flogoulo Level 1 of the Dungeon (0, 8, D:1) a +0 mace (10, -12, D:1) a +0 dagger (11, -17, D:1) a +0 leather armour (13, -16, D:1) 15 stones (14, -16, D:1) a +0 dagger (19, -16, D:1) a +0 hand axe (19, 14, D:1) a +0 dagger (21, -3, D:1) a +0 leather armour (27, 12, D:1) 22 stones (47, -9, D:1) a +0 dagger (53, -2, D:1) a +0 short sword 3 stones (55, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Niti's Armour Shop a +1 cloak (115 gold) a +3 plate armour of cold resistance (450 gold) the +3 plate armour of Dooq {rPois rN+ Str+4} (618 gold) Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (201 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 pair of boots (45 gold) a +0 helmet (45 gold) the +1 ring mail "Jeyvva" {rPois} (202 gold) rPois: It protects you from poison. a +0 chain mail (45 gold) a +0 ring mail (40 gold) (2, -31, D:2) a +0 scythe (9, -7, D:2) a +0 dagger (11, -26, D:2) a +0 dagger (28, -22, D:2) a +0 hunting sling (32, -2, D:2) a +0 scythe a +0 robe (34, -3, D:2) a +6 ring of dexterity a +4 ring of protection (40, -27, D:2) a +0 club (42, -21, D:2) a +0 dagger (44, -21, D:2) a +0 falchion a +0 scale mail (46, -7, D:2) a staff of fire (47, -15, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 7, D:3) a +0 club (4, 12, D:3) a +0 club (11, 3, D:3) a +0 flail a +0 ring mail (11, 19, D:3) 31 stones (12, 9, D:3) a +0 short sword (12, 18, D:3) a +0 club (25, 13, D:3) a +0 dagger (26, 1, D:3) a +0 club a +0 robe (27, 25, D:3) a +0 dagger (30, 14, D:3) a +0 robe (31, 13, D:3) a +0 club a +0 leather armour (39, 36, D:3) a wand of iceblast (7) Level 4 of the Dungeon [Shop] Cocef's Antique Weapon Shoppe a +0 whip (45 gold) the +6 lajatang of Extremism {freeze, rElec Str+3 Dex-4} (1240 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. a +0 hunting sling of flaming (84 gold) a +0 rapier (72 gold) a +0 flail (63 gold) a +0 battleaxe of electrocution (327 gold) a +0 falchion of holy wrath (133 gold) a +0 hunting sling (27 gold) (0, 0, D:4) a +0 flail (2, 1, D:4) a +0 spear (6, 5, D:4) a +2 vampiric whip (8, -30, D:4) a +0 club (8, -29, D:4) a +0 short sword a +0 hunting sling a +0 leather armour (9, -1, D:4) +0 ice dragon scales (22, -1, D:4) 20 stones (29, -48, D:4) a +0 shortbow 13 arrows (29, -40, D:4) 18 bolts (34, -1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 13 arrows (16, -11, D:5) 2 boomerangs (18, 13, D:5) 17 stones (23, 1, D:5) a +0 robe (32, 11, D:5) a +0 spear (34, 20, D:5) a +0 leather armour (40, -6, D:5) a +0 scale mail (43, 5, D:5) a +0 long sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +2 ring mail of willpower (1, -2, D:6) a +0 falchion (2, -31, D:6) 6 boomerangs (4, -38, D:6) 24 stones (15, -1, D:6) 12 stones (36, -21, D:6) 14 arrows a +0 shortbow (37, -40, D:6) 5 javelins (45, -1, D:6) a +0 arbalest (45, 14, D:6) a +0 leather armour (46, -21, D:6) a +0 giant spiked club (47, 5, D:6) 23 arrows (62, 10, D:6) a +0 plate armour a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 club a curare-tipped dart a +0 short sword 5 stones (6, 5, D:7) a +0 hunting sling (8, 19, D:7) 20 stones (16, 8, D:7) a +0 flail (16, 10, D:7) a +0 trident (18, 8, D:7) a +0 hand axe a +0 robe (19, 9, D:7) a +0 shortbow 16 arrows (23, 8, D:7) a +0 dagger (23, 18, D:7) a +0 leather armour a +0 flail a +0 robe a +0 dagger (23, 19, D:7) a +0 robe a +2 whip of flaming (25, 27, D:7) a +0 whip (27, 20, D:7) a +0 leather armour a +0 whip of electrocution (30, 14, D:7) a +0 mace (33, 18, D:7) 13 stones (41, 7, D:7) a +0 hunting sling (42, 11, D:7) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (47, 5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 22 stones (6, 13, D:8) 2 boomerangs (8, 8, D:8) a +0 robe (22, -9, D:8) 19 sling bullets (22, 10, D:8) a +0 robe a +4 scimitar of flaming (31, 25, D:8) a +0 chain mail (33, -1, D:8) 14 sling bullets (38, 17, D:8) a +0 ring mail a +3 mace of protection (42, 22, D:8) a +4 spectral quarterstaff a +0 hunting sling 20 sling bullets a +0 leather armour (43, 30, D:8) a +0 short sword (43, 37, D:8) a +0 hand crossbow a +0 dagger (44, 19, D:8) a +0 war axe (45, 18, D:8) a +0 hunting sling (45, 30, D:8) a +0 whip 4 stones (46, 15, D:8) a +0 robe (46, 30, D:8) a +0 club 4 poisoned darts (46, 31, D:8) a +0 whip (49, 14, D:8) 22 arrows a +0 shortbow (49, 15, D:8) 13 arrows a +0 shortbow (51, 33, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 16 bolts (36, 11, D:9) 30 stones (36, 15, D:9) a +0 mace (37, 17, D:9) a +0 giant club (still there?) a +0 giant club (still there?) (40, 0, D:9) a +0 giant club a +0 dire flail (52, 5, D:9) +0 steam dragon scales (57, -31, D:9) a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe (57, -30, D:9) a +0 trident a +0 chain mail (57, -29, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 15 arrows (1, 21, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (6, -14, D:10) a +0 war axe (7, -20, D:10) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 scimitar (still there?) a +0 plate armour of cold resistance (still there?) a yak corpse (skeletalised by now) (still there?) a two-headed ogre corpse (skeletalised by now) (still there?) (9, 5, D:10) 3 large rocks (9, 6, D:10) a +0 halberd 19 stones a +0 plate armour a +0 giant club an orc corpse (11, -10, D:10) a +0 leather armour (11, 4, D:10) a +0 giant club a two-headed ogre corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (7, -10, Lair:1) a +0 rapier (20, 15, Lair:1) 22 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (5, 2, Lair:2) 20 stones (9, -39, Lair:2) a +0 rapier (23, -10, Lair:2) 22 stones (32, -12, Lair:2) a +0 ring mail (34, -20, Lair:2) 29 stones (48, -4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (13, 39, Lair:3) a +0 falchion of electrocution (33, -4, Lair:3) a +0 war axe (33, -3, Lair:3) a +0 robe a +0 long sword (35, -4, Lair:3) a +0 robe a +0 glaive (53, 41, Lair:3) a +0 falchion (54, 31, Lair:3) a +0 scimitar (61, -6, Lair:3) a +0 plate armour (62, 21, Lair:3) 23 sling bullets (69, 35, Lair:3) 18 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 arrows (7, -8, Lair:4) a +0 scimitar (7, -7, Lair:4) a +0 glaive (13, -11, Lair:4) a +0 halberd of protection (15, -10, Lair:4) a +0 trident (24, -6, Lair:4) 5 large rocks (39, -41, Lair:4) a +0 leather armour (40, -53, Lair:4) a +0 leather armour (42, -11, Lair:4) a ring of resist corrosion (44, -38, Lair:4) a +0 falchion (46, -13, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 arrows (10, 34, Lair:5) a scroll of noise (21, 1, Lair:5) a +0 chain mail (33, 25, Lair:5) the +0 leather armour "Xem Rixi" {Will+ MP+9 Int-4} Int: It affects your intelligence (-4). MP: It affects your magic capacity (+9). Will: It increases your willpower. (42, 18, Lair:5) 10 bolts (46, 10, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (40, -14, Lair:6) a +2 leather armour of positive energy (40, -8, Lair:6) the +6 ring mail "Nontir" {Stlth+} Stlth: It makes you more stealthy. (42, -18, Lair:6) a +0 kite shield (42, -13, Lair:6) a +0 trident