Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1132-g2ccf60101c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16291635212789058931, deterministic pregen: 1 Command line: /usr/games/crawl-git-2ccf60101c -name flt -rc /dgldir/rcfiles/crawl-git/flt.rc -macro /dgldir/rcfiles/crawl-git/flt.macro -morgue /dgldir/morgue/flt/ -webtiles-socket /crawl-master/webserver/sockets/flt:2025-03-26.10:15:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-2ccf60101c(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5634dd74bf67]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2ccf60101c(_Z13do_crash_dumpv+0x3fc) [0x5634dd756e1c]: do_crash_dump() /usr/games/crawl-git-2ccf60101c(_Z20crash_signal_handleri+0x1ca) [0x5634dd74c3aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f955a7b9fd0]: /usr/games/crawl-git-2ccf60101c(_Z32mons_offers_beogh_conversion_nowRK7monster+0x9) [0x5634ddb54b99]: mons_offers_beogh_conversion_now(monster const&) /usr/games/crawl-git-2ccf60101c(_Z20can_convert_to_beoghv+0xb0) [0x5634dd875790]: can_convert_to_beogh() /usr/games/crawl-git-2ccf60101c(_Z16fill_status_infoiR11status_info+0x41b) [0x5634ddd212ab]: fill_status_info(int, status_info&) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entry4initEl+0x52b) [0x5634dd8d78db]: scorefile_entry::init(long) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entryC2EijiPKcbS1_l+0x2b8) [0x5634dd8e0318]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-2ccf60101c(+0x63ca6a) [0x5634dd8e0a6a]: /usr/games/crawl-git-2ccf60101c(_Z14update_whereisPKc+0x14) [0x5634dd8e0c64]: update_whereis(char const*) /usr/games/crawl-git-2ccf60101c(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xa91) [0x5634ddd05df1]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_Z11take_stairs20dungeon_feature_typebbb+0xb5) [0x5634ddd08135]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_ZN5Delay6handleEv+0x46) [0x5634dd771106]: Delay::handle() /usr/games/crawl-git-2ccf60101c(_Z12handle_delayv+0x27) [0x5634dd770c67]: handle_delay() /usr/games/crawl-git-2ccf60101c(+0xbc6e74) [0x5634dde6ae74]: /usr/games/crawl-git-2ccf60101c(+0xbc7955) [0x5634dde6b955]: /usr/games/crawl-git-2ccf60101c(main+0x19f) [0x5634dd69326f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f955a7a51ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f955a7a5285]: /usr/games/crawl-git-2ccf60101c(_start+0x21) [0x5634dd693b31]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = narrow_caves, absdepth0 = 3 Level vaults: layout_layer_cave Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A kobold comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 flail. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc shouts! The kobold shouts! You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc. The orc is almost dead. You feel bolstered by spreading misfortune. A giggling sprite leaps out and bonks the orc with its +0 flail. You kill the orc! A giggling sprite leaps out and bonks the orc with its +0 falchion. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the kobold. The jinxing sprites lose interest in you. The kobold misses you. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! No target in view! You feel your existence waver again. Found a stone staircase leading up. You see here a +0 short sword. Things that are here: a +0 falchion; an orc corpse Things that are here: a +0 flail; an orc corpse You feel your willpower return. There is a shaft here. A ribbon worm comes into view. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm bites you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm barely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. You kill the ribbon worm! No target in view! A ribbon worm comes into view. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! No target in view! You feel your existence waver again. You see here a ribbon worm corpse. You feel your willpower return. i - a scroll labelled VEKKIZ LAWEO Found a stone staircase leading down. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! Found a dagger. You pick up a book of Cantrips and begin reading... You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and Apportation to your library. Found a glowing golden altar of the Shining One. Found an escape hatch in the floor. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'd'. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is almost dead. A jackal comes into view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. You kill the jackal! A jackal comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barks! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. The jackal is severely wounded. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal completely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal completely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Your Stealth skill increases to level 3! No target in view! You see here a jackal corpse. There is a stone staircase leading up here. You see here a +0 short sword. Found a leather armour. Found a stone staircase leading down. You see here an adder skeleton. You see here a +0 leather armour. n - an inky potion Found an escape hatch in the floor. m - 2 scrolls labelled NAHUCS OMEBEO (gained 1) A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! m - 3 scrolls labelled NAHUCS OMEBEO (gained 1) You see here a +0 short sword. Things that are here: a +0 flail; an orc skeleton There is a shaft here. 2 rats come into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. Found a robe. No target in view! Found a whip. A frilled lizard comes into view. The frilled lizard moves out of view. No target in view! You see here a +0 whip. 2 frilled lizards come into view. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard hisses angrily. The frilled lizard closely misses you. The frilled lizard barely misses you. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! Done exploring. Done exploring. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled VEKKIZ LAWEO, it crumbles to dust. It was a scroll of blinking. As you read the scroll labelled NOMUEPLYNOGH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled NAHUCS OMEBEO, it crumbles to dust. It is a scroll of identify. e - 2 potions of cancellation As you read the scroll of identify, it crumbles to dust. j - a potion of attraction As you read the scroll of identify, it crumbles to dust. l - a potion of curing Your surroundings suddenly seem different. Search for what [? for help]? altar Unknown command. There is a stone staircase leading down here. You fly downwards. Found 7 gold pieces and a short sword. There is a stone staircase leading up here. There are monsters nearby! You fly upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. Things that are here: a +0 flail; an orc skeleton Things that are here: a +0 falchion; an orc skeleton You see here an adder skeleton. There is a stone staircase leading down here. You fly downwards. Found a scroll of identify and a leather armour. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet closely misses the phantom. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The phantom hits you. The phantom blinks! You blink. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the phantom trip over its own feet. The phantom is lightly damaged. The phantom hits you. The phantom blinks! You blink. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is lightly damaged. A giggling sprite leaps out and insults the phantom's ancestors. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is heavily damaged. The phantom hits you but does no damage. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. The phantom closely misses you. You shoot a sling bullet. The sling bullet hits the phantom! You destroy the phantom! Your Fighting skill increases to level 2! You have reached level 6! You start resting. The sprites lose interest in your situation. You start resting. You feel your existence waver again. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The scorpion stings you! The scorpion misses you. There is a stone staircase leading up here. Magic restored. The scorpion stings you. You fly upwards. You feel your willpower return. There is a stone staircase leading down here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion stings you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is heavily wounded. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. A giggling sprite leaps out and makes the scorpion trip over its own legs. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion completely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is almost dead. The jinxing sprites lose interest in you. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion misses you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You start resting. Magic restored. You start resting. You feel your existence waver again. You start resting. You feel your willpower return. You fly downwards. There is a stone staircase leading up here. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. A giggling sprite leaps out and smacks the ribbon worm with its own tail. You kill the ribbon worm! The jinxing sprites lose interest in you. No target in view! A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the dart slug. The dart slug launches a dart at you. The slug dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! Magic restored. You feel your existence waver again. You feel your willpower return. HP restored. A scorpion comes into view. Found 12 gold pieces. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. The scorpion stings you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. x2 You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion misses you. The scorpion barely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion closely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you but does no damage. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion barely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks the scorpion with its own pincer. You kill the scorpion! Your Stealth skill increases to level 4! A dart slug comes into view. You see here a scroll of identify. i - a scroll of identify The sprites lose interest in your situation. There is a stone staircase leading up here. You start resting. You feel your existence waver again. You start resting. Magic restored. You start resting. You feel your willpower return. You start resting. HP restored. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! No target in view! No target in view! A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! No target in view! You now have 140 gold pieces (gained 12). You see here a dart slug corpse. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is lightly wounded. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. The adder bites you. x2 You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! You see here an adder corpse. A bombardier beetle comes into view. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. You shoot a sling bullet. The sling bullet completely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle misses you. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! No target in view! Found an escape hatch in the ceiling. Found a pair of boots. There is an escape hatch in the ceiling here. You see here a +0 pair of boots. k - a +0 pair of boots There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Done exploring. There is a stone staircase leading down here. You fly downwards. The ball python hisses angrily. There is a stone staircase leading up here. There are monsters nearby! The ball python bites you but does no damage. The sky beast hits you. The open air twists around violently and strikes you! You fly upwards. There is a stone staircase leading down here. The ball python attacks as it pursues you! The ball python closely misses you. The ball python bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! There is a stone staircase leading down here. You start resting. HP restored. You see here a +0 dagger. There is a stone staircase leading down here. You fly downwards. Found 10 gold pieces. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder completely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! HP restored. Found a stone staircase leading down. An endoplasm comes into view. You see here 10 gold pieces. You now have 150 gold pieces (gained 10). You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! An iguana comes into view. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana hisses angrily. You hear an angry hiss. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. The ball python closely misses you. You shoot a sling bullet. The sling bullet closely misses the iguana. The iguana bites you but does no damage. The ball python bites you but does no damage. The iguana bites you. You shoot a sling bullet. The sling bullet barely misses the iguana. The ball python bites you but does no damage. The iguana barely misses you. The ball python bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the iguana. The ball python misses you. The iguana completely misses you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. The ball python bites you but does no damage. The iguana bites you! The ball python bites you. The iguana bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python barely misses you. The ball python attacks as it pursues you! The ball python bites you. There is a stone staircase leading up here. The ball python closely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ball python closely misses you. The ball python barely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and ties the ball python's tail in a knot. You kill the ball python! You start resting. The sprites lose interest in your situation. You start resting. You feel your existence waver again. You start resting. Magic restored. You start resting. You feel your willpower return. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The iguana barely misses you. There is a stone staircase leading up here. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is almost dead. The iguana closely misses you. The iguana bites you but does no damage. You shoot a sling bullet. The sling bullet hits the iguana! You kill the iguana! You have reached level 7! The sprites lose interest in your situation. You feel your existence waver again. HP restored. Magic restored. You feel your willpower return. Found a dagger. Found a stone staircase leading down. m - a scroll labelled PIGOTRISAGG Found a stone staircase leading down. You now have 158 gold pieces (gained 8). A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! o - a murky orange potion Found a sling. You see here a +0 sling. Found an escape hatch in the floor. You now have 170 gold pieces (gained 12). A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! p - a scroll labelled JACYVE ISHRUHU Found a leather armour. A jelly comes into view. You shoot a sling bullet. The sling bullet hits the jelly! The jelly quivers. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly! You kill the jelly! No target in view! You see here a +0 leather armour. You see here a +0 leather armour. You see here a ball python skeleton. You now have 182 gold pieces (gained 12). There is a stone staircase leading down here. Found a sling. You see here a ball python skeleton. You see here a ball python skeleton. There is a stone staircase leading up here. You see here an iguana skeleton. You shoot a sling bullet. The sling bullet hits the bombardier beetle! The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle! You kill the bombardier beetle! No target in view! No target in view! You now have 189 gold pieces (gained 7). You see here a +0 short sword. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses the sky beast. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the sky beast trip over its own feet. The sky beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is moderately wounded. A giggling sprite leaps out and smacks the sky beast with its own front foot. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is severely wounded. A giggling sprite leaps out and smacks the sky beast with its own front foot. The sky beast is almost dead. You shoot a sling bullet. The sling bullet hits the sky beast. You kill the sky beast! Your Ranged Weapons skill increases to level 3! Your Dodging skill increases to level 4! Your Hexes skill increases to level 6! No target in view! No target in view! The sprites lose interest in your situation. You feel your existence waver again. You feel your willpower return. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. n - a potion of brilliance Done exploring. As you read the scroll labelled PIGOTRISAGG, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled JACYVE ISHRUHU, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. You see here an iguana skeleton. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. Found 3 gold pieces. There is a stone staircase leading up here. You now have 192 gold pieces (gained 3). You reach down and open the door. A scorpion and a centaur come into view. The centaur shouts! A ribbon worm comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The scorpion stings you. You fly upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion stings you but does no damage. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. The scorpion closely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is almost dead. The scorpion misses you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet completely misses the scorpion. A giggling sprite leaps out and makes the scorpion trip over its own legs. You kill the scorpion! The jinxing sprites lose interest in you. Your Spellcasting skill increases to level 3! You see here a scorpion corpse. You start resting. Magic restored. You start resting. You feel your existence waver again. You start resting. You feel your willpower return. You start resting. HP restored. You see here a scorpion corpse. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is almost dead. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. You kill the ribbon worm! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. You shoot a sling bullet. The sling bullet hits the centaur! The centaur is heavily wounded. A giggling sprite leaps out and smacks the centaur with its own hand. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. A giggling sprite leaps out and bonks the centaur with its +0 shortbow. The centaur is almost dead. The jinxing sprites lose interest in you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur! You kill the centaur! Your Fighting skill increases to level 3! Your Stealth skill increases to level 5! No target in view! No target in view! Magic restored. You feel your willpower return. You feel your existence waver again. HP restored. You reach down and open the door. There is an open door here. You reach down and open the door. Found a whip. There is an open door here. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of mindburst. Ijyb zaps a wand. You struggle to resist. There is an open door here. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks Ijyb with her own hand. Ijyb is moderately wounded. Ijyb zaps a wand. You barely resist. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Ijyb. A giggling sprite leaps out and insults Ijyb's ancestors. Ijyb is moderately wounded. Ijyb screams, "You look like good test subject!" Ijyb barely misses you. You shoot a sling bullet. The sling bullet barely misses Ijyb. A giggling sprite leaps out and doodles on Ijyb's face. Ijyb is heavily wounded. The jinxing sprites lose interest in you. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. Ijyb closely misses you. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb zaps a wand. You barely resist. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you but does no damage. Ijyb zaps a wand. You barely resist. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb seems less drained. Ijyb zaps a wand. Your mind is blasted! You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You feel better. Ijyb hits you but does no damage. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You feel your existence waver again. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! Your magical contamination has completely faded away. You see here a +0 shortbow. There is an open door here. You start resting. You feel your willpower return. There is a stone staircase leading up here. You fly upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1132-g2ccf60101c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [flt] Species: Poltergeist Job: Hexslinger HP: 8/46; mods: 0/0 MP: 10/11; mod: 0 Stats: 4 18 16 Position: (52, 54), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 3 | 378 | 22/238 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 1 | 17 | 3 | 469 | 45/283 Throwing | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 17 | 4 | 462 | 42/210 Stealth | X | 1 | 17 | 5 | 337 | 22/126 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/84 Spellcasting | X | 1 | 16 | 3 | 381 | 25/238 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 16 | 6 | 582 | 57/175 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 1 | 59 | 0/119 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 24 Attributes: #12: 192 #49: 242 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) float: 1 (innate) formless: 1 (innate) trickster: 1 (innate) Inventory bugs: Equipment: eq slot #13, inv slot #2: +2 cloak eq slot #1, inv slot #0: +1 sling }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..### ##... ##### ####..# ##... #...####.#...## #..>. #...#.........### ##...# ##...#....>.....#### ###...## ##########........###....## ##........).....# #..............## # ##@..............## ## #.†.........###...# .### ##..........## ##..# ...##### ##..........## ##.. .......######...........# ##. ........÷<..............## ## .........................# # ..................####...# # ...########.....### #..## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>