flt the Dungeon (3, 4, D) 979 sling bullets (still there?) 989 sling bullets (still there?) 991 sling bullets (still there?) 994 sling bullets (still there?) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) a +0 arbalest of freezing (59, 37, D) the ring of the Three Hells {Wiz +Blink rN++} [ring of wizardry] It improves your spell success rate. It greatly protects you from negative energy. It lets you blink. (60, 10, D) a cursed +0 flail an orc corpse (60, 37, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (61, 2, D) a water moccasin corpse (61, 8, D) an uncursed staff of summoning (61, 10, D) a +0 dagger a +0 robe an orc corpse (61, 21, D) a +0 dagger (unseen) (61, 26, D) a +2 shortbow of velocity (62, 2, D) an adder skeleton (62, 9, D) a +0 trident of protection (62, 10, D) a +0 dagger an orc skeleton (62, 27, D) a +4 chain mail of cold resistance (62, 36, D) a +0 dagger (62, 37, D) a scroll of brand weapon (63, 0, D) an uncursed staff of cold (63, 8, D) an uncursed staff of air (63, 17, D) an uncursed staff of poison (63, 20, D) a +0 quarterstaff (unseen) (63, 26, D) a +1 shortbow of flaming (63, 36, D) a +0 halberd (63, 37, D) a +1 plate armour of poison resistance (64, 16, D) a manual of Armour (64, 17, D) an uncursed staff of conjuration (64, 20, D) a black bear corpse (64, 26, D) a +0 whip (64, 27, D) a crystal ball of energy (64, 30, D) a +0 trident a naga corpse (64, 31, D) a +2 short sword of speed a cursed +0 robe a naga corpse a black mamba corpse (64, 33, D) a ball python corpse (65, 40, D) a +2 long sword of pain (66, 1, D) a +0 rapier a +0 chain mail (67, 0, D) a +2 trident of piercing (67, 3, D) a +1 rapier of venom a cursed +0 scale mail (68, 0, D) a +0 spear of distortion (69, 0, D) a +2 robe of resistance (69, 36, D) an uncursed staff of summoning (69, 43, D) a hell hound corpse (70, 8, D) a +0 plate armour of poison resistance (70, 20, D) a +4 short sword of draining (70, 21, D) a +0 trident (70, 36, D) a +2 long sword of venom (71, 9, D) an adder corpse (71, 10, D) an adder corpse (71, 19, D) a +0 trident (71, 20, D) a hippogriff corpse (71, 23, D) an uncursed staff of fire (unseen) (71, 26, D) a +3 plate armour of poison resistance (71, 27, D) a +3 spear of venom (71, 36, D) an uncursed staff of death (71, 37, D) a lamp of fire (72, 8, D) an uncursed staff of poison (72, 9, D) a +0 dire flail a +2 rapier of draining an adder corpse a naga corpse (72, 10, D) a ball python corpse (72, 17, D) a +0 trident (72, 36, D) a +5 lajatang an uncursed ring of poison resistance (72, 37, D) an uncursed staff of poison (73, 16, D) a +1 glaive of venom (73, 26, D) a +1 mace of holy wrath (73, 31, D) a hell hound corpse (73, 37, D) a book of Callings (75, 1, D) a +0 short sword a cursed +0 robe a spriggan corpse (skeletalised by now)