flt Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -5, D:1) a +0 mace (31, -11, D:1) a +0 leather armour (37, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (12, 6, D:2) a +0 club (21, 16, D:2) a +0 club (24, 6, D:2) a +0 leather armour (26, 30, D:2) a +0 whip (34, 38, D:2) a +0 spear (35, 38, D:2) a +0 club a +0 club (49, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (6, -38, D:3) 9 bolts (10, -39, D:3) a +0 whip (11, -6, D:3) a +0 club (15, 9, D:3) a +0 club (20, 12, D:3) a +0 club (21, 12, D:3) a +0 trident (22, 6, D:3) a +0 falchion a +0 ring mail (34, -35, D:3) a +0 long sword (46, -43, D:3) a +0 ring mail (50, -6, D:3) a cursed -1 falchion a +0 ring mail Level 4 of the Dungeon [Shop] Pany's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Saimm's Antique Weapon Shoppe a +0 blowgun (60 gold) a +1 hunting sling of freezing (232 gold) a +2 long sword of flaming (439 gold) a +0 dire flail (96 gold) a +0 mace (72 gold) a +0 glaive (156 gold) the +1 short sword "Demon's Demise" {freeze, *Drain Int+9 Dex+4} (938 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It affects your dexterity (+4). It causes draining when unequipped. a +0 whip (60 gold) a +3 war axe of freezing (559 gold) the +2 short sword "Hiomejes" {pierce, +Inv} (684 gold) It inflicts extra damage upon your enemies. It lets you turn invisible. [Shop] Memus's Armour Emporium a +0 ring mail (40 gold) a +0 robe (7 gold) a +1 crystal plate armour (870 gold) a cursed +0 pair of boots (35 gold) +0 ice dragon scales (600 gold) a +0 ring mail (40 gold) a cursed +0 scale mail (10 gold) [Shop] Xateasch's Antique Weapon Shop a +0 falchion (69 gold) a +0 dagger (46 gold) a +1 great sword of freezing (430 gold) a +0 flail (80 gold) a +0 dagger (46 gold) the +5 falchion of Guits {venom, rC+} (979 gold) It poisons the flesh of those it strikes. It protects you from cold. a +0 trident (80 gold) a +2 spear of freezing (400 gold) a +0 hunting sling (34 gold) a +4 arbalest of flaming (692 gold) [Shop] Wororaev's Gadget Emporium a sack of spiders (240 gold) a wand of polymorph (20) (264 gold) a wand of paralysis (11) (156 gold) a wand of acid (4) (192 gold) a box of beasts (240 gold) a wand of acid (6) (240 gold) a lightning rod (1/4) (480 gold) a wand of iceblast (8) (144 gold) a wand of acid (5) (216 gold) (0, 0, D:4) a +0 flail a +0 leather armour (1, -12, D:4) 27 bolts (1, -2, D:4) a +0 leather armour (2, -38, D:4) a +0 mace (2, -9, D:4) a +0 club (2, 0, D:4) a cursed +0 club (5, -20, D:4) a +0 leather armour (6, -6, D:4) a +0 dagger a +0 robe (8, -11, D:4) a +0 dagger a +0 robe (10, 12, D:4) a cursed -3 trident (13, 12, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (9, 20, D:5) a +0 robe (17, 5, D:5) a +0 robe (19, 30, D:5) a +0 hand axe (19, 31, D:5) a +0 hand axe a +0 short sword (19, 32, D:5) a +0 whip (32, 14, D:5) a +0 falchion (33, 18, D:5) 10 poisoned needles (41, 0, D:5) 9 bolts Level 6 of the Dungeon (19, 11, D:6) a +0 robe (24, -2, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +4 scimitar a +0 robe (4, 16, D:7) a +0 ring mail (13, 10, D:7) a +0 ring mail (13, 42, D:7) a +0 robe (20, -1, D:7) a cursed +0 trident a +0 robe (21, 50, D:7) a cursed +0 scale mail (31, 37, D:7) a +0 robe a cursed +2 trident (33, 37, D:7) a +0 rapier (36, 2, D:7) a +0 trident (55, 13, D:7) a +0 robe a +0 war axe (55, 14, D:7) a +0 leather armour (57, 40, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 17 poisoned needles (3, -13, D:8) a +0 falchion (4, -12, D:8) a +0 leather armour a +0 hand axe (4, 2, D:8) 7 poisoned needles (5, -11, D:8) a +0 scale mail a +0 club (6, -6, D:8) a +0 leather armour a +0 flail (7, -9, D:8) a +0 robe a cursed -2 dagger a cursed -3 giant spiked club (7, -8, D:8) a +0 falchion a +0 falchion (7, -7, D:8) a +0 scale mail a +0 flail a cursed -3 club (10, 13, D:8) a +2 ring mail of poison resistance a +0 trident (10, 14, D:8) a +0 giant club a cursed -3 giant spiked club (11, 13, D:8) a +0 dagger (12, 11, D:8) a +0 whip (14, -19, D:8) a +0 ring mail (14, -16, D:8) a +0 robe (14, 8, D:8) a +0 robe a +0 whip (18, -14, D:8) 10 poisoned needles (19, -22, D:8) a +0 long sword a +0 plate armour (20, -16, D:8) a +0 dagger (22, -22, D:8) a +0 giant club (25, 18, D:8) a +0 scale mail (26, -11, D:8) 15 bolts (26, 10, D:8) a +0 trident (27, -13, D:8) a +0 short sword (29, -16, D:8) a +0 giant club (31, -16, D:8) 12 bolts (32, 14, D:8) 24 bolts (35, 3, D:8) a +0 dagger a +0 robe (36, 11, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (15, 7, D:9) a +0 leather armour a +0 mace (25, -2, D:9) a +0 scale mail (26, -7, D:9) a +0 scale mail (30, 26, D:9) a +0 mace (34, 24, D:9) a +0 robe a +0 dire flail a +3 great sword a +0 robe (34, 25, D:9) a +0 robe a +1 spear (41, -8, D:9) a wand of random effects (30) (44, 20, D:9) a +0 morningstar 2 tomahawks a +0 chain mail (44, 27, D:9) 2 tomahawks (46, 18, D:9) a +0 hand axe (53, 20, D:9) a +0 robe a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (2, 42, D:10) a +0 ring mail a +0 hand axe a +0 war axe a +0 robe a +0 dagger (3, 42, D:10) a +0 hand axe a +0 leather armour a +0 mace (11, 20, D:10) +0 steam dragon scales (40, 8, D:10) a +0 club (41, 53, D:10) a +0 robe (52, 40, D:10) the +0 pair of boots of Zotomm {+Blink Int+7 Stlth+} It affects your intelligence (+7). It lets you blink. It makes you more stealthy. Level 11 of the Dungeon (0, 0, D:11) a +1 hand axe a +0 club (21, 0, D:11) a +0 trident (23, 23, D:11) a +0 scale mail (24, -8, D:11) a +0 scale mail (28, 28, D:11) 21 bolts (35, 30, D:11) 2 potions of degeneration (49, 18, D:11) a +0 dagger of distortion a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail (1, 44, D:12) a +3 dire flail a +0 robe (1, 45, D:12) a cursed +0 long sword a +0 robe (6, 22, D:12) a +0 ring mail a +0 whip a +0 robe a +0 dagger (7, 22, D:12) a +0 leather armour a cursed -1 club a +0 plate armour a +0 short sword (7, 51, D:12) a +2 long sword a +0 robe a +5 falchion a +0 robe (8, 39, D:12) a cursed +0 war axe a +0 robe a +0 robe (10, -1, D:12) 5 tomahawks (13, 17, D:12) a +0 robe a cursed +5 dagger (18, 5, D:12) a +0 whip (20, 11, D:12) a +0 robe a cursed -3 flail (20, 12, D:12) a +0 robe a +2 halberd (20, 15, D:12) a +0 robe a +0 long sword (31, 43, D:12) a +0 short sword (32, 43, D:12) a +0 mace a +0 chain mail (32, 44, D:12) a +0 club a +0 hand axe a +0 chain mail (39, 6, D:12) an uncursed ring of attention (40, 11, D:12) a +0 dagger Level 13 of the Dungeon (9, -10, D:13) a +0 helmet (15, -23, D:13) 13 bolts (19, -27, D:13) a +0 great sword a +0 plate armour (20, -23, D:13) a +0 great sword a +0 plate armour (20, -10, D:13) a +0 centaur barding a +0 hand axe a +0 shortbow (21, -20, D:13) a +0 ring mail a +0 dagger 9 bolts a +0 arbalest (22, -26, D:13) a +0 dire flail a +0 chain mail (24, -18, D:13) a +0 morningstar a +0 cloak of magic resistance (25, -22, D:13) a +0 chain mail (25, -10, D:13) a +0 giant club (28, -18, D:13) a bolt a +0 robe a +0 spear a +2 robe of positive energy a +1 vampiric dagger (32, -24, D:13) a +0 chain mail a +0 war axe (32, -20, D:13) a +0 buckler a +0 chain mail a +0 war axe a +0 short sword (32, -11, D:13) a +0 short sword (33, -17, D:13) a +0 giant club a +0 giant spiked club (33, -6, D:13) a +0 leather armour (40, 14, D:13) 2 large rocks (42, 7, D:13) a +0 giant club (43, -9, D:13) a large rock (43, -8, D:13) 3 large rocks (43, 2, D:13) a +0 longbow (44, 18, D:13) a large rock (45, 18, D:13) a large rock (55, 18, D:13) a +0 short sword (56, 18, D:13) a +0 dagger (57, 18, D:13) a +0 robe a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a stone (0, 1, D:14) a stone (0, 2, D:14) a stone (0, 4, D:14) a stone (0, 6, D:14) 3 stones (6, -6, D:14) an arrow (8, -6, D:14) an arrow (9, -4, D:14) an arrow (16, -1, D:14) a +0 leather armour (19, 0, D:14) a water moccasin corpse (skeletalised by now) (22, 10, D:14) an ugly thing corpse (skeletalised by now) (22, 12, D:14) an ugly thing corpse (skeletalised by now) (23, -8, D:14) a soldier ant corpse (24, 10, D:14) 5 exploding tomahawks the Ecumenical Temple Level 1 of the Lair of Beasts (15, 7, Lair:1) an uncursed amulet of harm the +10 quarterstaff "Diabaqabb" {drain, *Corrode rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. Elyvilon disapproves of the use of such an item. a +0 falchion of freezing a +0 large shield (16, -33, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (2, 10, Lair:2) 8 javelins (67, 15, Lair:2) 18 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 bolts (1, -4, Lair:3) a +0 leather armour (12, 39, Lair:3) a +0 shortbow (14, 35, Lair:3) a +0 shortbow (15, 36, Lair:3) a +0 cloak (25, 33, Lair:3) a +0 shortbow (25, 37, Lair:3) a +0 shortbow (32, 12, Lair:3) 24 bolts (47, 6, Lair:3) a +0 pair of gloves (54, 38, Lair:3) a +0 dagger (58, 8, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 bolts (8, -1, Lair:4) a +0 war axe (9, -2, Lair:4) a +0 chain mail (15, 21, Lair:4) a +1 helmet (20, 30, Lair:4) a +0 dagger (33, 39, Lair:4) a wand of random effects (23) (43, 32, Lair:4) a +0 leather armour (47, -20, Lair:4) a +2 battleaxe of flaming Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, 19, Lair:5) a +0 hand axe a +0 hunting sling a +0 robe (9, -7, Lair:5) a +0 crystal plate armour (14, 30, Lair:5) a +0 hand axe a cursed -3 arbalest a +0 leather armour (25, -11, Lair:5) a +0 robe (26, 13, Lair:5) a stone (26, 16, Lair:5) a stone (27, 16, Lair:5) a stone (28, 14, Lair:5) a stone (29, 17, Lair:5) a stone (31, 13, Lair:5) a +0 leather armour (31, 17, Lair:5) 4 large rocks (36, 10, Lair:5) a +0 leather armour a +0 hand axe (41, 11, Lair:5) the ring "Xoinykk" {rC- MR+ Dex-2 Stlth+} [ring of dexterity] It affects your dexterity (-2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (42, 13, Lair:5) a scroll of torment (42, 17, Lair:5) a phantom mirror Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed staff of poison (1, -25, Lair:6) a cursed staff of fire (2, -26, Lair:6) an uncursed staff of fire (4, -25, Lair:6) a +0 quarterstaff (19, -24, Lair:6) a +0 leather armour (58, -39, Lair:6) a +0 club