flt Level 1 of the Dungeon (4, 40, D:1) a +0 club 2 stones (12, 27, D:1) a +1 hat (14, 38, D:1) a +0 dagger (15, 19, D:1) a +0 club (18, 3, D:1) a +0 hand axe (18, 11, D:1) a +0 hand axe (20, -7, D:1) 8 stones (20, 13, D:1) a +0 spear (21, 9, D:1) a +0 club 3 stones (22, 7, D:1) a +1 short sword of venom 2 stones (28, 10, D:1) a +0 cloak (34, -1, D:1) a +0 dagger (40, 9, D:1) a +0 sling (42, 14, D:1) a +0 robe (45, 12, D:1) a +0 club Level 2 of the Dungeon (8, 7, D:2) a +0 dagger a +0 club (9, 6, D:2) a +0 club (9, 8, D:2) a +0 club (10, 7, D:2) a +0 club (10, 8, D:2) a +0 dagger (14, 9, D:2) 6 poisoned darts (17, 16, D:2) 4 stones (18, 4, D:2) a +0 club (20, 27, D:2) the +5 ring mail of Dull Joy {rN+ rCorr Dex-3} Dex: It affects your dexterity (-3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (21, -1, D:2) a +0 short sword (27, 21, D:2) a +0 short sword (43, 0, D:2) a +0 dagger (44, 11, D:2) a +0 robe (46, 26, D:2) a +0 ring mail (47, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, -32, D:3) a +0 plate armour (15, 2, D:3) a +0 short sword 5 stones (22, -16, D:3) a +0 club (24, -12, D:3) a +0 leather armour a +0 flail a +0 flail (25, -16, D:3) a +0 club a +0 scale mail (25, -15, D:3) a +0 hand axe (26, -13, D:3) a +0 club a +0 ring mail (29, -24, D:3) a +0 dagger (31, -31, D:3) a +0 club a +0 dagger (32, -32, D:3) a +0 dagger (33, -30, D:3) a +0 spear a +0 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (13, 14, D:4) a potion of degeneration a scroll of enchant weapon (14, -6, D:4) a +0 dagger a +0 whip (15, -7, D:4) a +0 trident (15, -6, D:4) a +0 whip (27, 25, D:4) a +0 club (28, 30, D:4) a +0 leather armour (33, 31, D:4) a +0 rapier (48, 11, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Loczopet's General Store a +0 plate armour (299 gold) the +5 scimitar of a volcano {pain, Will+ MP-9 Str+4} (482 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). MP: It affects your magic capacity (-9). Will: It increases your willpower. a scroll of vulnerability (52 gold) 3 stones (3 gold) a +0 leather armour (26 gold) a +0 quarterstaff (52 gold) 4 poisoned darts (20 gold) a +0 whip (32 gold) [Shop] Terimow's Firing Range a +0 triple crossbow (120 gold) a +0 sling (18 gold) a +0 hand crossbow (42 gold) 2 throwing nets (72 gold) 6 boomerangs (36 gold) a +0 triple crossbow (120 gold) a throwing net (36 gold) the +6 shortbow of the Enfolding Gods {antimagic, Will++} (720 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Will: It greatly increases your willpower. a +0 sling (18 gold) 2 boomerangs (12 gold) (0, 0, D:5) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour (18, -33, D:5) a +0 giant spiked club (20, -33, D:5) a +0 dagger a +0 leather armour (20, 4, D:5) a +0 spear (22, -3, D:5) a +0 spear (25, -32, D:5) the +10 trident of a ziggurat {flame, rElec rPois rF+++ Int-2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (32, -17, D:5) a +0 ring mail (36, 2, D:5) 4 stones (41, -4, D:5) a +0 robe (42, -4, D:5) a +0 short sword of speed (44, -4, D:5) 5 stones (49, -46, D:5) 3 stones (49, -44, D:5) 5 poisoned darts (54, -24, D:5) a boomerang (56, -26, D:5) a stone (58, -26, D:5) a throwing net (58, -25, D:5) a stone a stone a stone Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (14, 2, D:6) a +0 leather armour (16, 1, D:6) an adder corpse (42, 2, D:6) a +0 leather armour (46, -42, D:6) 6 javelins (54, -45, D:6) a +0 whip (56, -5, D:6) a +0 whip