flt Level 1 of the Dungeon (0, 0, D:1) 17 bolts (5, -6, D:1) a +0 club (5, 8, D:1) a +0 dagger (8, 25, D:1) 11 stones (10, 26, D:1) a cursed -3 club (11, 12, D:1) a +0 mace (25, -12, D:1) a +0 club (26, 10, D:1) a +0 whip (28, -10, D:1) a +0 club (28, -1, D:1) a +0 club (31, 11, D:1) a +0 club (35, 16, D:1) 11 stones (40, 6, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) 16 poisoned needles (1, 0, D:2) a +0 robe (3, 22, D:2) 17 sling bullets (4, 14, D:2) a +0 club (5, -5, D:2) a stone (8, -5, D:2) a +0 short sword 3 stones (8, 10, D:2) a stone (10, -5, D:2) 2 throwing nets (10, 18, D:2) a +0 whip (12, 43, D:2) 20 arrows (14, 31, D:2) a stone (15, 16, D:2) a +0 short sword a +0 club (15, 32, D:2) a +0 club 2 stones (16, 16, D:2) a +0 flail (19, 44, D:2) a cursed -3 club (21, 35, D:2) a +0 short sword 2 stones (30, 32, D:2) a +0 whip (30, 44, D:2) a stone (30, 46, D:2) a stone (31, 42, D:2) a +3 whip (62, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 centaur barding (10, 19, D:3) 23 arrows (13, 6, D:3) a +0 robe (14, 8, D:3) a +0 club (16, -10, D:3) a +0 club (28, -4, D:3) a cursed -1 short sword 3 stones (37, 11, D:3) a cursed -2 club (37, 13, D:3) a +0 dagger (38, -6, D:3) a +0 flail (unseen) (39, -6, D:3) a +0 war axe a +0 ring mail (50, 26, D:3) a +0 short sword a +0 ring mail (52, 44, D:3) 23 bolts (53, 32, D:3) a +0 club a +0 chain mail a +0 club (53, 40, D:3) a +0 robe (55, 45, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Puluf's Assorted Antiques a +0 ring mail (80 gold) a +0 leather armour (40 gold) the +8 trident of Douci {flame, Int+5} (1276 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). a potion of haste (200 gold) a +0 leather armour (40 gold) a book of Geomancy (700 gold) a +0 leather armour (40 gold) a lamp of fire (800 gold) a +0 broad axe (80 gold) a potion of might (80 gold) a +0 dagger (40 gold) a scroll of noise (20 gold) a +0 rapier (80 gold) (0, 17, D:4) a cursed +0 leather armour (0, 18, D:4) 11 sling bullets (19, 39, D:4) a +0 flail a cursed +0 leather armour (22, 17, D:4) a +0 hand axe a +0 ring mail (22, 18, D:4) a +0 robe (23, 18, D:4) a +0 dagger a +0 robe (33, 43, D:4) 20 stones (34, -5, D:4) a +0 quarterstaff (39, 0, D:4) 16 stones (40, 42, D:4) a +0 hand axe (40, 43, D:4) a +0 robe a +0 dagger (40, 44, D:4) a +0 dagger (44, 43, D:4) 20 stones (47, 1, D:4) a +0 club (53, -10, D:4) a +0 falchion (53, 22, D:4) an uncursed ring of loudness (53, 44, D:4) 15 sling bullets (54, -11, D:4) a +0 mace 5 tomahawks a +0 leather armour (54, -10, D:4) a +0 war axe a +0 flail (58, 20, D:4) a +0 spear (62, 26, D:4) 31 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 flail (8, 34, D:5) a +0 short sword (8, 35, D:5) a +0 halberd (15, 25, D:5) a +0 leather armour (17, 0, D:5) a +0 dagger (18, 29, D:5) a +0 chain mail (18, 33, D:5) an arrow (18, 34, D:5) 2 arrows (18, 35, D:5) an arrow (18, 36, D:5) 2 arrows (19, 38, D:5) a +0 shortbow 19 arrows (27, 18, D:5) 7 sling bullets (28, 33, D:5) 3 stones (36, 13, D:5) a +0 war axe (36, 33, D:5) a +0 robe (39, 4, D:5) a +0 robe (46, 5, D:5) a +0 leather armour (48, 27, D:5) a +0 hand axe (50, 1, D:5) a cursed +0 leather armour (51, 26, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 large shield (1, 20, D:6) 16 poisoned needles (4, 26, D:6) a +0 chain mail (5, -19, D:6) a tomahawk (5, 15, D:6) a +0 spear a +0 scale mail (6, 15, D:6) a +0 spear (7, -20, D:6) a +0 robe a cursed +0 dagger (7, -19, D:6) a +0 club (7, -18, D:6) 2 tomahawks a cursed -2 club (19, 7, D:6) a +0 ring mail (22, -14, D:6) a +0 hand axe (31, 26, D:6) 34 arrows (33, 9, D:6) 16 poisoned needles (40, -19, D:6) 19 sling bullets (53, -26, D:6) a +0 dagger a +0 robe (53, -25, D:6) a +0 shortbow 16 arrows (61, -29, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Edebas's Weapon Emporium a +0 whip (30 gold) 21 stones (25 gold) a +0 war axe (42 gold) 11 stones (13 gold) the +7 hand axe of the Fray {vamp, rElec rF+ rC+ MP+9 Int+3} (939 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). 28 arrows (67 gold) a +0 long sword (42 gold) a +0 short sword (36 gold) (0, 0, D:7) a +0 chain mail (2, -29, D:7) 21 arrows (3, -27, D:7) a +0 dagger (3, -26, D:7) 20 stones (10, -8, D:7) 15 stones (15, -34, D:7) a +0 club a cursed +0 plate armour a +0 dire flail (16, -11, D:7) a +0 giant club (16, -4, D:7) 16 poisoned needles (19, 11, D:7) 17 bolts (21, -34, D:7) a +2 robe of cold resistance a +0 dagger (31, 8, D:7) a +0 ring mail (33, -8, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (33, -7, D:7) a +0 flail a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail (36, -33, D:7) a +0 war axe (38, -7, D:7) 21 stones (42, -14, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe (15, 8, D:8) a +0 whip (18, -1, D:8) a +3 dagger of chaos a +0 robe (21, 20, D:8) a cursed +0 hunting sling (26, 20, D:8) a +0 ring mail (30, 2, D:8) a +4 dagger a +0 robe a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 war axe (35, 15, D:8) a +0 dagger (37, 14, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 21 stones (8, 1, D:9) a +0 scimitar (10, -18, D:9) a +0 trident a cursed +0 chain mail (23, -30, D:9) 23 arrows (30, 3, D:9) an arrow a +0 quarterstaff a +2 leather armour of fire resistance (32, -31, D:9) a +0 helmet (35, 0, D:9) a +0 shortbow 8 arrows (35, 1, D:9) a +0 giant spiked club (41, 3, D:9) a +0 whip (41, 4, D:9) a +0 dagger a +1 leather armour of poison resistance a +0 war axe a +0 chain mail (41, 5, D:9) a +0 flail (45, -3, D:9) a +0 blowgun 14 poisoned needles a stone (46, -6, D:9) a +0 club a stone (46, -5, D:9) a stone (46, -4, D:9) a poisoned needle (46, -1, D:9) a stone (47, -7, D:9) 3 stones (57, -21, D:9) a +0 falchion (58, -22, D:9) a +0 leather armour (60, -9, D:9) a +0 dire flail (62, -7, D:9) a +0 club (62, -6, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a wand of lightning (4/15) (3, 3, D:10) a +0 mace (unseen) (6, 0, D:10) a +0 club (unseen) (7, -4, D:10) 2 sling bullets (7, 0, D:10) a scroll of identify (8, -4, D:10) a sling bullet (8, 4, D:10) an adder skeleton (8, 5, D:10) 18 gold pieces (11, -2, D:10) 15 sling bullets the Ecumenical Temple