Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 770462003512980548 116 flt the Insei (level 4, 0/54 HPs) Began as a Demigod Transmuter on Feb 23, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:37 (2109 turns). flt the Insei (Demigod Transmuter) Turns: 2109, Time: 00:04:38 Health: 0/54 AC: -2 Str: 11 XL: 4 Next: 43% Magic: 3/10 EV: 20 Int: 19 God: Gold: 16 SH: 0 Dex: 19 Spells: 1/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour currently unavailable) rPois x Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.12/turn (no ring) @: berserking, lethally poisoned (0 -> -27), spider-form, corroded, very quick A: venomous fangs, tiny, high MP 1, forlorn, divine attributes a: End Transformation You were on level 3 of the Dungeon. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons d - the +7 flail of the Dark Horse (melded) {protect, *Corrode rN+ Dex+4} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Missiles h - 4 boomerangs j - 2 poisoned darts Armour a - a +0 robe (melded) e - a +0 hat (melded) Scrolls c - 3 scrolls of identify Potions b - a potion of lignification f - 2 potions of curing i - a potion of mutation Skills: + Level 1.9 Fighting + Level 2.5 Dodging + Level 3.2 Unarmed Combat + Level 2.4 Spellcasting + Level 2.4 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 17% 1 b - Spider Form Tmut/Pois 7% N/A 50% 3 w - Wereblood Tmut 11% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 45% 2 Ice Form Ice/Tmut 7% N/A 85% 4 Animate Dead Necr 2% N/A 95% 4 Dispel Undead Necr 2% 3d7 95% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have venomous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc hits you but does no damage. You hit the orc. You kill the orc! You bite the water moccasin! The water moccasin is moderately wounded. Your transformation has ended. The +7 flail of the Dark Horse {protect, *Corrode rN+ Dex+4} unmelds from your body. Your +0 hat unmelds from your body. Your +0 robe unmelds from your body. The +7 flail of the Dark Horse {protect, *Corrode rN+ Dex+4} hums with potential! The water moccasin misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. Your corrosive artefact corrodes you! An orc comes into view. It is wielding a +0 dagger. Casting: Spider Form (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. The +7 flail of the Dark Horse {protect, *Corrode rN+ Dex+4} melds into your body. Your +0 hat melds into your body. Your +0 robe melds into your body. The +7 flail of the Dark Horse {protect, *Corrode rN+ Dex+4} goes still. The water moccasin completely misses you. The water moccasin bites you! You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You die... ## #o #S######### #)s)......# ###=..#.#.# #.......# ###..##.#.# #.......# # #.#######.# #.#..†.<..# #.#.####### #.#.....# You could see a water moccasin and an orc. Vanquished Creatures 3 adders (D:2) 4 gnolls (D:2) A worm (D:2) A dart slug (D:1) 4 orcs (D:3) 4 ball pythons 4 endoplasms 2 giant cockroaches 7 goblins 3 kobolds A quokka (D:3) A bat (D:2) A frilled lizard (D:1) 7 rats A spectral hobgoblin (D:1) 44 creatures vanquished. Vanquished Creatures (others) 8 plants (D:2) 8 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 57 | D:1 | Reached skill level 1 in Fighting 140 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/7 143 | D:1 | Learned a level 2 spell: Wereblood 1107 | D:2 | Reached skill level 3 in Unarmed Combat 1107 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/8 1111 | D:2 | Learned a level 3 spell: Spider Form 1388 | D:2 | Identified the +7 flail of the Dark Horse {protect, | *Corrode rN+ Dex+4} 1524 | D:2 | Reached XP level 4. HP: 36/36 MP: 10/10 1691 | D:2 | Found Etwipra's Distillery. 1696 | D:2 | Bought a potion of degeneration for 12 gold pieces 1696 | D:2 | Bought a potion of curing for 36 gold pieces 2100 | D:3 | Noticed a water moccasin 2109 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, serial_shops, nicolae_shop_crystal, nicolae_grassy_gnolls D:3: layout_basic, nemelex_xobeh_ov_fountains_minmay, kennysheep_vampire_church, chequers_serial_rivers_micro_e, dreamdust_wishing_well, uniq_terence, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Dodging | 2 | 2.5 Transmutations | 2 | 2.4 Spellcasting | 2 | 2.4 Unarmed Combat | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 98 | 23 || 121 Headbutt | 5 | || 5 Kick | 7 | || 7 Punch | 2 | || 2 Flail | 4 | 10 || 14 Cast: Beastly Appendage | 11 | || 11 Wereblood | 1 | || 1 Spider Form | 2 | 4 || 6 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 18 | 1 || 19 Skin | | 5 || 5 Dodge: Dodged | 50 | 23 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2109 | 1980 | 129 | 95 | 1491 | 3 | 703.0 | Dungeon | 2109 | 1980 | 129 | 95 | 1491 | 3 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 992 daAuts D:3: 69 daAuts