flt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 6, D:1) a +0 whip (9, -15, D:1) a +0 dagger (11, -23, D:1) a +0 club (15, 7, D:1) a +0 hand axe a +1 leather armour of fire resistance a +0 dagger a +0 robe (17, 17, D:1) a stone (18, 17, D:1) a stone (19, 5, D:1) a +0 short sword (19, 6, D:1) a +0 short sword (20, -8, D:1) 4 stones (23, 17, D:1) a +0 short sword (26, 21, D:1) 2 stones a +0 short sword (28, -28, D:1) a cursed -3 club (28, -25, D:1) a +0 club (29, 19, D:1) 2 stones a +0 club (32, 15, D:1) a +0 flail (unseen) (38, 15, D:1) a +0 spear (45, -12, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (4, -1, D:2) 25 stones (9, -11, D:2) a +0 pair of boots (9, -7, D:2) 24 stones (10, -3, D:2) a +0 dagger 2 stones (11, 15, D:2) a +0 dagger a +0 club (13, 28, D:2) a +0 ring mail (14, 2, D:2) a +0 dagger (26, 11, D:2) a +0 dagger (27, -4, D:2) a +0 dagger (27, 6, D:2) 4 tomahawks (31, -9, D:2) a +0 dagger a +0 ring mail (46, -11, D:2) a +0 spear (46, -8, D:2) a +0 club (48, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones (6, 22, D:3) a +0 dagger a +0 scale mail (7, 19, D:3) a +0 hand axe (7, 21, D:3) a +0 dagger a +0 robe (9, 21, D:3) a +0 mace (21, 3, D:3) a +0 club (22, -14, D:3) a +0 ring mail (30, -17, D:3) a +0 whip a cursed +0 ring mail (30, 32, D:3) a +0 leather armour (34, -17, D:3) 16 stones (50, -1, D:3) 22 stones (51, -2, D:3) 19 stones Level 4 of the Dungeon [Shop] Foobo's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:4) an arrow (1, -1, D:4) an arrow (1, 33, D:4) a +0 leather armour (7, 15, D:4) 12 stones (16, 22, D:4) a +0 club (17, 3, D:4) a +0 shortbow 22 arrows (19, 9, D:4) a +0 dagger (22, 30, D:4) 3 tomahawks (22, 31, D:4) 2 tomahawks (26, 12, D:4) a +0 dire flail 4 tomahawks a +0 plate armour (27, 12, D:4) a +0 mace (29, 4, D:4) an uncursed ring of loudness a -2 ring of strength (29, 30, D:4) 6 stones (31, 10, D:4) a +0 dagger a +0 robe (32, 11, D:4) a +0 shortbow 23 arrows (36, 6, D:4) 2 arrows (37, 14, D:4) a +0 giant club (43, 28, D:4) 2 tomahawks (43, 29, D:4) a cursed -2 mace (44, 14, D:4) a +0 flail (49, 28, D:4) a +0 hand axe a +0 flail 5 tomahawks a +0 ring mail (50, 28, D:4) a +0 leather armour 3 tomahawks a +0 short sword (50, 29, D:4) a +0 hand axe (51, 31, D:4) a +0 leather armour a +0 flail (55, 24, D:4) a +2 leather armour of cold resistance (56, 10, D:4) 27 arrows Level 5 of the Dungeon [Shop] Gokkuat's Weapon Shop a +0 rapier (40 gold) a +0 falchion (30 gold) a cursed -1 spear (1 gold) a +0 mace (30 gold) a +2 hand crossbow of velocity (172 gold) a +0 mace (30 gold) the +12 glaive of Prune {chop} (767 gold) It inflicts extra damage upon your enemies. a +0 hand axe (30 gold) (0, 0, D:5) a +0 helmet (10, -7, D:5) 25 arrows (21, -15, D:5) a +0 dagger a +1 dagger (22, -29, D:5) 18 sling bullets (29, 1, D:5) a tomahawk (30, -13, D:5) an uncursed amulet of faith (31, -7, D:5) a +0 hunting sling (32, 1, D:5) a +0 dagger 2 tomahawks (36, -13, D:5) 24 stones Level 6 of the Dungeon [Shop] Zoitz's Serpentskin Sales 14 poisoned needles (56 gold) the Incunabulum of Envenoming (550 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 12 poisoned needles (48 gold) an uncursed ring of poison resistance (200 gold) Wediohal's Collected Works on Contamination (487 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 2 poisoned tomahawks (20 gold) a +0 blowgun (25 gold) (0, 0, D:6) a +0 dagger a +0 leather armour (4, -40, D:6) a +0 centaur barding (10, -13, D:6) 29 arrows a +0 shortbow (11, -26, D:6) a +0 shield (13, -26, D:6) 4 javelins (33, -33, D:6) a +0 short sword (36, -48, D:6) a +0 mace (37, -6, D:6) a +0 dagger a +0 short sword (38, -7, D:6) a +0 dagger (46, -19, D:6) a +0 quarterstaff (46, -5, D:6) a +0 leather armour (53, -4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 flail (1, -30, D:7) a +0 pair of gloves (5, -5, D:7) 19 arrows (8, -2, D:7) a +0 mace a +0 plate armour (13, -11, D:7) 2 needles of confusion (19, 0, D:7) a potion of degeneration (21, 8, D:7) a cursed -1 hand axe 5 tomahawks a +0 leather armour (26, 0, D:7) a +0 war axe (36, -10, D:7) 2 potions of degeneration (40, -5, D:7) a +0 short sword (41, -20, D:7) a +0 mace (41, -6, D:7) a +0 trident of piercing a +0 plate armour (42, -20, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -5, D:7) a +0 short sword (44, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 4 arrows (3, -18, D:8) a +0 dagger (still there?) Sif Muna's Disquisition on Combat Magic (still there?) Spells Type Level a - Sting Conjuration/Poison 1 (4, -18, D:8) a +0 dagger (unseen) (5, -26, D:8) 23 bolts (5, -20, D:8) 23 bolts (5, 3, D:8) a +0 spear (6, 3, D:8) a +0 shortbow 18 arrows (6, 6, D:8) 20 stones (14, -4, D:8) 19 arrows (16, 8, D:8) a +0 trident (18, -11, D:8) a +0 plate armour (19, -21, D:8) 21 arrows (19, 7, D:8) a +0 giant spiked club (21, -12, D:8) 26 stones (22, -6, D:8) a tomahawk (23, -13, D:8) 15 stones (23, -9, D:8) a +0 war axe a +0 ring mail a +1 mace of draining a +0 hand axe (23, -8, D:8) a +0 mace (23, -7, D:8) a +0 spear a +0 robe (24, -5, D:8) a tomahawk (29, 4, D:8) a +0 giant spiked club (30, 1, D:8) a +0 dagger (33, -25, D:8) a +0 ring mail (41, -24, D:8) a +0 giant club (42, -4, D:8) a +0 club a cursed -2 ring mail (53, -18, D:8) 6 sling bullets Level 9 of the Dungeon (0, 0, D:9) 12 stones (17, -4, D:9) a book of Misfortune (18, -19, D:9) a scroll of noise (19, -28, D:9) a +0 scimitar a +0 plate armour (20, -26, D:9) a +0 mace a +0 chain mail a +2 short sword of speed a +0 ring mail (21, 16, D:9) 23 bolts (25, 17, D:9) a tomahawk (26, -5, D:9) 12 sling bullets (26, 25, D:9) a +0 giant club a cursed -2 giant spiked club (29, 7, D:9) 22 arrows (31, 11, D:9) a +0 flail 4 tomahawks of dispersal a +0 leather armour a cursed +0 flail a +0 flail 5 tomahawks a cursed +0 plate armour (32, 10, D:9) a +0 club (40, 4, D:9) 27 stones (51, -11, D:9) a cursed -2 halberd (53, 19, D:9) 11 sling bullets (55, -14, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 15 sling bullets (2, 10, D:10) a +0 club (3, -3, D:10) a +0 short sword (4, 4, D:10) a +0 shortbow of freezing 13 arrows (6, 32, D:10) a +0 flail (14, 28, D:10) a +0 leather armour a +0 flail (15, 28, D:10) a +0 robe a +0 dagger (15, 29, D:10) 5 tomahawks a +0 hand axe a +0 glaive a +0 plate armour (15, 30, D:10) a +0 ring mail a +0 hand axe (16, 31, D:10) a +0 robe a +0 dagger (17, -7, D:10) a +0 short sword (20, -4, D:10) a +0 short sword a +0 morningstar a +0 scale mail (20, -3, D:10) a cursed +0 club (20, 2, D:10) a +0 leather armour (20, 3, D:10) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (21, 2, D:10) a +0 dagger a +0 robe (60, 17, D:10) a +0 mace a +0 club (60, 18, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (8, 5, D:11) a +0 chain mail a +0 scimitar (12, 5, D:11) a large rock (13, 29, D:11) a +0 leather armour (14, 11, D:11) 3 large rocks (14, 28, D:11) a +0 mace a +0 flail of protection a +0 leather armour a +0 ring mail (20, 52, D:11) a +0 giant spiked club a +0 giant club (26, 41, D:11) a +0 giant spiked club (35, 52, D:11) a +0 cloak a +0 robe a +0 quarterstaff of freezing (38, 10, D:11) a +0 scythe (40, 38, D:11) 27 arrows (42, 14, D:11) a +0 club a cursed -1 ring mail (43, 17, D:11) a +0 dagger a +0 robe (48, 23, D:11) a +0 club (49, 22, D:11) a +0 shortbow 17 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 gold pieces (4, -5, Lair:1) a potion of lignification (5, -2, Lair:1) a scroll of identify (7, -7, Lair:1) a scroll of teleportation (11, -2, Lair:1) a blink frog corpse (skeletalised by now) (17, 2, Lair:1) 2 potions of mutation (18, 1, Lair:1) 2 scrolls of amnesia (18, 3, Lair:1) a book of Conjurations a book of Misfortune a book of Minor Magic a book of Maledictions (19, 1, Lair:1) an uncursed ring of ice (19, 2, Lair:1) a +2 whip of draining a +2 spear of freezing a +0 hand axe of draining an uncursed staff of air a +1 long sword of slicing the cursed +0 trident of Linearity {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. the +3 spear of Indomitability {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (38, -4, Lair:1) a +0 mace