flt Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (2, 0, D:1) a +0 falchion (10, 15, D:1) a +0 short sword (21, 14, D:1) a +0 club (30, 3, D:1) a +0 whip (33, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos (1, 3, D:2) a +0 mace (9, -10, D:2) a +0 robe (13, 8, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 club (18, 17, D:2) a +0 hunting sling (22, 24, D:2) a +0 club a +0 club a +0 whip (23, 24, D:2) a +0 club (29, -2, D:2) a +0 club (47, -2, D:2) a +0 rapier (47, 28, D:2) a +0 hand axe (55, -1, D:2) a +0 whip (55, 16, D:2) a +0 robe (55, 17, D:2) a +0 dagger (58, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +2 vorpal mace (4, 2, D:3) a +0 war axe a +0 chain mail (12, 3, D:3) a +0 flail (20, 0, D:3) a +0 short sword (20, 45, D:3) a +0 chain mail (21, 46, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 club (41, 0, D:3) a +0 dagger (48, 38, D:3) a +0 war axe a +0 flail a +0 war axe a +0 dagger a +0 robe (54, 18, D:3) a +0 robe (54, 53, D:3) a +0 short sword (57, 18, D:3) a +0 spear (58, 18, D:3) a +0 flail a +0 flail a +0 whip a +0 robe (61, 1, D:3) a +0 hand axe a +0 chain mail (63, 1, D:3) a +0 ring mail (66, 14, D:3) a +0 robe (75, 2, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -9, D:4) a +0 dagger (16, -9, D:4) a +0 club a +0 chain mail a +0 hand axe (17, -9, D:4) a +0 short sword (20, 28, D:4) a +0 club (21, 15, D:4) a +0 club (23, 32, D:4) a +0 mace (24, 14, D:4) a +0 dagger (25, 23, D:4) a +0 pair of gloves (28, -3, D:4) a +0 dagger (28, -2, D:4) a +0 club (32, 11, D:4) a +0 helmet (35, 26, D:4) a +0 club (35, 30, D:4) a +0 dagger (44, 31, D:4) a +0 leather armour (49, -6, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 hunting sling a +0 dagger a +0 dagger (51, -6, D:4) a +0 club a +0 club Level 5 of the Dungeon [Shop] Onuegh's Antique Weapon Shop the +11 hand axe of Ascent {vorpal, *Rage Str+4 SInv Stlth+} (2553 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 club (32 gold) a +3 hand crossbow of freezing (745 gold) a +0 spear of freezing (236 gold) a +0 hunting sling (48 gold) the +8 flail "Ihotwus" {venom, rElec rN+ MP+9 Str-3 Stlth+} (2489 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 short sword (96 gold) a +0 whip (80 gold) a +0 hunting sling (48 gold) (0, 0, D:5) a +0 club (17, 7, D:5) a +0 club (20, -21, D:5) a +0 ring mail (23, -9, D:5) a +0 rapier (29, -3, D:5) a +0 hand axe (57, 6, D:5) a +0 plate armour (58, -37, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 dagger a +0 ring mail an orc skeleton (2, 2, D:6) a +0 trident (12, 4, D:6) a +0 scimitar a +0 robe (14, 15, D:6) a +0 pair of gloves (17, 6, D:6) a +0 dagger (20, 6, D:6) a +0 mace