flt Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 1, D:1) a +0 club (16, 7, D:1) a +0 ring mail (23, 2, D:1) 6 stones (26, 26, D:1) 3 stones (26, 29, D:1) a +0 hand axe (27, 7, D:1) 2 stones (30, 1, D:1) a +0 club (30, 23, D:1) a +0 dagger a +0 short sword a stone (38, -4, D:1) a +0 dagger a stone (41, 17, D:1) 5 stones (44, 36, D:1) a +0 dagger Level 2 of the Dungeon (2, 2, D:2) a +0 mace (4, -15, D:2) a +0 dagger (4, 11, D:2) a +0 arbalest (11, -13, D:2) 5 stones (15, -23, D:2) a +0 short sword (24, -16, D:2) a +0 dagger 5 stones (24, -13, D:2) 8 stones (25, -5, D:2) a +0 club (27, -29, D:2) a +0 robe (28, -25, D:2) 5 stones (29, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, -19, D:2) a +3 sling (still there?) a +0 dagger (still there?) (46, -12, D:2) the +0 barding of the Mackerel {rElec rPois Str-4 Stlth+} Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (unseen) Level 3 of the Dungeon (0, 0, D:3) a wand of paralysis (7) (1, 3, D:3) 8 gold pieces