flt Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -29, D:1) 2 stones (11, -26, D:1) a +0 dagger (12, -15, D:1) a +0 ring mail (33, -33, D:1) a +0 robe (37, 8, D:1) 20 stones (45, -16, D:1) a +0 club (46, 6, D:1) a +0 dagger (48, -19, D:1) a +0 whip a stone (51, -15, D:1) a +0 scale mail Level 2 of the Dungeon (3, -48, D:2) a +0 club (5, -28, D:2) a +0 club 13 stones (7, -13, D:2) a +0 chain mail (10, -6, D:2) a +0 club (24, -47, D:2) a +0 war axe (26, -26, D:2) a +0 leather armour (30, -45, D:2) a +0 club (39, -27, D:2) a +0 club (42, -3, D:2) a +0 long sword (43, -27, D:2) a +0 chain mail (47, -15, D:2) a +0 robe (47, -3, D:2) a +0 short sword (48, -26, D:2) 7 stones (60, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -19, D:3) 21 stones a +0 club a +0 hunting sling (6, -38, D:3) a +0 ring mail (7, -19, D:3) 3 stones a +0 club a +0 club a +0 animal skin a cursed -1 trident (19, -40, D:3) a +0 ring mail (24, -42, D:3) a +0 dagger (24, -33, D:3) a stone (24, -24, D:3) a +0 short sword (24, 3, D:3) a +0 club (25, -34, D:3) a stone (25, -25, D:3) a +0 dagger (27, -25, D:3) a +0 scale mail a +0 hand axe (28, -36, D:3) a +0 hunting sling 18 stones (35, -9, D:3) 23 stones (36, -30, D:3) a +0 dagger (39, -5, D:3) a +0 club Level 4 of the Dungeon (11, -10, D:4) a +0 leather armour (17, 3, D:4) a +0 giant spiked club (20, -9, D:4) a +0 giant club (20, -6, D:4) a +0 robe (37, 19, D:4) a +0 ring mail (43, -10, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon [Shop] Vaqu's Antique Weapon Shoppe a +3 quarterstaff (567 gold) a +0 club (27 gold) a +0 dagger (54 gold) a cursed -2 falchion (2 gold) the +4 morningstar of Watchfulness {crush, rF++ Str+6 Int+4} (1930 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+4). It greatly protects you from fire. a +0 spear (81 gold) a +0 rapier (108 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (999 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. the +7 hand crossbow "Wive" {freeze, MR+} (1455 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 bardiche (243 gold) (6, -27, D:5) a +0 robe a +0 scimitar (13, -31, D:5) a +0 club (19, -16, D:5) a +0 shortbow (26, -29, D:5) a +0 glaive (39, -21, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -9, D:6) a +0 animal skin a +0 animal skin (10, -12, D:6) a quokka corpse