flt Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 4, D:1) a +0 dagger (5, 14, D:1) a +0 short sword 3 stones (11, 2, D:1) 6 stones (17, -5, D:1) a +0 spear a +0 short sword (22, 7, D:1) a +0 dagger (23, 1, D:1) 5 stones (24, -4, D:1) a +0 dagger (26, -2, D:1) a +0 club (28, 0, D:1) a +0 dagger (38, 6, D:1) 6 stones (40, 6, D:1) 7 stones (42, 25, D:1) a +0 dagger (47, 27, D:1) a +0 dagger (53, -4, D:1) a +0 club Level 2 of the Dungeon (4, -21, D:2) 6 atropa-tipped darts (11, 0, D:2) 5 stones (15, -7, D:2) a +0 club (25, 3, D:2) a +0 war axe (28, -10, D:2) a +0 dagger (36, 10, D:2) a +0 club (42, 11, D:2) a +0 chain mail (52, -8, D:2) a +0 trident (54, 3, D:2) a +0 dagger Level 3 of the Dungeon (3, 19, D:3) a +0 club (6, 14, D:3) 3 stones (8, 6, D:3) a +0 scale mail (16, 27, D:3) 5 stones (17, 24, D:3) a +0 war axe (26, 2, D:3) a +0 rapier (37, 21, D:3) a +0 scale mail (39, -9, D:3) a +0 short sword (48, 16, D:3) 4 stones Level 4 of the Dungeon [Shop] Viesukuf's Jewellery Emporium a +6 ring of intelligence (504 gold) a ring of flight (245 gold) a +5 ring of evasion (504 gold) a ring of protection from cold (350 gold) a +6 ring of strength (504 gold) a ring of protection from cold (350 gold) an amulet of guardian spirit (420 gold) a +4 ring of protection (504 gold) a ring of resist corrosion (280 gold) a +6 ring of strength (504 gold) [Shop] Semiast's Jewellery Boutique an amulet of the acrobat (330 gold) a ring of see invisible (165 gold) a ring of poison resistance (220 gold) a +5 ring of evasion (396 gold) a +6 ring of dexterity (396 gold) a ring of resist corrosion (220 gold) an amulet of guardian spirit (330 gold) an amulet of reflection (330 gold) a ring of see invisible (165 gold) a +5 ring of evasion (396 gold) [Shop] Kiyheheeli's Weapon Shoppe 6 curare-tipped darts (100 gold) the +4 trident of Reolilyg {flame, SInv} (525 gold) SInv: It lets you see invisible. a stone (1 gold) a +1 whip of flaming (161 gold) a +2 war axe of flaming (256 gold) a +0 mace (42 gold) a +0 sling (21 gold) the +1 short sword of Huceg {protect, *Rage rElec rC+ rN++} (532 gold) rC: It protects you from cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +13 scythe of Curses {drain, curses, Drain} (1120 gold) Drain: It drains your maximum health when unequipped. Zin disapproves of the use of such an item. (3, 38, D:4) a staff of death (5, 49, D:4) a +0 ring mail (25, 33, D:4) a +0 ring mail (26, 41, D:4) a +0 dagger (29, 26, D:4) a +0 morningstar 3 boomerangs (30, 26, D:4) a +0 flail (30, 27, D:4) a +0 dagger a +1 robe of willpower a +0 falchion a +1 leather armour of poison resistance (34, 22, D:4) a +0 robe (36, 29, D:4) a +0 sling (39, 29, D:4) a +0 short sword a +0 ring mail (40, 30, D:4) a +0 giant club (44, 24, D:4) a +0 trident (46, 17, D:4) a +0 robe (51, 42, D:4) a +0 club (52, 37, D:4) 3 stones (60, 24, D:4) a +0 leather armour Level 5 of the Dungeon (2, 1, D:5) a +0 hand axe an orc corpse (4, -1, D:5) a +0 whip an orc corpse (12, -9, D:5) a +0 hand axe (25, 8, D:5) a +4 war axe of freezing a +0 robe (27, -3, D:5) a +0 shortbow (32, 8, D:5) a +0 battleaxe a +0 robe (35, 7, D:5) a +0 spear a +0 robe (35, 10, D:5) a +3 mace of freezing a +0 robe (51, -13, D:5) 6 stones (52, 0, D:5) a +0 morningstar the Ecumenical Temple