flt Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -6, D:1) 13 poisoned needles (6, -20, D:1) a +0 ring mail (8, 9, D:1) a +0 whip (9, -16, D:1) a +0 spear (21, -10, D:1) a +0 robe (36, 7, D:1) a +0 dagger (42, 12, D:1) a +0 whip (46, -9, D:1) a +0 robe (55, -1, D:1) a cursed +0 spear (61, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (3, -17, D:2) a +0 scale mail (8, 8, D:2) a +0 plate armour (13, 17, D:2) a +0 dagger (16, 19, D:2) a +0 club (18, -26, D:2) a +0 dagger (29, -20, D:2) 21 bolts (29, -7, D:2) a +0 chain mail a +0 mace (38, -30, D:2) a +0 robe (38, -9, D:2) a +0 whip (44, 13, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 13 poisoned needles (5, 7, D:3) a +0 war axe (7, 7, D:3) a +0 chain mail (7, 9, D:3) a +0 dagger (8, 7, D:3) a +0 club (16, 4, D:3) a +0 spear (18, 24, D:3) a +0 club (19, 24, D:3) a scarf of resistance (29, 20, D:3) a cursed -3 club (31, 9, D:3) a +0 whip (32, 8, D:3) a +0 club (unseen) (35, 24, D:3) a +0 scale mail a +0 dagger (36, 0, D:3) a +0 trident (39, 0, D:3) a cursed +0 club a +0 leather armour (47, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Doiducun's Antique Armour Shoppe a +2 robe (266 gold) a +2 cloak of magic resistance (451 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) the -2 buckler of Fipnyr {+Blink rPois Int+3} (399 gold) It affects your intelligence (+3). It protects you from poison. It lets you blink. a +2 scale mail of fire resistance (441 gold) a +2 robe of magic resistance (371 gold) a +3 leather armour of cold resistance (504 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2255 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +2 pair of gloves "Mubborouwn" {MP+9 Str+7} (1157 gold) It affects your strength (+7). It affects your magic capacity (+9). a +1 pair of gloves of archery (346 gold) the +1 helmet of Optimism {rCorr Str+4 SInv} (728 gold) It affects your strength (+4). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. a cursed +0 ring mail (63 gold) (0, 0, D:4) a +0 club (5, -13, D:4) a +0 dagger a +0 short sword a cursed -1 mace (7, -14, D:4) a cursed -3 short sword (10, -14, D:4) a +0 dagger (18, -43, D:4) 18 stones (31, -12, D:4) a +0 leather armour (33, -31, D:4) 2 tomahawks a +0 leather armour (33, -25, D:4) a cursed +0 giant club (33, -11, D:4) a cursed -2 falchion (33, -4, D:4) a +0 hand axe a +0 dagger a +0 robe (34, -11, D:4) a +0 mace (35, -12, D:4) a +0 hand axe (38, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (2, 15, D:5) a +0 robe (9, 3, D:5) a +0 club a +0 ring mail (10, -31, D:5) a +0 spear (12, -31, D:5) a +0 hand axe (14, -35, D:5) a +0 shortbow (17, -40, D:5) a +0 whip 4 tomahawks a +0 ring mail (18, -20, D:5) a +0 robe (21, -40, D:5) a tomahawk (23, -37, D:5) a +0 dagger a +0 robe (25, -7, D:5) a potion of resistance (31, -30, D:5) a +0 flail a +0 leather armour (31, -21, D:5) a +0 cloak (32, -30, D:5) a +0 short sword a +0 leather armour (32, 1, D:5) a +0 scale mail (33, -30, D:5) a +0 whip (34, -40, D:5) a +0 mace (35, -40, D:5) a cursed -3 morningstar a +0 scale mail (35, -30, D:5) a +0 dagger (37, 13, D:5) a cursed +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 4 large rocks (9, -3, D:6) a +0 helmet (13, 4, D:6) a +0 chain mail (54, 37, D:6) a +0 chain mail (57, 2, D:6) a +0 giant spiked club (57, 20, D:6) a +0 cloak Level 7 of the Dungeon (9, 3, D:7) a +0 falchion (10, 15, D:7) a +0 leather armour (12, 32, D:7) a scroll of identify (13, 38, D:7) 10 gold pieces (17, 37, D:7) 3 throwing nets (36, 11, D:7) a +0 ring mail (38, 28, D:7) a +0 ring mail a +0 whip (38, 31, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 short sword (46, -11, D:7) a +0 scale mail (57, 0, D:7) a +0 falchion the Ecumenical Temple