flt Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 15, D:1) a +0 robe (9, -5, D:1) 17 stones (20, 33, D:1) a +0 dagger (20, 34, D:1) 2 stones (20, 38, D:1) a stone (20, 40, D:1) a +0 dagger (23, -2, D:1) a +0 hunting sling (25, 30, D:1) 7 stones (28, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 bolts (2, -1, D:2) 12 sling bullets (4, -24, D:2) 25 stones (19, -19, D:2) 19 stones (22, -9, D:2) a +0 dagger (23, -18, D:2) a +0 hand axe (23, -7, D:2) 30 sling bullets (26, -18, D:2) a +0 dagger (28, -18, D:2) 20 stones (40, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 chain mail (1, 6, D:3) a +0 robe (3, -29, D:3) a +0 club (3, -23, D:3) a +0 dagger (4, 1, D:3) a stone (6, -9, D:3) a stone (6, -4, D:3) a +0 dagger a stone (6, 1, D:3) a throwing net (7, 1, D:3) a +0 flail a +0 club (8, -10, D:3) 14 stones (15, -32, D:3) a +0 hand axe a +0 scale mail (16, 2, D:3) 13 bolts (17, -21, D:3) a +0 club (17, -5, D:3) a +0 ring mail a cursed +0 hand axe (22, -2, D:3) a +0 mace (27, -24, D:3) 11 stones (29, -7, D:3) 6 stones (30, -3, D:3) a +0 ring mail a +0 trident (32, -11, D:3) a +0 robe (37, -13, D:3) a +0 club (37, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (1, -25, D:4) a +0 scythe a +0 robe (7, 10, D:4) a +0 dagger (8, -30, D:4) a +0 club (31, -10, D:4) a +1 hand axe of chopping (53, 6, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, 13, D:5) a +0 leather armour (5, 10, D:5) a +0 quarterstaff (7, 6, D:5) a +0 flail (13, 10, D:5) 25 sling bullets (20, 3, D:5) a +0 short sword (24, 7, D:5) a +0 leather armour (32, -14, D:5) a +0 leather armour (32, 21, D:5) 16 bolts (42, 13, D:5) a +0 leather armour (42, 21, D:5) 5 large rocks (44, 15, D:5) 3 tomahawks a +0 club (45, 13, D:5) a +0 giant club (45, 16, D:5) a cursed -2 whip (45, 18, D:5) an uncursed staff of conjuration a +0 robe a +0 dagger (50, 17, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 2, D:6) a +0 leather armour (1, -1, D:6) a +0 short sword (1, 36, D:6) a -1 leather armour (11, 27, D:6) a +0 shortbow (11, 35, D:6) a +0 morningstar (12, 36, D:6) a +0 short sword a +0 ring mail (12, 37, D:6) a +0 dagger a +0 robe (16, 0, D:6) 24 stones (19, 44, D:6) 19 bolts (19, 49, D:6) a +0 hunting sling (21, 6, D:6) a +0 dagger a +0 robe (21, 7, D:6) a silver tomahawk (21, 9, D:6) 3 silver tomahawks (23, 9, D:6) a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail (30, 40, D:6) 30 stones (35, 7, D:6) 13 sling bullets (35, 40, D:6) a +0 leather armour (39, 42, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a cursed -2 scythe (1, -27, D:7) 16 stones (17, 17, D:7) a +0 scale mail (18, 18, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (19, -3, D:7) a scroll of random uselessness (23, -22, D:7) a +2 dagger a +0 rapier a +0 ring mail (26, -10, D:7) a +0 leather armour (28, 0, D:7) a +0 whip (29, -8, D:7) a +0 dagger a +0 leather armour (37, 4, D:7) 2 tomahawks of dispersal (47, 16, D:7) a +0 mace a +0 short sword a cursed +0 scale mail a +0 short sword a +0 dagger a +0 robe a +0 morningstar (51, 1, D:7) 16 stones (51, 4, D:7) 25 stones (58, 9, D:7) 17 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (15, 0, D:8) a +0 whip (31, 0, D:8) 23 stones (32, 22, D:8) a +0 whip (35, 7, D:8) a +0 giant club (36, -3, D:8) 20 sling bullets (41, 16, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (10, 30, D:9) a +0 leather armour (23, 4, D:9) a +0 ring mail (38, -8, D:9) a book of Maledictions (38, 24, D:9) a +0 giant club (41, 35, D:9) a +0 robe (43, 3, D:9) a +0 hand axe 2 tomahawks a +0 leather armour (43, 32, D:9) a +0 giant club (46, 6, D:9) 13 stones Level 10 of the Dungeon [Shop] Qaril's Antique Weapon Boutique the +2 spear "Spiderslayer" {pierce, MR+ Dex+6} (1230 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It affects your resistance to hostile enchantments. a +3 long sword of slicing (688 gold) the +9 morningstar "Zoicash" {drain, rF+} (2052 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +0 quarterstaff of protection (210 gold) a +0 dire flail (124 gold) a +1 hunting sling of velocity (285 gold) a +0 lajatang (465 gold) a +0 falchion (93 gold) a +3 long sword of slicing (688 gold) a +0 spear (93 gold) a +0 mace (93 gold) the +7 whip "Arcanum" {venom, rC+} (1612 gold) It poisons the flesh of those it strikes. It protects you from cold. (0, 0, D:10) a +0 leather armour (2, -43, D:10) a jackal corpse (skeletalised by now) (9, -33, D:10) a +0 pair of boots (14, -19, D:10) a +0 robe (25, -2, D:10) 18 stones (28, -30, D:10) a +0 robe (28, -12, D:10) 18 stones (29, -34, D:10) a +0 chain mail Level 11 of the Dungeon (10, -10, D:11) a +0 long sword (11, -7, D:11) a wand of clouds (5) (12, -16, D:11) a wand of enslavement (6) (12, -10, D:11) 19 stones (14, -10, D:11) a bullfrog corpse (14, -3, D:11) a +0 pair of gloves (23, -3, D:11) an uncursed ring of magical power the Ecumenical Temple