flt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) a +0 dagger (11, 16, D:1) a +0 club (12, 16, D:1) a +0 spear (16, 29, D:1) a +0 club (18, 44, D:1) a +0 ring mail (19, 3, D:1) a +0 mace (33, 4, D:1) a +0 club (35, 28, D:1) a +0 club (38, 8, D:1) a +0 mace (46, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 5, D:2) a +0 club (17, -6, D:2) a +0 ring mail (20, -6, D:2) a +0 club (21, -8, D:2) a +0 dagger (27, 8, D:2) a +0 hunting sling (31, 1, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 22, D:3) a cursed -2 short sword (13, 32, D:3) a +0 mace a +0 club a +0 club a +0 club (14, 3, D:3) a +0 club (15, 17, D:3) a +0 dagger a +0 robe (15, 20, D:3) a +0 trident a +0 chain mail a +0 dagger (16, 6, D:3) a +0 leather armour a +0 club (16, 34, D:3) a +0 club (17, 36, D:3) a +0 short sword a +0 scale mail (21, 34, D:3) a +0 robe (28, 13, D:3) a +0 dagger (29, -4, D:3) a +0 robe (43, 6, D:3) a cursed -1 dagger (46, 37, D:3) 20 bolts (48, 24, D:3) 12 bolts (56, 13, D:3) a +0 mace of protection Level 4 of the Dungeon (0, 0, D:4) a +2 pair of boots (4, 16, D:4) 21 bolts (4, 35, D:4) a +0 giant club (19, 6, D:4) a cursed +0 ring mail (25, 32, D:4) a +0 robe (27, 6, D:4) a +0 giant club (29, 27, D:4) a +0 whip (37, 10, D:4) a +0 buckler (42, 49, D:4) a +0 club a +0 club (43, 48, D:4) a +0 mace Level 5 of the Dungeon [Shop] Nasaoperph's Weapon Shoppe 18 stones (21 gold) a +0 shortbow (36 gold) a +0 short sword (36 gold) a +4 whip of pain (338 gold) a +0 spear (36 gold) a +0 long sword (42 gold) a +0 hunting sling (18 gold) 27 arrows (64 gold) a +0 quarterstaff (48 gold) (0, 0, D:5) a +0 short sword (3, -27, D:5) an uncursed ring of attention (11, -14, D:5) a +0 pair of gloves (19, -18, D:5) a +0 shortbow (39, -13, D:5) a +0 robe (49, -7, D:5) a +0 rapier (50, -17, D:5) a +0 leather armour (58, -11, D:5) a +0 dagger a +0 robe (59, -11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (7, -2, D:6) a +0 ring mail (8, -8, D:6) a +0 hand axe (12, -10, D:6) a +0 hunting sling (13, 15, D:6) a +0 quarterstaff (15, -2, D:6) a +0 war axe (16, -10, D:6) a +0 quarterstaff (19, 4, D:6) a +0 robe (25, -11, D:6) a +0 leather armour a cursed +0 short sword a +0 whip a +0 leather armour a +0 whip (29, 29, D:6) 11 sling bullets (30, -6, D:6) a +0 trident a cursed +0 plate armour (33, -7, D:6) a +0 club (33, -6, D:6) a +0 robe a +0 robe a +0 flail (33, -5, D:6) a +0 robe a +0 war axe a +0 robe a +0 battleaxe a +0 robe (37, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (17, 11, D:7) a +0 giant club (26, 36, D:7) a cursed +3 trident a +0 robe (26, 37, D:7) a +0 robe a +0 long sword (30, 42, D:7) a +0 hand axe (41, 2, D:7) a +0 long sword (43, 8, D:7) a +0 ring mail (44, 26, D:7) 2 potions of curing (47, 25, D:7) a +0 broad axe (48, -14, D:7) a +0 shortbow (57, 32, D:7) the +1 pair of boots of Objectivity {-Cast rC+ SInv Stlth+} It protects you from cold. It lets you see invisible. It prevents spellcasting. It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -1, D:8) a +0 club a +0 leather armour (1, 0, D:8) a +0 dagger a +0 robe (3, 0, D:8) a +0 dagger a +0 leather armour (3, 1, D:8) a +0 trident (4, -14, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail a +0 club a +1 dagger of speed a +0 robe (5, -15, D:8) a +0 whip a +0 ring mail (16, -14, D:8) a +0 club a +0 hand axe (16, -12, D:8) a +0 club (16, -8, D:8) the +5 ring mail "Duoj" {-Tele *Drain rCorr Int+7} It affects your intelligence (+7). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (18, -12, D:8) a +0 robe a cursed +3 spear (21, -10, D:8) a +0 rapier (21, -3, D:8) a +0 short sword (22, 3, D:8) a +0 whip (22, 4, D:8) a cursed +0 dagger (23, -24, D:8) a +0 ring mail (23, 2, D:8) a cursed -1 whip (23, 4, D:8) a +0 dagger a +0 leather armour (24, -4, D:8) a +0 giant club (24, -1, D:8) a +0 shortbow (24, 2, D:8) a +0 dagger (40, 5, D:8) a +0 short sword a +0 leather armour (41, 4, D:8) a +0 flail (41, 6, D:8) a +0 dagger Level 9 of the Dungeon (1, -1, D:9) a +0 giant club (16, -2, D:9) a +0 longbow (20, -11, D:9) a +0 giant club a +0 giant club (20, 7, D:9) a +0 hand axe a +0 animal skin (27, -9, D:9) a +0 rapier (60, 5, D:9) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (60, 6, D:9) a +0 flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (14, -3, D:10) a +0 shortbow (15, -41, D:10) a +0 robe (16, -40, D:10) a +0 halberd (19, 2, D:10) a cursed -2 great mace a +0 chain mail (20, -30, D:10) a +0 dagger a +0 short sword a +0 shortbow a cursed +0 club (21, -30, D:10) a +0 whip (30, -34, D:10) a +0 short sword (34, -30, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (13, 18, D:11) a +0 hand axe of flaming (14, 19, D:11) a +0 flail of protection a +0 club (14, 22, D:11) a +0 shortbow of flaming (15, 15, D:11) a +0 robe a +0 spear (15, 25, D:11) a +0 flail (15, 26, D:11) a +0 whip a +0 ring mail a +0 club (16, 23, D:11) a +0 shortbow (16, 24, D:11) a +0 shortbow a +0 ring mail a +0 great mace (16, 26, D:11) a +0 mace a +0 flail a +0 giant spiked club a +0 war axe a +0 club (17, 16, D:11) a +0 leather armour a +1 mace of protection (17, 25, D:11) a +0 falchion (17, 26, D:11) a +0 giant spiked club a +0 mace of protection a +0 chain mail (19, 17, D:11) a +0 buckler (20, 39, D:11) a +0 dagger a +0 flail (20, 40, D:11) a +0 mace (21, 7, D:11) a +0 shortbow (22, 32, D:11) a +0 flail a +0 leather armour (23, 6, D:11) a +0 dagger (24, 6, D:11) a +0 robe a +0 dagger a +0 short sword (25, 7, D:11) a +0 robe (27, -10, D:11) a +0 short sword (27, 21, D:11) a +0 trident (30, 9, D:11) a +0 robe a +0 dagger (35, 8, D:11) a cursed -2 short sword (35, 53, D:11) a +0 rapier (36, 7, D:11) a +0 club a +0 robe a +0 dagger a +2 dagger of electrocution (36, 21, D:11) a +0 dagger a +0 robe (37, 26, D:11) a +0 buckler (41, 46, D:11) a +2 falchion of electrocution (43, 5, D:11) a +0 leather armour (43, 26, D:11) a +0 short sword (48, 7, D:11) an uncursed ring of flight (48, 37, D:11) a +0 robe a +0 dagger (48, 38, D:11) a +0 club a +0 club (50, 38, D:11) a +1 whip of draining Level 12 of the Dungeon [Shop] Tyevibob's Armour Shoppe the +1 robe of Nemelex Xobeh's Favour {+Inv +Fly rN+ Str-3} (236 gold) It affects your strength (-3). It protects you from negative energy. It lets you turn invisible. It lets you fly. a +0 robe (8 gold) a +0 leather armour of fire resistance (108 gold) a +0 scale mail (48 gold) a cursed -1 pair of boots (1 gold) the +9 plate armour of the Moon {rF+ Int+4 Dex-4} (984 gold) It affects your intelligence (+4). It affects your dexterity (-4). It protects you from fire. a +0 cloak (54 gold) a +0 ring mail (48 gold) a +0 pair of gloves of dexterity (138 gold) a +0 helmet (54 gold) (10, 17, D:12) a +0 shortbow (10, 30, D:12) a +0 dagger a +0 robe (11, 30, D:12) a +0 dagger a +0 robe (15, -14, D:12) a +0 club (15, -4, D:12) a +0 hand axe (17, 32, D:12) a cursed -2 dagger a +0 robe (19, -2, D:12) a +0 giant spiked club a +0 giant club (21, -3, D:12) a +2 dagger of chaos 14 boomerangs 4 boomerangs of dispersal a +2 longbow of flaming a +2 centaur barding (23, 16, D:12) a +1 cloak (47, 9, D:12) a +0 troll leather armour a +0 giant club (48, -4, D:12) a +0 troll leather armour (54, -5, D:12) 25 sling bullets (55, 9, D:12) a +0 pair of boots (55, 12, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +2 ring of intelligence (1, -35, D:13) a +0 longbow a +0 shortbow (1, -34, D:13) a +0 shortbow (3, -34, D:13) a +0 shortbow (3, -22, D:13) a cursed +3 mace a +0 robe (6, -34, D:13) a +0 leather armour (7, -25, D:13) a +1 halberd of freezing a cursed +0 robe (8, -24, D:13) a +0 long sword a +0 robe the +4 rapier "Cusohif" {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. a +4 hand axe a +0 robe (8, -23, D:13) a +0 robe (12, 9, D:13) a +0 club a +0 chain mail (13, 8, D:13) a +1 ring of protection a +0 dagger a +1 dagger of flaming a +0 robe (13, 9, D:13) a +0 whip (14, 5, D:13) a +1 mace of draining a +2 dagger of venom (14, 9, D:13) a +0 mace (17, 2, D:13) a +0 hand axe a +0 leather armour (21, -32, D:13) a +4 long sword (27, 10, D:13) a +0 mace (28, 4, D:13) a cursed -2 flail a +0 whip a +0 scale mail (28, 5, D:13) a +0 war axe a +0 chain mail (30, -36, D:13) a +6 long sword (36, 12, D:13) a +0 robe (39, -3, D:13) a wand of random effects (12) (41, -3, D:13) a +0 dire flail a +0 giant club (46, -13, D:13) 12 sling bullets (46, -7, D:13) a +0 dagger of freezing Level 14 of the Dungeon [Shop] Osesch's Weapon Boutique a +0 club (15 gold) a +3 spear of flaming (336 gold) 19 arrows (57 gold) a +0 short sword (45 gold) a +1 mace of protection (159 gold) a +3 spear of piercing (322 gold) a +0 trident (52 gold) a +0 mace (45 gold) the +4 shortbow of Paper {flame, Str+3} (580 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). 12 stones (18 gold) a +0 dagger (30 gold) a +0 falchion (45 gold) 19 stones (28 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1275 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (0, 0, D:14) an uncursed staff of earth a +0 robe (16, 1, D:14) a +0 war axe of electrocution a +0 troll leather armour (20, -19, D:14) a +0 helmet (20, 16, D:14) a cursed -2 shortbow (26, 6, D:14) a +0 quarterstaff (31, 5, D:14) 14 bolts (31, 10, D:14) a +0 dire flail a +0 giant club (31, 23, D:14) a +0 leather armour (31, 28, D:14) a crystal ball of energy (35, -19, D:14) a +0 giant club (35, -5, D:14) a +2 trident of venom a +1 plate armour of poison resistance (37, -4, D:14) a +0 great sword (39, 9, D:14) a +0 ring mail (41, 11, D:14) a +0 ring mail (44, 2, D:14) a +0 dagger a +0 chain mail a +0 leather armour a +0 short sword a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a troll skeleton (0, 9, D:15) a human corpse (skeletalised by now) (1, 0, D:15) a +0 arbalest 13 bolts a +0 flail a +0 scimitar a +0 chain mail (2, 0, D:15) an orc skeleton (3, 0, D:15) a +0 spear a +0 robe (4, 0, D:15) a +0 falchion a +0 robe (5, 0, D:15) a +3 war axe a +0 robe (5, 15, D:15) a wand of paralysis (10) (21, 17, D:15) a +0 great mace a +0 giant club a two-headed ogre skeleton (25, 10, D:15) a +0 dire flail a +0 dire flail a +0 robe an ogre corpse (26, 10, D:15) an ugly thing corpse (31, 3, D:15) a cursed +0 scale mail the Ecumenical Temple