4 Borgnjor's Revivificati Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair (0/5) D:8 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Vehumet Yredelemnul The Shining One Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (almost dead, 82% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. (Press . to maintain the ray.) Your Evocations skill increases to level 1! You stop channelling your searing ray. You start resting. Magic restored. Items here: )) [ ††. You now have 551 gold pieces (gained 9). Found a club. You see here a +0 club. A centaur comes into view. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You hear a shout! The centaur shoots an arrow. The arrow hits you! A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... ####.##.##.#######.# ### # #.##.##......# #.. #.##.##.###### #.# #.##.##.# #.# #.##.##.# # #.# #.##.##.# #.#.# #.##.##.# #.#.######.##.##.# #..c.c.@....).##.# ###.####...#####.# ######## #.# #.........# #......# #.# #...####### #.####.# #.# ##.## ###.####.###.#####.# ................)..# ###.####.##..####### # #.# #.##..# You could see 2 centaurs. Vanquished Creatures An orc warrior (D:6) 2 black bears (D:5) An ogre (D:6) A bullfrog (D:8) 4 scorpions 2 wights (D:8) 2 burial acolytes (Ossuary) 3 human zombies (Ossuary) A bombardier beetle (D:6) 2 hounds (D:5) A gnoll bouda (D:6) An orc priest (D:8) A sleepcap (D:6) 2 iguanas (D:5) 2 mummies (Ossuary) Robin (D:2) 8 gnolls 6 adders A howler monkey zombie (Ossuary) A shadow imp (D:5) An ufetubus (D:6) 2 dart slugs (D:2) 12 orcs A ribbon worm (D:5) 8 endoplasms 5 giant cockroaches 8 hobgoblins 8 jackals 4 quokkas 2 ball pythons A bat (D:1) 2 frilled lizards (D:3) 8 goblins A goblin zombie (D:5) 7 kobolds An orc zombie (Ossuary) A quokka zombie (D:5) 8 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flinch the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:1 | Found a basalt altar of Yredelemnul. 394 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 480 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1129 | D:2 | Noticed Robin 1370 | D:2 | Killed Robin 1425 | D:2 | Reached skill level 5 in Conjurations 1822 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1920 | D:2 | Learned a level 4 spell: Fulminant Prism 2266 | D:3 | Noticed Grinder 3010 | D:4 | Reached skill level 1 in Alchemy 3010 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 3755 | D:5 | Entered Level 5 of the Dungeon 3756 | D:5 | You fall into a shaft and drop 3 floors! 3836 | D:8 | Reached XP level 6. HP: 37/37 MP: 10/10 3844 | D:8 | Reached skill level 1 in Fighting 3844 | D:8 | Reached skill level 6 in Conjurations 3933 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 3936 | D:8 | Found a staircase to the Lair. 3941 | D:7 | Found a statue of an orb of fire. 3944 | D:7 | Found a staircase to the Ecumenical Temple. 3946 | D:7 | Found a statue of an orb of fire. 3953 | Temple | Entered the Ecumenical Temple 3980 | Temple | Became a worshipper of Vehumet 3980 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 4041 | D:5 | Reached XP level 7. HP: 34/44 MP: 12/12 4145 | D:5 | Found a glowing golden altar of the Shining One. 4169 | D:5 | Reached skill level 7 in Conjurations 4186 | D:5 | Found a sand-covered staircase. 4228 | Ossuary | Entered an ossuary 4341 | Ossuary | Reached XP level 8. HP: 43/51 MP: 14/14 4656 | D:5 | Reached * piety under Vehumet 5402 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 5446 | D:6 | Reached skill level 8 in Conjurations 5603 | D:6 | Reached skill level 1 in Evocations 5702 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring D:2: layout_basic, nicolae_figureground_sparkle, uniq_robin D:3: layout_loops_cross, uniq_grinder D:4: layout_cave_pools, roderic_lattice_a D:5: layout_cave_pools, tso_oasis_becter, enter_ossuary_4, minivault_11, kennysheep_nondescript, serial_bayou_pond_c D:6: layout_loops_ring, lemuel_coloured_pillars_altar, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:7: layout_gridville, grunt_temple_overflow_champion_of_chaos, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_junction, uniq_joseph, uniq_menkaure D:8: nicolae_moon_pools, layout_loops_cross, overflow_temple_1_default, nicolae_overflow_hidden_temple, hangedman_abyss_or_decor_lesser_grid Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.1 Spellcasting | 3 4 | 4.7 Alchemy | 1 2 3 4 | 4.5 Stealth | 3 4 | 4.1 Fighting | 1 2 3 | 3.4 Evocations | 1 | 1.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 1 | 5 | 2 || 8 Dagger | | 13 | || 13 Tentacles | | 4 | 2 || 6 Spear | | | 5 || 5 Cast: Magic Dart | 72 | 87 | 75 || 234 Searing Ray | 1 | 10 | 20 || 31 Fulminant Prism | | 2 | 10 || 12 Use: Scroll | | 6 | 1 || 7 Stab: Sleeping | | 1 | || 1 Armour: Skin | 3 | 15 | 21 || 39 Dodge: Dodged | 2 | 16 | 12 || 30 Block: Other | | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5698 | 5397 | 301 | 627 | 3532 | 10 | 569.8 | Dungeon | 5320 | 5050 | 270 | 464 | 3482 | 8 | 665.0 | Temple | 49 | 18 | 31 | 0 | 0 | 1 | 49.0 | Ossuary | 328 | 328 | 0 | 163 | 50 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1271 daAuts D:5: 969 daAuts D:1: 890 daAuts D:4: 872 daAuts D:3: 716 daAuts D:6: 387 daAuts Ossuary: 328 daAuts D:8: 181 daAuts Temple: 49 daAuts D:7: 31 daAuts