flt Level 1 of the Dungeon [Shop] Afyumusu's Jewellery Shop a ring of flight (175 gold) a ring of wizardry (300 gold) a ring of flight (175 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) an amulet of faith (400 gold) (0, 0, D:1) a +0 mace (0, 3, D:1) a +0 club (7, 19, D:1) a +0 short sword 4 stones (12, 21, D:1) a +0 short sword (20, -3, D:1) a +0 whip (20, -2, D:1) a +0 short sword (20, 20, D:1) a staff of cold (21, 26, D:1) a +0 dagger (43, 29, D:1) a +0 club Level 2 of the Dungeon (7, 3, D:2) 3 stones (7, 31, D:2) a +0 flail a +0 chain mail (8, 11, D:2) a +0 flail (15, 18, D:2) the +5 dagger of Paper {heavy, rC+ rN+ Dex-5} Dex: It affects your dexterity (-5). rC: It protects you from cold. rN: It protects you from negative energy. (15, 25, D:2) a +0 robe (26, 6, D:2) a +0 short sword (36, 8, D:2) 4 stones (42, 25, D:2) a +0 dagger (42, 29, D:2) a +2 heavy hand axe Level 3 of the Dungeon (10, -3, D:3) a +0 chain mail a +0 short sword of protection (10, -2, D:3) a +0 dagger (10, -1, D:3) a +4 short sword (11, -3, D:3) a +0 robe a +0 dagger (12, -3, D:3) 3 boomerangs a +0 dagger a +0 dagger (13, -2, D:3) a +0 mace a +0 leather armour (16, 18, D:3) 3 stones (18, -29, D:3) a +0 club (27, -7, D:3) a +0 mace (34, -6, D:3) a +0 leather armour Level 4 of the Dungeon (10, 0, D:4) 4 stones (16, -7, D:4) 5 boomerangs (16, 1, D:4) 14 gold pieces (39, 2, D:4) 16 gold pieces (56, 0, D:4) 5 stones a staff of death Level 5 of the Dungeon [Shop] Oridah's Hydra Hut a +3 halberd of flaming (363 gold) a +2 lajatang of flaming (585 gold) a +0 longbow of freezing (205 gold) a +1 war axe of flaming (199 gold) a +2 glaive of flaming (355 gold) a +4 war axe of flaming (424 gold) (0, 0, D:5) a +0 robe (2, 20, D:5) a +0 ring mail (3, -1, D:5) a +0 trident (11, 3, D:5) a book of Weapons (24, -7, D:5) a +0 leather armour (28, 12, D:5) 4 stones (36, 4, D:5) a +0 dagger a +0 robe (37, 2, D:5) a +0 hand axe a +0 leather armour a +0 hand axe (40, 20, D:5) a +0 flail a +0 dagger (41, 20, D:5) a +1 whip of flaming a +0 war axe a +0 dagger (51, 27, D:5) a +0 short sword a +0 ring mail (56, 35, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe a +0 plate armour (0, 1, D:6) a +0 club a +0 leather armour (1, 0, D:6) a +0 club a +0 leather armour (2, 1, D:6) a +0 club a +0 leather armour (3, 2, D:6) a +0 flail a +0 leather armour (18, -13, D:6) 7 stones (20, -13, D:6) a +0 robe (20, 7, D:6) a +0 shortbow (22, -33, D:6) 6 stones (22, -13, D:6) a +0 trident (23, -16, D:6) a +0 club (27, -28, D:6) a +0 whip (41, -9, D:6) 4 stones (42, 10, D:6) a +0 club a +0 ring mail (42, 11, D:6) a +0 hand axe a +0 plate armour (43, 11, D:6) a +0 dagger a +0 robe (44, 7, D:6) a +0 club a +0 leather armour (44, 11, D:6) a +0 short sword a +0 leather armour (46, 5, D:6) a +0 short sword (46, 15, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (6, -15, D:7) a scroll of vulnerability (8, -15, D:7) a +0 club (15, -37, D:7) the +4 scale mail of Zelakh {Harm Fly rC++ Int-2} Int: It affects your intelligence (-2). rC: It greatly protects you from cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. (16, -46, D:7) a +0 shortbow (18, -1, D:7) a +0 quarterstaff (47, -44, D:7) a +0 club (50, 4, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (3, -27, D:8) a book of the Earth (8, -22, D:8) a +3 long sword a +0 robe a +0 flail (9, -23, D:8) a +0 dagger a +0 robe (9, -22, D:8) a +0 whip a +2 leather armour of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -21, D:8) a +0 flail a +0 hand axe (10, -22, D:8) a +0 mace a +0 leather armour a +0 flail a +0 dagger a +0 robe the Ecumenical Temple