flt Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -8, D:1) a +0 club (13, -5, D:1) a +0 club (36, 9, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 leather armour (1, 1, D:2) a +0 dagger a +0 robe (3, -2, D:2) a +0 club (15, 27, D:2) a +0 club (16, 15, D:2) a +1 leather armour of poison resistance (32, 32, D:2) a +2 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 34, D:3) a +0 leather armour (11, 32, D:3) a +0 ring mail (13, -7, D:3) a +0 club (24, -10, D:3) a tomahawk (27, -10, D:3) a +0 mace (28, -10, D:3) a +0 hand axe a +0 leather armour (29, -10, D:3) a +0 flail 3 tomahawks (36, 23, D:3) a +0 flail a +0 ring mail (36, 26, D:3) a tomahawk (36, 28, D:3) a tomahawk Level 4 of the Dungeon (21, 16, D:4) a +0 giant spiked club (28, -11, D:4) a +0 hunting sling (28, -1, D:4) a +0 spear (38, -2, D:4) a +0 hand axe (40, -8, D:4) the amulet "Pid Wos" {Inacc *Contam Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It causes magical contamination when unequipped. (47, -9, D:4) a +1 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 whip (27, 45, D:5) a +0 pair of boots (30, 11, D:5) a +0 leather armour a +0 dagger (41, 28, D:5) a +0 club a +0 robe (48, 36, D:5) a +0 robe (52, -5, D:5) a +0 hunting sling (54, -7, D:5) a +0 dagger (59, 27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, 29, D:6) a +0 shortbow (15, 42, D:6) a cursed -2 quarterstaff (36, 25, D:6) a +0 ring mail (38, 12, D:6) a +0 dagger (62, 52, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 mace (1, 0, D:7) a +0 leather armour a +0 whip (12, 27, D:7) a +0 leather armour of fire resistance (19, 13, D:7) a +0 troll leather armour (22, 32, D:7) a +0 scale mail (25, 21, D:7) a +0 chain mail a +0 club (25, 22, D:7) a +0 trident (25, 23, D:7) a +0 leather armour a +0 short sword a +0 flail (25, 24, D:7) a +0 short sword a +0 shortbow (25, 25, D:7) a +0 club a +0 robe a +0 dagger (26, 26, D:7) a +0 leather armour a +0 club a +2 robe of fire resistance a +0 dagger (27, 27, D:7) a +0 club (27, 38, D:7) a +0 dagger a +0 robe (28, 20, D:7) a cursed +0 long sword (30, 28, D:7) a +0 club (33, 21, D:7) a +0 pair of boots (41, 37, D:7) a +0 club a +0 leather armour (42, 37, D:7) a +0 club a +0 leather armour (43, 37, D:7) a +0 hand axe a +1 chain mail of poison resistance Level 8 of the Dungeon (5, -16, D:8) a potion of berserk rage (5, -14, D:8) a ration (6, -15, D:8) a potion of flight (16, 4, D:8) a +0 flail a +0 halberd (17, -8, D:8) a +0 trident (17, 4, D:8) a +0 trident a +0 ring mail a +0 buckler (22, -3, D:8) a +0 falchion (26, -13, D:8) a +0 ring mail (28, -2, D:8) a +0 shortbow (30, -2, D:8) a +0 dagger a +0 robe (32, 7, D:8) a +0 helmet (35, -31, D:8) a +0 pair of boots (38, -7, D:8) a cursed +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 2, D:9) a +0 dagger a +0 robe (9, 21, D:9) a +0 robe (10, 21, D:9) a +0 robe (12, 24, D:9) a +1 dire flail a +0 robe (13, 18, D:9) a +0 ring mail (14, 25, D:9) a +0 long sword a +0 robe (15, 38, D:9) 2 potions of degeneration (16, 38, D:9) a +0 hand axe (17, 38, D:9) a +0 ring mail a +0 hand axe a +0 hand axe (17, 42, D:9) 2 potions of degeneration (18, 38, D:9) a cursed -1 hand axe (19, 26, D:9) a +0 halberd a +0 robe (19, 32, D:9) 18 poisoned needles (19, 34, D:9) 2 potions of degeneration (19, 35, D:9) 2 potions of degeneration (21, 29, D:9) the +1 leather armour "Foqargh" {MR+} It affects your resistance to hostile enchantments. (23, 15, D:9) a +0 ring mail a +0 quarterstaff (28, 1, D:9) 15 poisoned needles (33, 41, D:9) a +0 leather armour (39, 39, D:9) a +2 pair of boots (43, 23, D:9) 15 poisoned needles (46, 31, D:9) a +0 plate armour (50, 33, D:9) a +0 trident a cursed +0 ring mail (50, 40, D:9) a +4 mace (52, 30, D:9) a +0 spear (52, 31, D:9) a +0 halberd (53, 32, D:9) a +0 flail (59, 31, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (1, 40, D:10) a +0 shortbow (10, 37, D:10) a cursed -3 short sword a +0 leather armour (11, -1, D:10) a +0 morningstar a +0 robe (11, 0, D:10) a +1 robe of cold resistance (14, -1, D:10) a cursed +0 long sword a +0 robe (15, 8, D:10) a +0 trident a +0 plate armour a +0 mace a +0 robe (17, 8, D:10) a +0 war axe a +0 chain mail (23, 29, D:10) a +0 club a +0 ring mail (25, 33, D:10) a +0 giant club a cursed -2 dire flail (26, 9, D:10) a potion of blood (36, -5, D:10) 7 tomahawks (36, 10, D:10) a +0 flail a +0 chain mail (38, 27, D:10) a +0 shield (49, 27, D:10) a +0 morningstar Level 11 of the Dungeon [Shop] Ekumiw's Weapon Boutique a +0 shortbow (45 gold) a +0 hand axe (45 gold) a +1 glaive of freezing (280 gold) the +4 glaive of Pandemonium {protect, Dex+4} (648 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). a +0 hunting sling (22 gold) a +4 shortbow of velocity (397 gold) 23 stones (34 gold) a +3 hand crossbow of velocity (333 gold) a +2 falchion of holy wrath (261 gold) a +5 giant spiked club (433 gold) the +8 falchion "Dragonslayer" {freeze, rF+ rC+ SInv} (1059 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It lets you see invisible. a +2 battleaxe of flaming (355 gold) 11 poisoned needles (66 gold) a +0 short sword (45 gold) [Shop] Osoh's Book Boutique a book of Maledictions (375 gold) a book of Alchemy (1125 gold) a book of Misfortune (300 gold) a book of Necromancy (450 gold) a book of Conjurations (450 gold) Vejasixza's Catalogue of Unstable Flames (1012 gold) Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Magma Conjuration/Fire/Earth 5 a book of Air (525 gold) a book of Cantrips (300 gold) a book of Unlife (975 gold) the Almanac of Malediction (600 gold) Spells Type Level a - Confuse Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 a book of Alchemy (1125 gold) [Shop] Ruppup's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:11) a +0 falchion (0, 32, D:11) a +0 club (1, 32, D:11) a +0 club (1, 33, D:11) a +0 short sword (1, 36, D:11) a +0 dagger (2, 34, D:11) a +0 blowgun a +0 short sword 6 poisoned needles (2, 37, D:11) a poisoned needle (14, 2, D:11) 17 gold pieces (15, 2, D:11) a +3 war axe of electrocution (17, 2, D:11) 2 potions of agility (18, 2, D:11) a +0 ring mail (29, 42, D:11) a -2 halberd a +0 animal skin (33, 12, D:11) a +0 giant spiked club a cursed +0 giant club (35, 34, D:11) a cursed +0 ring mail (42, 46, D:11) a +0 short sword (42, 47, D:11) a +0 robe a +0 dagger a +0 giant spiked club (56, -2, D:11) a +0 whip a +0 short sword a +0 chain mail (57, -2, D:11) a +0 dagger a +0 dagger a +0 robe (60, 40, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) an uncursed amulet of faith a +0 dagger a +0 ring mail a +0 club (1, 1, D:12) a +0 club (2, 2, D:12) a +0 glaive a +0 plate armour a cursed ring of teleportation (2, 3, D:12) a +0 whip (4, -3, D:12) a +0 chain mail (7, 12, D:12) a +0 longbow (13, 24, D:12) a +2 morningstar a +0 broad axe (16, 5, D:12) a +0 war axe (19, 4, D:12) a +0 dagger a +0 shortbow (25, 1, D:12) a +0 falchion a +0 flail (26, 1, D:12) a +0 dagger (26, 4, D:12) a +0 falchion (27, -26, D:12) a +0 battleaxe (28, -24, D:12) a +0 lajatang (28, 1, D:12) a +0 war axe (29, -13, D:12) a +0 flail a +0 ring mail (30, -7, D:12) a +0 leather armour (31, -14, D:12) a +0 flail a +0 ring mail (34, -11, D:12) a +0 short sword a +0 chain mail (36, 4, D:12) a +0 giant spiked club a +0 giant spiked club (39, -18, D:12) a +2 mace of draining (39, -17, D:12) a +0 short sword a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (1, -32, D:13) a +0 scale mail (9, -20, D:13) a +0 scale mail (13, -6, D:13) a +0 ring mail a +0 bardiche (14, 1, D:13) a +0 robe a +0 dagger (15, -4, D:13) a +0 short sword (20, -9, D:13) a cursed -2 dagger (21, -33, D:13) a +0 flail (30, 0, D:13) a +0 shortbow (30, 1, D:13) a +0 dagger (31, 1, D:13) a +0 shortbow (31, 2, D:13) a +0 shortbow (34, -27, D:13) a scroll of random uselessness (34, -1, D:13) a +0 long sword (41, -14, D:13) a +0 cloak (41, 2, D:13) 3 large rocks (42, 2, D:13) a large rock (43, -2, D:13) a +0 ring mail a +0 falchion (43, 0, D:13) a +0 robe a +0 dagger (43, 1, D:13) a +0 chain mail a cursed +0 halberd Level 14 of the Dungeon (0, 0, D:14) an uncursed staff of cold (4, -4, D:14) an uncursed staff of death an uncursed staff of conjuration a +4 dagger of freezing a throwing net the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) the +3 cloak of Leaves {rPois} It protects you from poison. (0, 2, Gauntlet) a potion of might (0, 3, Gauntlet) a scroll of torment (0, 13, Gauntlet) the ring "Rorgh" {Wiz rN+ Slay+2 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It makes you more stealthy. (0, 14, Gauntlet) a scroll of noise (0, 16, Gauntlet) a ration (14, 13, Gauntlet) a scroll of remove curse (14, 16, Gauntlet) a +0 falchion of holy wrath (14, 17, Gauntlet) the ring "Licyiphe" {-Tele rC+ MR- Int+7 SInv} [ring of protection from cold] It affects your intelligence (+7). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. (28, 13, Gauntlet) an uncursed ring of see invisible (28, 16, Gauntlet) 4 javelins of returning