flsc the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (13, 0, D) a +5 lajatang a +0 hand axe 2 potions of brilliance 7 potions of magic a +0 animal skin the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (33, 8, D) a +7 hand crossbow of velocity (33, 13, D) a book of Misfortune a book of Summonings a book of Unlife a book of Beasts a book of Spatial Translocations the Reference Book on Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Fire Conjuration/Fire 6 c - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a +5 trident of venom a cursed ring of protection from magic the +5 hand axe of Anxiety {chop, Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). (33, 21, D) a +0 halberd a +0 robe a +0 battleaxe a +0 battleaxe a guardian serpent skeleton a guardian serpent skeleton a guardian serpent skeleton an anaconda skeleton (33, 22, D) a +0 dire flail a +0 robe a +2 antimagic great sword a +3 antimagic battleaxe 7 tomahawks of returning a naga skeleton (34, 21, D) a naga skeleton an adder skeleton a guardian serpent skeleton (34, 28, D) a +5 blowgun (35, 6, D) a +3 antimagic broad axe a +0 trident (35, 14, D) a +0 mace of protection (35, 28, D) an uncursed staff of fire (35, 29, D) a +2 robe of magic resistance (36, 6, D) a +0 halberd a +0 robe (36, 7, D) a +0 whip (36, 14, D) a phantom mirror (36, 28, D) a fan of gales (36, 29, D) a +5 whip of holy wrath (37, 14, D) a +1 vampiric scimitar (37, 28, D) a book of Dreams (37, 29, D) a +3 plate armour of poison resistance (37, 30, D) a +2 antimagic quarterstaff a +4 executioner's axe of draining (38, 1, D) an uncursed staff of poison (38, 14, D) a lightning rod (4/4) (38, 28, D) an uncursed ring of see invisible (38, 29, D) an uncursed staff of conjuration (38, 30, D) an uncursed staff of conjuration (unseen) (39, 15, D) a phial of floods (39, 28, D) 4 scrolls of enchant weapon (39, 29, D) an uncursed staff of earth (40, 0, D) an uncursed staff of air (40, 1, D) an uncursed staff of power (40, 15, D) a crystal ball of energy (40, 28, D) an uncursed staff of death (40, 29, D) a +6 demon whip of electrocution (41, 0, D) an uncursed staff of wizardry (41, 28, D) a sack of spiders (41, 29, D) a +5 double sword of distortion (42, 1, D) a phial of floods (42, 14, D) a phantom mirror (42, 28, D) a phial of floods (42, 29, D) a +3 scale mail of magic resistance (43, 15, D) a +0 spear (43, 28, D) a +2 chain mail of poison resistance (43, 29, D) a +0 scale mail (44, 28, D) a +0 dagger (45, -1, D) a +6 ring of strength the Tome of Creation and the Oath Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 e - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. a book of Death an uncursed ring of poison resistance a book of Maledictions an uncursed ring of positive energy Zuaphesisi's Disquisition on Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Cause Fear Hexes 4 e - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. the +7 executioner's axe "Byos" {chop, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). a +2 cloak of invisibility a +4 ring of protection a +5 ring of intelligence the amulet "Ygrebisi" {Faith Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). (47, 7, D) a bolt a +0 war axe a +0 chain mail (47, 8, D) a +0 battleaxe a cursed +0 plate armour (47, 21, D) a +0 fustibalus a +0 spear 3 sling bullets (48, 8, D) a large rock (48, 21, D) an arrow 3 sling bullets (49, 0, D) a +7 scimitar of freezing (49, 9, D) 2 large rocks 3 bolts (49, 12, D) a +3 leather armour of poison resistance (49, 19, D) a +0 longbow a +0 quarterstaff 20 arrows a +0 war axe a +0 animal skin a +1 flail of protection a +0 robe a +0 buckler (49, 21, D) 3 sling bullets (49, 36, D) an uncursed staff of earth (50, 1, D) an uncursed staff of cold (50, 8, D) a large rock a +0 arbalest 21 bolts (50, 9, D) a +2 antimagic battleaxe a large rock (50, 12, D) a +4 scale mail of cold resistance (50, 20, D) a +2 battleaxe of freezing a +5 antimagic hand axe 3 arrows (50, 24, D) an uncursed staff of earth (50, 25, D) an uncursed staff of conjuration (50, 32, D) a +5 longbow of flaming (51, 1, D) a phial of floods (51, 7, D) an uncursed staff of death a +0 arbalest 13 bolts a +0 war axe a +2 chain mail of poison resistance (51, 8, D) a +0 arbalest a cursed -3 ring of protection 16 bolts a +1 scimitar of slicing a +0 plate armour (51, 9, D) a +0 great mace a +0 chain mail (51, 12, D) an uncursed staff of earth (51, 13, D) an uncursed staff of poison (51, 19, D) a +0 longbow of velocity a +0 club 26 arrows a +5 blowgun (51, 20, D) a sling bullet a +0 lajatang of pain a +0 robe a +2 vampiric war axe a +2 robe of cold resistance (51, 25, D) a phantom mirror (51, 30, D) a +4 antimagic battleaxe (51, 36, D) a +7 blowgun (51, 37, D) a +4 rapier of draining (52, 1, D) an uncursed staff of earth (52, 6, D) 3 bolts (52, 7, D) a large rock (52, 12, D) a +0 spear (52, 36, D) a +0 arbalest of velocity (52, 37, D) a +1 glaive of freezing (53, 0, D) a +1 long sword (53, 6, D) a cursed -2 war axe a +0 hand crossbow of freezing a +0 plate armour (53, 7, D) a +0 dire flail a +0 chain mail (53, 13, D) a +0 antimagic hand axe (53, 24, D) a lightning rod (4/4) (53, 36, D) a +1 mace of crushing (54, 0, D) an uncursed staff of power (54, 13, D) a +0 hand axe of flaming (54, 25, D) a +2 leather armour of fire resistance (55, 0, D) a +0 plate armour (55, 3, D) 2 large rocks (55, 13, D) a lightning rod (4/4) (55, 24, D) a +1 spear of piercing (57, 11, D) a +3 executioner's axe of chopping a +2 executioner's axe of flaming a book of Frost a book of Beasts the ring "Rusa" {+Fly MP+9 Int+3} [ring of flight] It affects your intelligence (+3). It affects your magic capacity (+9). It lets you fly. the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. an uncursed ring of see invisible the +9 trident "Maosteboamn" {flame, rF+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. the cursed +1 storm dragon scales of Daisies {rElec Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It insulates you from electricity. It has a curse placed upon it. the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a manual of Unarmed Combat the cursed +1 robe "Yvuelivu" {rElec rCorr Dex+4} It affects your dexterity (+4). It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. a book of the Dragon the Handbook of Igneous Good Luck Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Throw Flame Conjuration/Fire 2 d - Excruciating Wounds Charms/Necromancy 5 e - Ignition Fire 8 Trog disapproves of the use of such an item. (59, 37, D) an uncursed staff of death (60, 36, D) a phantom mirror (60, 37, D) a +1 hand crossbow of flaming (60, 40, D) a +0 quarterstaff a +0 robe (60, 41, D) a +0 robe (61, 0, D) an uncursed staff of earth (61, 11, D) a +0 long sword a +0 ring mail a +1 buckler of reflection (61, 16, D) a +0 short sword (61, 36, D) an uncursed staff of earth (61, 40, D) a +0 quarterstaff a +0 animal skin (61, 41, D) a +4 broad axe of venom a +0 war axe a +0 animal skin (62, 0, D) a +3 broad axe of chopping (62, 1, D) an uncursed staff of air (62, 3, D) 6 poisoned javelins (62, 8, D) a crystal ball of energy (62, 17, D) a +1 robe of cold resistance (62, 19, D) a +5 falchion of slicing a +0 robe (62, 26, D) a +2 scale mail of magic resistance (62, 27, D) a +2 trident of flaming (62, 41, D) a +4 dire flail of crushing a +0 flail a +0 animal skin (63, 8, D) a +0 dagger (63, 11, D) a +0 shortbow 24 arrows a +0 leather armour (63, 17, D) an uncursed staff of poison (63, 18, D) a +0 battleaxe (63, 19, D) a cursed -2 club (63, 20, D) a +3 great sword of electrocution (63, 30, D) a +5 antimagic battleaxe (63, 31, D) 2 poisoned javelins (63, 41, D) a +2 mace of crushing a +0 robe (64, 16, D) a +1 leather armour of fire resistance (64, 17, D) an uncursed staff of wizardry (64, 26, D) an uncursed staff of earth (65, 26, D) an uncursed staff of power (65, 35, D) a Young Poisoner's Handbook the Catalogue of Black Arts and Augmentations Spells Type Level a - Infusion Charms 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Control Undead Necromancy 4 e - Cigotuvi's Embrace Necromancy 5 f - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Flames the +4 war axe "Joca" {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. a book of Minor Magic an uncursed amulet of rage a book of Beasts a book of Power a book of Ice a book of Alchemy an uncursed ring of protection from fire the +8 scimitar "Ultimatum" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. an uncursed amulet of rage the +7 dire flail "Vog Izim" {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). the cursed +0 plate armour "Tohehorein" {rN++} It greatly protects you from negative energy. It has a curse placed upon it. the +11 chain mail "Dyplej" {rCorr} It protects you from acid and corrosion. Jiurou's Papyrus of Attacks Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Iron Shot Conjuration/Earth 6 Trog disapproves of the use of such an item. (67, 0, D) a phial of floods (69, 11, D) a +2 shortbow of freezing (70, 9, D) a crystal ball of energy (70, 20, D) a +0 rapier a +0 leather armour (70, 37, D) a +0 scale mail of cold resistance (70, 40, D) a +0 spear (71, 11, D) a +6 war axe of chopping (71, 16, D) an uncursed staff of death (71, 17, D) a +0 long sword (71, 20, D) a +0 short sword (71, 26, D) an uncursed staff of wizardry (71, 27, D) a +2 ring mail of positive energy (71, 36, D) a +4 spear of piercing (71, 39, D) a +0 spear (71, 40, D) 3 silver javelins a +0 dagger a +0 robe (71, 41, D) a +1 executioner's axe of chopping (72, 8, D) an uncursed staff of cold (72, 17, D) an uncursed staff of earth (72, 19, D) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (72, 20, D) a +1 antimagic broad axe (72, 31, D) a +4 battleaxe of freezing (72, 37, D) an uncursed staff of air (72, 40, D) a +0 spear a +0 buckler (72, 41, D) a +2 mace of protection a +0 robe a +4 dagger of venom a +0 robe (73, 16, D) a sack of spiders (73, 20, D) a +4 short sword of electrocution (73, 26, D) a +8 morningstar of protection (73, 27, D) a lightning rod (4/4) (73, 36, D) a +0 short sword (73, 37, D) a +0 quarterstaff (75, 7, D) an uncursed amulet of faith a book of Unlife the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +6 rapier "Qoabbili" {pierce, rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm.