flt the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 leather armour a +0 flail a +5 crystal plate armour +5 storm dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +2 robe of resistance (61, 4, D) a +0 rapier a +0 robe (61, 13, D) a hell hound corpse (skeletalised by now) (61, 16, D) the +5 mace of Magnificence {vamp, Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). (62, 1, D) a +2 ring mail of fire resistance (62, 9, D) a +0 halberd of venom (62, 16, D) Sif Muna's Reference Book on Unholy Air Spells Type Level a - Swiftness Charms/Air 2 b - Animate Dead Necromancy 4 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (62, 17, D) 4 potions of heal wounds (63, 8, D) the +8 mace of Vaehuynn {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (63, 16, D) Sif Muna's Papyrus of Contamination and Beguiling Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Discord Hexes 8 (63, 17, D) the ring "Gaik" {rPois Stlth+} [ring of stealth] It protects you from poison. It makes you more stealthy. (64, 16, D) a lightning rod (4/4) (64, 17, D) the +4 plate armour "Quczall" {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (67, 0, D) +1 fire dragon scales (68, 0, D) an uncursed staff of fire (68, 4, D) a black bear corpse (skeletalised by now) (68, 12, D) a +0 falchion a cursed +0 robe (69, 32, D) a +0 morningstar (70, 8, D) an uncursed staff of fire (70, 9, D) the cursed +1 robe of the Foremost Emperors {rPois rC+ Int+3} It affects your intelligence (+3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (70, 33, D) a +0 mace (71, 8, D) a +1 short sword of venom (71, 16, D) a +0 antimagic trident (71, 17, D) an uncursed ring of see invisible (71, 26, D) a +1 leather armour of cold resistance (71, 27, D) an uncursed staff of fire (72, 8, D) an uncursed staff of fire (72, 9, D) a +0 helmet (72, 16, D) a +3 morningstar of crushing (72, 26, D) a +3 chain mail of fire resistance (72, 27, D) a +2 morningstar of protection (73, 1, D) a +1 scale mail of poison resistance (73, 22, D) a +0 spear (73, 26, D) a box of beasts (73, 27, D) a cursed staff of fire (74, 2, D) a +0 hand axe a +0 robe (74, 23, D) a water moccasin corpse (75, 20, D) a +0 spear a naga corpse (75, 22, D) an adder skeleton