flt Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 6, D:1) a +0 club (11, 19, D:1) a +0 dagger (33, -3, D:1) a +0 scale mail (39, -28, D:1) a cursed -3 club (39, 6, D:1) a +0 ring mail (46, 15, D:1) a +0 dagger (47, 5, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 dagger "Foazaebi" {protect, rElec rC+++ Str-5 SInv} (6510 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. the +12 dagger of Cepheka {elec, rPois MP+9 Str-2 Int+4} (9930 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). the +5 short sword of the Fulmar {pierce, +Inv rN+ Int+4} (5610 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. a +2 dagger of venom (1440 gold) (0, 0, D:2) a +0 flail (7, -29, D:2) a +0 club (9, -18, D:2) a +0 club (10, -18, D:2) a +0 club (10, -17, D:2) a +0 leather armour (20, -29, D:2) a +0 leather armour (26, -23, D:2) a +0 club (40, -33, D:2) a +0 club (41, -40, D:2) 14 poisoned needles (50, -33, D:2) a +0 hand axe a +0 leather armour a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (2, -1, D:3) a potion of flight (unseen) (4, -1, D:3) an adder corpse (8, 4, D:3) a +0 club a +0 dagger an orc skeleton (10, -13, D:3) a +0 helmet (11, -18, D:3) 12 poisoned needles (15, -8, D:3) a +0 war axe a cursed +0 leather armour (18, 1, D:3) a +0 hand axe (19, -33, D:3) a kobold corpse (skeletalised by now) (19, -11, D:3) a +0 club a +0 club (20, -12, D:3) a +0 flail (20, 15, D:3) a +0 club (22, -14, D:3) 4 tomahawks (22, -11, D:3) a +0 robe a cursed +0 dagger (23, -13, D:3) a cursed +0 flail (30, -9, D:3) a +1 dagger of electrocution (36, -32, D:3) a +0 mace