flsc Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -13, D:1) 11 stones (3, -8, D:1) 25 stones (3, 5, D:1) 27 stones (4, 7, D:1) 12 stones (14, 3, D:1) a +0 robe (16, -7, D:1) a +0 club (17, 1, D:1) a +0 robe (20, -2, D:1) 21 arrows (26, -22, D:1) a +0 club (32, -28, D:1) a +0 whip (33, 12, D:1) a +0 whip (34, -6, D:1) a +0 dagger (37, 11, D:1) a stone (37, 12, D:1) a stone (38, 8, D:1) a +0 club (43, -19, D:1) a stone (45, -15, D:1) a stone (53, -23, D:1) 11 arrows (54, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 16 stones (0, 1, D:2) a cursed -1 club (1, 15, D:2) 24 arrows (8, 20, D:2) a +0 dagger of speed (12, 10, D:2) a +0 dagger (12, 13, D:2) a +0 whip (20, 22, D:2) a +0 dagger (30, 32, D:2) a +0 club (33, 32, D:2) a stone (35, 32, D:2) a stone (36, 33, D:2) a stone (43, 39, D:2) a +0 short sword a wand of polymorph (0/24) (48, -4, D:2) a +0 dagger (49, -9, D:2) a +0 club (51, 8, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -5, D:3) 16 sling bullets (11, -4, D:3) a +0 club (14, 18, D:3) a +0 whip (15, 17, D:3) a cursed -1 club a cursed -1 dagger a +0 club (24, -3, D:3) a +0 flail (28, -16, D:3) 16 stones (28, 15, D:3) 7 sling bullets (30, -6, D:3) a +0 club a +0 falchion a +0 whip (31, -5, D:3) a +0 flail a +0 leather armour a +0 dagger (33, 4, D:3) a +0 club (33, 5, D:3) a +0 leather armour (35, 8, D:3) a +0 dagger a cursed +0 robe (36, -5, D:3) 18 stones (44, -11, D:3) 11 stones (47, -14, D:3) 7 bolts (47, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 dagger a +0 robe (1, 0, D:4) a cursed -2 dagger a +0 robe (1, 36, D:4) 20 bolts (13, 33, D:4) a +0 rapier a +0 leather armour (18, 24, D:4) a +0 dagger (20, 9, D:4) a +0 flail (31, 5, D:4) a +0 robe a +0 dagger a +0 helmet a +0 animal skin a +0 whip (31, 12, D:4) 19 stones a +0 club a +0 hunting sling a +0 dagger (31, 13, D:4) a +0 club a +0 club (31, 14, D:4) a +0 club (32, 4, D:4) a +0 robe a +0 dagger (32, 5, D:4) a +0 leather armour a +0 mace a +0 flail (32, 14, D:4) a +0 dagger (50, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (12, 0, D:5) 16 bolts (12, 4, D:5) a +0 morningstar (12, 10, D:5) a +2 war axe of venom (16, 4, D:5) the +9 halberd "Jaaleny" {flame, rC- MP+9 Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). (16, 10, D:5) a +2 vampiric scimitar (16, 41, D:5) a +0 mace (17, 41, D:5) a +0 leather armour a +0 short sword a +0 leather armour (18, 7, D:5) 2 tomahawks (23, 0, D:5) a +0 club (23, 42, D:5) a +0 robe a +0 dagger (30, 30, D:5) a +0 mace (31, 25, D:5) a +0 giant club (36, 1, D:5) a +0 leather armour a +0 flail (38, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 robe (1, 4, D:6) a +0 dagger (5, 4, D:6) a +0 club (11, 6, D:6) a cursed -1 whip (13, 6, D:6) a +0 robe a +0 flail (18, -10, D:6) a +0 rapier a +0 chain mail (18, 5, D:6) a +0 whip (20, 1, D:6) 15 poisoned needles (31, -2, D:6) a +0 dagger (31, 4, D:6) a +0 giant club (35, 10, D:6) a +0 giant club (39, 7, D:6) a +0 dagger (42, -20, D:6) a tomahawk (42, -19, D:6) a +0 ring mail a +0 club (42, -4, D:6) a +0 leather armour (43, -23, D:6) a tomahawk (43, -19, D:6) a +0 hand axe (43, -18, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (43, -17, D:6) a +0 trident (55, -25, D:6) a +0 giant spiked club (56, -24, D:6) a +0 leather armour a +0 trident (58, -27, D:6) a cursed -2 falchion Level 7 of the Dungeon (0, 0, D:7) a poisoned needle (1, 1, D:7) a stone (1, 2, D:7) a +0 blowgun 3 poisoned needles (1, 3, D:7) 3 stones (2, 0, D:7) a stone (2, 1, D:7) a stone (4, -3, D:7) a stone (6, -10, D:7) a +0 giant club (21, -1, D:7) a +0 ring mail a +0 dagger a +0 robe (24, 24, D:7) a +0 club (24, 27, D:7) 19 stones (25, -21, D:7) a +0 dagger (25, -15, D:7) a throwing net (25, -1, D:7) a cursed +0 mace a scroll of random uselessness (26, -21, D:7) a +0 mace a +0 dagger a +0 robe (26, 5, D:7) a stone (27, 5, D:7) a +0 short sword (27, 6, D:7) a +0 whip (28, 3, D:7) a +0 short sword (29, -11, D:7) a +0 giant club (30, 2, D:7) 2 stones (31, 27, D:7) a +0 robe (32, -10, D:7) a +0 war axe (39, -2, D:7) a +0 dagger a +0 robe (49, -8, D:7) a +0 war axe (63, -2, D:7) 8 tomahawks Level 8 of the Dungeon (0, 0, D:8) 14 stones the Ecumenical Temple (38, 4, Temple) a scroll of immolation the +0 robe of the Clam {*Contam Str+9 Int+4} It affects your strength (+9). It affects your intelligence (+4). It causes magical contamination when unequipped. a potion of degeneration a wand of random effects (25/48) a +0 chain mail a +0 ring mail a +0 scale mail a +0 chain mail a +0 ring mail a +0 scale mail a +0 scale mail a +0 animal skin a +0 club a +0 hand axe (40, -3, Temple) a potion of brilliance (40, -1, Temple) a +0 glaive a +1 flail of draining a +0 halberd a +0 war axe (41, -3, Temple) a scroll of brand weapon a scroll of enchant weapon a scroll of enchant armour 3 scrolls of identify a scroll of remove curse 3 scrolls of recharging (42, -3, Temple) 7 beef jerkies 7 meat rations