flt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (0, 2, D:1) a +0 club (5, -16, D:1) 3 stones (7, -17, D:1) a +0 short sword (7, 1, D:1) a +0 short sword (13, 4, D:1) 5 stones (16, 3, D:1) a +0 leather armour (22, -15, D:1) 5 stones (36, -15, D:1) a +0 dagger (39, -17, D:1) a +0 dagger a stone (40, -17, D:1) a +0 club (42, 6, D:1) a +0 short sword (48, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -24, D:2) 3 stones (15, -9, D:2) a +0 dagger (16, -32, D:2) a +0 leather armour (16, -6, D:2) a +0 dagger (25, -38, D:2) a +0 ring mail (45, -6, D:2) a +0 club (55, -4, D:2) a +0 helmet (58, -44, D:2) a +0 club (59, -44, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger (60, -43, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 0, D:3) a +0 falchion (13, 11, D:3) 3 stones (14, 15, D:3) a +0 short sword (21, 35, D:3) a +0 chain mail (29, 24, D:3) a +0 hand axe a +0 leather armour (31, 32, D:3) a +0 mace a +0 scale mail (33, 33, D:3) a +0 hand axe (35, 33, D:3) a +0 club a +0 hand axe a +0 scale mail (36, 33, D:3) a +0 club (38, 25, D:3) a scroll of teleportation (39, 25, D:3) 9 gold pieces (40, 33, D:3) a +0 hand axe (45, -13, D:3) a +0 mace of holy wrath (53, 5, D:3) a +0 whip (56, 26, D:3) a +0 whip (58, -1, D:3) 7 gold pieces Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (0, 1, D:4) a potion of berserk rage (3, 2, D:4) a +0 club (6, 1, D:4) a jackal corpse (7, 1, D:4) a jackal corpse (15, -6, D:4) a +0 hand axe (15, -2, D:4) a +0 hand axe (24, -16, D:4) a +0 club 4 stones a goblin corpse (skeletalised by now) (40, 12, D:4) a +0 whip 4 stones (42, -17, D:4) a +0 dagger a +0 sling (43, -15, D:4) a +0 dagger (44, -9, D:4) 5 stones (50, 16, D:4) a +0 falchion (51, -12, D:4) a +0 mace (61, 3, D:4) a +0 club Level 5 of the Dungeon [Shop] Wass's General Store a +0 robe (9 gold) Great Wizards, Vol. VII (420 gold) the +5 falchion of the Maze {flame, rElec MP+9} (886 gold) rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). 2 potions of attraction (84 gold) a wand of acid (8) (470 gold) a scroll of immolation (56 gold) the +9 falchion of Iconoclasm {drain, rN+} (862 gold) rN: It protects you from negative energy. a scroll of silence (133 gold) a potion of mutation (112 gold) a scroll of identify (28 gold) (11, 12, D:5) an adder corpse (15, 7, D:5) a potion of magic (18, 40, D:5) a +0 mace a +0 leather armour (19, -2, D:5) an adder corpse (19, 9, D:5) 10 gold pieces (20, 15, D:5) a +0 robe (21, 14, D:5) a +0 dagger (21, 25, D:5) 21 gold pieces (21, 30, D:5) a +2 glaive of venom (unseen) (22, 25, D:5) the amulet "Saar" {Regen+ Int+3 Slay+2} [amulet of regeneration] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. (unseen) (22, 30, D:5) 15 gold pieces (26, 25, D:5) a +0 whip of freezing a +0 robe a +0 giant club a +0 whip the kobold corpse of Pikel a quokka corpse a gnoll corpse (26, 26, D:5) a hound corpse a giant cockroach corpse (26, 27, D:5) a +0 whip a +0 spear an orc corpse a gnoll corpse (26, 28, D:5) a +0 flail a +0 halberd a gnoll corpse (28, 26, D:5) a +0 dagger a +0 scale mail an orc corpse (31, 27, D:5) a throwing net (31, 28, D:5) a scroll of immolation