Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 14670342819219437725, levelgen mode: deterministic 26 flogoulo the Cudgeler (level 3, -12/22 HPs) Began as a Gargoyle Gladiator on Sept 4, 2019. Mangled by Sigmund ... wielding a +3 scythe of slicing (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (575 turns). flogoulo the Cudgeler (Gargoyle Gladiator) Turns: 575, Time: 00:00:54 Health: -12/22 AC: 7 Str: 18 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 8 God: Gold: 59 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - an uncursed ring of protection from fire {unknown} Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of remove curse {unknown} j - a scroll of magic mapping {unknown} l - a scroll of enchant weapon {unknown} Potions h - a potion of berserk rage {unknown} k - a potion of curing {unknown} Comestibles f - 5 rations Skills: + Level 2.8 Fighting + Level 3.4 Maces & Flails - Level 1.7 Throwing + Level 1.5 Armour - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss Sigmund. Sigmund misses you. You barely miss Sigmund. Sigmund closely misses you. You closely miss Sigmund. You closely miss Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you. You barely miss something. Something hits you but does no damage. You hit something. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... # #.############ #.{@.....<.... #.##...#### # ##.## #.## #.># ##.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 bats (D:1) 3 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flogoulo the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 101 | D:1 | Reached XP level 2. HP: 11/18 MP: 2/2 139 | D:1 | Reached skill level 1 in Armour 539 | D:2 | Noticed Sigmund 552 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 575 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms D:2: layout_loops_ring, lemuel_coloured_pillars_altar, first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.5 Fighting | | 2.8 Maces & Flails | | 3.4 Throwing | | 1.7 Dodging | | 2.4 Action || total -------------------------++------- Melee: Flail || 52 Armor: Leather armour || 19 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------