flt Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -17, D:1) a +0 club (20, -2, D:1) a +0 whip (35, -1, D:1) a +0 club (39, -30, D:1) a +0 club (39, -19, D:1) a +0 club (42, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -15, D:2) a +0 whip (20, -1, D:2) a +0 hunting sling (26, 9, D:2) a +0 short sword (44, -18, D:2) a +0 short sword (62, -14, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club (1, 0, D:3) a +0 leather armour a cursed +0 ring mail a +0 helmet a +1 robe (20, 25, D:3) 38 needles of confusion (23, 8, D:3) a +0 dagger (25, 14, D:3) a +0 ring mail (33, 2, D:3) a +0 club (36, 1, D:3) a +2 dagger of chaos Level 4 of the Dungeon [Shop] Myegoen's Weapon Shoppe 121 poisoned needles (169 gold) a cursed -1 quarterstaff (1 gold) the +7 hand crossbow of the Brain {venom, rElec rPois MR-} (744 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 spear (42 gold) a +2 whip of flaming (231 gold) a +0 fustibalus (210 gold) a +0 falchion (42 gold) 59 tomahawks (82 gold) a +0 broad axe (56 gold) (0, 0, D:4) 129 tomahawks (4, 0, D:4) a +0 club (33, 34, D:4) 41 tomahawks (33, 35, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 20, D:4) a +0 hand axe (36, 32, D:4) a +0 flail a +0 dagger a cursed +0 robe (37, 2, D:4) a +0 hand axe (37, 31, D:4) a +0 flail a +0 leather armour a +0 short sword (37, 32, D:4) a +0 club (38, 0, D:4) a +0 robe (41, 27, D:4) a +0 short sword (42, 26, D:4) a +0 dagger a +0 robe (42, 27, D:4) a cursed -3 flail (43, 26, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 25, D:5) a +0 falchion (14, 40, D:5) a potion of heal wounds a potion of degeneration (14, 47, D:5) a +0 flail (16, 30, D:5) a +0 glaive a +0 robe (21, 12, D:5) a wand of flame (23) (22, 40, D:5) a +0 giant spiked club (23, 29, D:5) a +0 club (31, 12, D:5) a potion of lignification (32, 11, D:5) 20 gold pieces (32, 13, D:5) 12 gold pieces (34, 9, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a cursed -1 giant club (2, 25, D:6) a +0 war axe (11, -6, D:6) a +0 scale mail (14, 3, D:6) a +0 falchion a +0 mace 95 tomahawks (14, 4, D:6) a +0 leather armour a +0 whip (22, -6, D:6) a +0 chain mail (22, 8, D:6) a +4 quarterstaff of chaos a potion of degeneration (23, 10, D:6) a +0 mace (31, -8, D:6) a scroll of immolation (32, -9, D:6) a +0 spear (38, 1, D:6) a +0 chain mail (43, 39, D:6) a book of Minor Magic Level 7 of the Dungeon [Shop] Ewky's Assorted Antiques a +4 flail of crushing (652 gold) a potion of lignification (72 gold) a +3 blowgun (468 gold) a scroll of enchant weapon (180 gold) a scroll of teleportation (72 gold) an uncursed staff of cold (600 gold) a +0 leather armour (48 gold) the +6 scimitar "Weewnoos" {flame, Str+7} (1413 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). a +3 flail of protection (508 gold) (0, 0, D:7) a +0 club a +0 scale mail (1, 0, D:7) a +0 hand axe a +0 chain mail (3, 0, D:7) a +0 dagger a +0 robe (9, 4, D:7) a +0 short sword (26, -6, D:7) a +0 ring mail (34, 6, D:7) a +0 ring mail (35, 0, D:7) a +0 rapier (39, 3, D:7) a +0 whip (42, 32, D:7) 219 poisoned needles (57, -26, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 plate armour (3, -7, D:8) a +0 mace (6, -43, D:8) a +0 giant club (7, -13, D:8) a +0 hand axe (8, -38, D:8) a +0 hand axe (16, -44, D:8) a +0 flail (29, -45, D:8) a +0 mace (30, -28, D:8) a +0 chain mail (31, -36, D:8) a book of Minor Magic (31, -26, D:8) a +0 long sword a +0 chain mail (33, -42, D:8) a +0 hand axe (34, -13, D:8) a +0 cloak (35, -15, D:8) a +0 dire flail a +0 robe (37, -27, D:8) a +0 dagger a +0 robe (38, -24, D:8) a +0 leather armour (38, -8, D:8) a cursed -2 robe (41, -14, D:8) a +0 chain mail (53, 5, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) an uncursed amulet of faith (8, 10, D:9) a +0 troll leather armour (11, -11, D:9) a +0 robe (11, -4, D:9) a +0 quarterstaff (12, 17, D:9) a +0 robe a cursed +4 falchion a +0 robe a +2 great sword of freezing a +0 robe a +0 great sword a +0 robe a +0 mace of crushing (13, 8, D:9) a +0 leather armour (13, 17, D:9) a +0 robe a +0 halberd (14, -23, D:9) a +0 hand axe (15, -21, D:9) a +0 shortbow (22, 2, D:9) a +0 quarterstaff (27, -20, D:9) a +0 robe (32, -4, D:9) a +0 war axe (36, -4, D:9) a +0 mace (39, -13, D:9) a +0 pair of boots a +1 hat Level 10 of the Dungeon (5, 2, D:10) a +0 hand axe (10, 9, D:10) a +0 rapier a +0 robe (11, 9, D:10) a +0 war axe a +0 robe (16, -24, D:10) 50 large rocks (27, -8, D:10) a +0 leather armour (30, 2, D:10) a +0 chain mail (34, -8, D:10) a +0 buckler (35, 9, D:10) a +0 leather armour (36, 4, D:10) a +0 cloak (39, -7, D:10) 138 bolts (41, -27, D:10) 203 poisoned needles (41, 17, D:10) a +0 leather armour (46, -26, D:10) a +0 troll leather armour (46, -6, D:10) a cursed -2 dire flail (51, 10, D:10) a +1 hand axe of electrocution Level 11 of the Dungeon (0, 0, D:11) 78 tomahawks (1, 2, D:11) a +0 club a +0 leather armour (2, 1, D:11) a +0 dagger a +0 robe a +0 club (3, 1, D:11) a +0 mace a +0 scale mail a +2 vampiric short sword a +0 leather armour (5, 14, D:11) a +0 robe (6, 14, D:11) a +1 shortbow of flaming a +3 short sword of draining a +3 flail of protection a +1 dagger of venom a +0 whip a +0 giant club (7, 1, D:11) a cursed -1 flail a +0 ring mail a +0 trident a +0 plate armour (7, 4, D:11) a +0 hand axe a +0 leather armour (8, 3, D:11) a +0 short sword a +0 leather armour a +0 short sword (8, 4, D:11) a +0 ring mail (11, 4, D:11) a +0 dagger (12, -4, D:11) a +0 dagger a +0 ring mail (12, -1, D:11) a +0 club (12, 3, D:11) a +0 trident (12, 13, D:11) a +0 robe (13, 4, D:11) a +0 dagger a cursed +0 robe a cursed +0 scimitar a +0 chain mail (15, 0, D:11) a +0 club a +0 chain mail a +0 ring mail of magic resistance (15, 1, D:11) a +0 ring mail (23, 1, D:11) a +0 spear (29, 25, D:11) a +0 longbow (30, 29, D:11) a +0 hunting sling (30, 38, D:11) a +0 hand axe (31, 39, D:11) a +0 mace (32, 35, D:11) a +0 dagger a +0 robe (36, 35, D:11) a +0 dagger a +0 robe (36, 37, D:11) a +0 broad axe a +0 chain mail (36, 38, D:11) a +0 dagger a +0 robe (36, 39, D:11) a +0 flail a +0 plate armour (39, 33, D:11) a book of Minor Magic (40, 32, D:11) a +0 dagger the Orcish Mines (0, 0, Orc) 29 gold pieces (2, -9, Orc) a +0 leather armour a +0 club (2, -8, Orc) a +0 mace (3, -9, Orc) a +0 robe (unseen) (3, -8, Orc) a +0 shortbow (8, -7, Orc) a +0 shortbow (9, -1, Orc) a +0 hand axe (9, 1, Orc) 20 gold pieces (9, 7, Orc) 17 gold pieces (10, -3, Orc) a +0 leather armour a +0 trident (10, 1, Orc) 23 gold pieces (11, -2, Orc) a cursed +0 chain mail (unseen) (11, 0, Orc) a +0 ring mail a +0 dagger (13, -1, Orc) 27 gold pieces (15, -15, Orc) a +0 shortbow (unseen) (15, -14, Orc) a +0 broad axe (unseen) (15, 4, Orc) 13 gold pieces (16, -15, Orc) a +0 arbalest (unseen) (16, -14, Orc) a +0 shortbow 65 arrows a +0 mace a +0 arbalest a +0 arbalest 246 bolts (16, 2, Orc) a +0 giant spiked club (17, -16, Orc) a +0 great mace (unseen) (17, -15, Orc) a +0 great mace (unseen) (17, -13, Orc) a +0 shortbow 115 arrows (18, -11, Orc) a +0 shortbow (unseen) (19, -2, Orc) 14 gold pieces (20, -14, Orc) a +0 giant club (20, -11, Orc) a +0 club (21, 4, Orc) 20 gold pieces (23, -7, Orc) a +0 chain mail a +0 flail (23, -5, Orc) a +0 leather armour (24, -6, Orc) a +0 flail (30, -3, Orc) 17 gold pieces