floatRand the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) the cursed +8 plate armour of Indecent Exposure {rPois} It protects you from poison. It has a curse placed upon it. (unseen) (62, 1, D) an uncursed amulet of the gourmand (68, 1, D) the -1,+1 quick blade of the Present {flame, +Rage rElec rPois rC-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you go berserk. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a plain deck of destruction (73, 2, D) an uncursed amulet of inaccuracy (75, 2, D) a +1 cloak of preservation (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (73, 3, D) a +0,+2 spear a +1 dwarven chain mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (74, 4, D) a +1,+2 hand axe a +1 dwarven chain mail (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a +0,+0 club (unseen) (70, 9, D) a +0,+3 orcish falchion (71, 9, D) a +0,+1 orcish mace a +1,+3 sabre of freezing (72, 9, D) a -1,+0 orcish short sword (70, 10, D) a +0,+1 orcish dagger of venom a +0 orcish robe a +4,+0 quarterstaff of speed (72, 10, D) a +0,+1 orcish whip a +2 orcish chain mail an ornate deck of defence (65, 12, D) a cursed -1,-2 hand axe a +0 cloak (64, 13, D) a +5,+0 morningstar of flaming (unseen) (66, 13, D) a +0,+0 hand axe (61, 17, D) the +3,+1 quarterstaff "Immub" {freeze, rElec SInv Stlth++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It enhances your eyesight. It makes you much more stealthy. (62, 17, D) an uncursed staff of energy (63, 17, D) a +4 ring of dexterity (64, 17, D) a +2,+3 crossbow of frost (72, 17, D) the cursed +5,+1 spear "Stehiul" {flame, Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+2). It has a curse placed upon it. (73, 17, D) the +4 scale mail "Xadausiv" {rC+ Str+3} It affects your strength (+3). It protects you from cold. (62, 18, D) a +2,+4 long sword of holy wrath (63, 18, D) a +5,+2 flail of holy wrath (64, 18, D) the +6,+3 hand axe of Doom {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (72, 18, D) a +2 orcish leather armour of fire resistance (73, 18, D) the +1 pair of boots of Summer {Str+3 Int+3 Curse} It affects your strength (+3). It affects your intelligence (+3). It may recurse itself. (72, 19, D) a cursed -1,-2 trident (51, 26, D) a +0 cloak (52, 26, D) a book of War Chants (53, 26, D) an uncursed staff of power (61, 27, D) a +3,+4 mace of crushing (63, 27, D) a +2,+2 mace of protection (64, 27, D) a stone of tremors (65, 27, D) a +1,+3 dwarven battleaxe of electrocution (71, 27, D) a +0,+0 trident (72, 27, D) a +1,+2 quarterstaff of speed (63, 28, D) a disc of storms (71, 28, D) a +0,+2 battleaxe of venom a +4,+0 long sword of flaming (73, 28, D) a +0,+0 broad axe the +7,+2 long sword of Onual {slice, +Fly rC+ MR++ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (62, 29, D) a manual of Crossbows (49, 37, D) a sack of spiders (50, 37, D) an uncursed staff of conjuration (51, 37, D) the +1,+4 hand axe of Puantywk {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (52, 37, D) a +2 robe of cold resistance (53, 37, D) a scroll of vorpalise weapon (54, 37, D) an uncursed staff of earth (60, 37, D) an uncursed staff of fire (61, 37, D) a fan of gales (63, 37, D) the +6,+5 sling of the Establishment {speed, Hunger rElec rPois rF+} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It insulates you from electricity. It protects you from poison. It speeds your metabolism. (69, 37, D) a sack of spiders (71, 37, D) an uncursed staff of poison (72, 37, D) an uncursed staff of poison (49, 38, D) a book of Air (50, 38, D) a scroll of vorpalise weapon (51, 38, D) a +1,+3 dwarven mace of protection (52, 38, D) a +2,+0 falchion of electrocution (53, 38, D) the ring of Ihovatz {Ice +Blink +Rage Str-1} [ring of ice] It affects your strength (-1). It lets you blink. It lets you go berserk. (59, 38, D) the +0 pair of boots of Defence {Dex-3 Int+3} It affects your intelligence (+3). It affects your dexterity (-3). (60, 38, D) the cursed +0 leather armour of Vlad {rF+ SInv} It protects you from fire. It enhances your eyesight. It has a curse placed upon it. (62, 38, D) a tome of Destruction (63, 38, D) the cursed -3 ring mail of Sif Muna's Regard {rPois Str+3 Stlth--} It affects your strength (+3). It protects you from poison. It makes you much less stealthy. It has a curse placed upon it. (73, 38, D) a +0 pair of boots of stealth (53, 39, D) a cursed -2,-1 great sword a +0 robe (71, 39, D) a plain deck of war (61, 41, D) a +0,+1 orcish hand axe (59, 42, D) a lamp of fire (60, 43, D) a +0,+0 trident (71, 43, D) a +0,+1 war axe of chopping the +4,+3 bow "Oniystro" {flame, Contam rElec Str+1} It turns projectiles fired from it into bolts of flame. It affects your strength (+1). It insulates you from electricity. It causes magical contamination when unequipped. (51, 44, D) a rotting hell hound corpse (59, 44, D) a +0,+0 broad axe (unseen) (54, 45, D) a +2,+1 trident of dragon slaying