flt Level 1 of the Dungeon (0, 0, D:1) 24 bolts (2, -16, D:1) a +0 club (11, 23, D:1) a +0 dagger (12, -8, D:1) a +0 club (12, -7, D:1) a +0 whip (13, -8, D:1) a +0 club (still there?) a cursed -2 club (still there?) (14, -8, D:1) a +0 helmet a +0 spear (14, -7, D:1) a +0 dagger (44, 38, D:1) a +0 club (60, 24, D:1) a +0 club (61, 24, D:1) a +0 club Level 2 of the Dungeon (6, 10, D:2) a +0 club (12, 18, D:2) a cursed -1 club (24, 11, D:2) a +0 scale mail (25, 7, D:2) a +0 club (29, 15, D:2) 15 arrows (39, -9, D:2) a +0 robe a +0 dagger (39, -8, D:2) a +0 dagger (42, -9, D:2) a +0 dagger (43, -9, D:2) a +0 dagger (43, 36, D:2) a +0 short sword a +0 scale mail (44, -9, D:2) a +0 spear a +0 dagger (45, -9, D:2) a +0 dagger (47, -7, D:2) a +0 dagger (48, -6, D:2) a +0 club a cursed +0 hunting sling (49, -7, D:2) a +0 club (64, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, 14, D:3) a +0 robe (still there?) a +0 club (still there?) (9, -1, D:3) a +0 falchion (9, 6, D:3) a +0 pair of gloves (10, 14, D:3) a +0 pair of boots (17, 16, D:3) a +0 ring mail (23, -13, D:3) a cursed +0 whip (27, 15, D:3) a +0 short sword (31, -7, D:3) a cursed +0 leather armour (31, 7, D:3) a +0 robe (37, 33, D:3) a +0 plate armour Level 4 of the Dungeon (6, 42, D:4) a +0 long sword (11, 42, D:4) a +0 mace a +0 club (15, 49, D:4) a +0 leather armour (19, 50, D:4) a +0 rapier a +1 leather armour of fire resistance (20, 50, D:4) a +0 dagger a +0 robe a cursed +0 short sword (21, 50, D:4) a +0 dagger a +0 leather armour (24, 49, D:4) a +0 short sword (25, -2, D:4) a +0 war axe (25, 41, D:4) a +2 helmet of intelligence (28, 32, D:4) a +0 club (35, 50, D:4) a +0 pair of gloves (37, 10, D:4) a +0 robe (43, 25, D:4) a +0 giant club (56, -5, D:4) a +0 robe (56, 15, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Guiduh's Book Shoppe a book of Hexes (650 gold) a book of Minor Magic (260 gold) a book of Ice (845 gold) a book of Flames (455 gold) a book of Necromancy (390 gold) a book of Flames (455 gold) a book of Fire (845 gold) a book of Changes (325 gold) the Incunabulum of Shifting Poison (520 gold) Spells Type Level Known a - Wereblood Transmutation 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 no a manual of Fighting (1435 gold) [Shop] Houfif's General Store the ring of Soop {Str+6 Dex+3 Slay+2} (882 gold) [ring of strength] It affects your strength (+6). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a potion of haste (110 gold) a scroll of amnesia (38 gold) a box of beasts (3/3) (220 gold) a potion of mutation (88 gold) a +1 ring mail of cold resistance (176 gold) a scroll of identify (22 gold) [Shop] Tefraov's Antique Weapon Emporium a +0 hand axe (87 gold) a +6 arbalest of freezing (1162 gold) the +10 rapier "Dragonbane" {flame, +Rage Int+3} (2146 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you go berserk. a +0 halberd of protection (197 gold) a +0 morningstar of flaming (266 gold) a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 hand crossbow (101 gold) a +0 whip (72 gold) a +0 flail (101 gold) a +0 hunting sling (43 gold) a +2 arbalest of flaming (582 gold) the +7 short sword of Impatience {drain, +Rage Str+6 Dex+4 Stlth-} (2044 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (+4). It lets you go berserk. It makes you less stealthy. (0, 0, D:5) a +0 ring mail (5, 35, D:5) a potion of degeneration (7, -1, D:5) a cursed +0 club (19, 21, D:5) 14 arrows (24, 30, D:5) 14 bolts (36, 26, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Wifoghev's Antique Weapon Shoppe a +0 dagger of holy wrath (128 gold) a +0 vorpal hand axe (149 gold) a +0 falchion (69 gold) a +0 war axe (80 gold) the +5 mace "Nutiweiq" {antimagic, rN+ Int+4} (1232 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from negative energy. a +0 fustibalus (345 gold) a +0 quarterstaff (92 gold) a +0 hand crossbow (80 gold) (0, 0, D:6) a +0 chain mail (14, -33, D:6) a +0 glaive (15, -25, D:6) a +0 hand axe (18, -44, D:6) a +2 vorpal flail (18, -43, D:6) a +0 short sword a +0 dagger a cursed +0 robe (36, -43, D:6) an arrow (37, -44, D:6) an arrow (38, -45, D:6) 2 arrows (39, -49, D:6) a +0 shortbow 10 arrows (39, -47, D:6) an arrow (39, -46, D:6) an arrow (42, -27, D:6) a +0 ring mail (45, -31, D:6) a +0 helmet (55, -47, D:6) an uncursed amulet of magic regeneration (56, -50, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (7, -2, D:7) a +0 flail a cursed -1 whip a +0 club a +0 club (8, -46, D:7) a +0 ring mail (12, -16, D:7) a +0 falchion (12, 5, D:7) a +1 animal skin a +0 robe (17, 6, D:7) a +0 shortbow 14 arrows (18, -4, D:7) a +0 robe (18, 8, D:7) an arrow (25, -17, D:7) a +0 flail a +0 shortbow 8 arrows (27, -18, D:7) an arrow (28, -19, D:7) an arrow (36, -45, D:7) a cursed +0 robe a +0 dagger (37, -45, D:7) a +0 robe a cursed -1 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (15, -6, D:8) a throwing net (15, -5, D:8) 2 large rocks (15, -4, D:8) a large rock (16, -25, D:8) a +0 dagger (16, -4, D:8) a large rock (25, -25, D:8) a +0 leather armour