Dungeon Crawl Stone Soup version 0.28-a0-689-ga55568f2eb (webtiles) character file. Game seed: 5765341337579299795 80 flt the Skirmisher (level 4, -2/49 HPs) Began as an Ogre Cinder Acolyte on Oct 20, 2021. Was a High Priest of Ignis. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:05:13 (3193 turns). flt the Skirmisher (Ogre Cinder Acolyte) Turns: 3193, Time: 00:05:14 Health: -2/49 AC: 4 Str: 18 XL: 4 Next: 39% Magic: 1/7 EV: 9 Int: 16 God: Ignis [*****.] Gold: 37 SH: 0 Dex: 4 Spells: 5/7 levels left rFire + . . SeeInvis . a - -1 mace (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . n - +0 cloak rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-2 -> -35), flying, invisible A: large, unfitting armour, tough skin 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) c - a +0 hand axe g - a +0 hunting sling p - a +0 rapier Missiles e - 60 stones (quivered) o - 18 sling bullets s - 26 poisoned darts Armour b - a +0 robe (worn) n - a +0 cloak (worn) Scrolls f - a scroll of amnesia {unknown} i - 3 scrolls of fear {unknown} l - a scroll of blinking {unknown} m - a scroll of identify {unknown} q - a scroll of noise {unknown} r - a scroll of teleportation {unknown} Potions t - a potion of magic {unknown} Skills: + Level 4.8 Fighting + Level 3.2 Maces & Flails + Level 2.4 Spellcasting + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 36% 2d7 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 30% 2 Tukima's Dance Hex 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you but does no damage. x2 Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the water moccasin. The water moccasin is severely wounded. The water moccasin's fire resistance burns away. You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel much better. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You burn the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! You die... ##♣≈..≈≈≈..≈♣##..... # ♣≈.≈...≈.≈♣...>... # ♣≈.≈._.≈.≈♣....... # ♣≈.≈...≈.≈♣....<. ##♣≈..≈≈≈..≈♣....# .#♣.≈≈≈≈≈≈≈.♣....# . ..♣.........♣....# ... #..♣♣♣♣♣♣♣♣♣.....##..... #### ...........@S...... # ###........###$.... #..........# ... ............# . ##.######...# # #. ....# ##### # ###..# ....#.# ..## ###.#.# ## You could see a water moccasin. Vanquished Creatures A gnoll (D:1) An ufetubus (D:2) 6 worms A dart slug (D:2) 5 orcs (D:3) 5 ball pythons 2 endoplasms (D:2) A giant cockroach (D:1) 5 bats 4 frilled lizards 2 goblins 7 kobolds 3 rats 43 creatures vanquished. Vanquished Creatures (others) 10 plants (D:2) 10 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Ogre Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 273 | D:1 | Reached XP level 2. HP: 19/32 MP: 2/4 568 | D:1 | Learned a level 2 spell: Scorch 1061 | D:2 | Reached XP level 3. HP: 32/40 MP: 1/5 1846 | D:2 | Reached XP level 4. HP: 49/49 MP: 2/7 2534 | D:3 | Found a faded altar of an unknown god. 2674 | D:3 | Found a hide-covered altar of Uskayaw. 3175 | D:3 | Noticed a water moccasin 3193 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic D:2: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_shore_a D:3: layout_rooms, mainiacjoe_overflow_paths, shapermc_ecumenical_altar_notcrosses, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_2corner, co_window_unsneaky_path_e, co_window_of_opportunity_c, co_window_4corner_a, glass_columns_b, glass_columns_b, glass_columns_b Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 3 | 3.2 Maces & Flails | 3 | 3.2 Spellcasting | 2 | 2.4 Fighting | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 74 | 18 || 92 Throw: Stone | 4 | || 4 Cast: Scorch | 13 | 16 || 29 Use: Potion | | 5 || 5 Armor: Robe | 18 | 9 || 27 Dodge: Dodged | 27 | 12 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3163 | 85 | 786 | 1860 | 3 | 1082.7 | Dungeon | 3248 | 3163 | 85 | 786 | 1860 | 3 | 1082.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1561 daAuts D:1: 1005 daAuts D:3: 681 daAuts