flt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -3, D:1) a +0 scale mail (2, 21, D:1) a +0 dagger (8, 23, D:1) 8 stones (14, 24, D:1) a +0 dagger 2 stones (38, 29, D:1) 9 stones (39, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 20, D:2) a +0 club (1, 16, D:2) a +0 leather armour (28, 12, D:2) 7 stones (31, 24, D:2) a +0 leather armour (41, 29, D:2) a +0 flail a +0 leather armour (43, 31, D:2) a +0 mace (46, -8, D:2) 9 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 7, D:3) a +0 dagger (6, 4, D:3) a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 short sword (16, 47, D:3) 4 large rocks (29, 18, D:3) a +0 plate armour (31, 15, D:3) a +0 whip (35, 46, D:3) a +0 robe (36, 16, D:3) a +0 short sword (39, 10, D:3) a +0 dagger (39, 21, D:3) a +0 spear (40, 31, D:3) 4 stones (43, 2, D:3) a +0 war axe (55, 16, D:3) 5 stones (58, 8, D:3) a +0 leather armour (58, 17, D:3) a +0 short sword a +0 dagger (61, 14, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (13, -18, D:4) a +0 scale mail (13, -16, D:4) a boomerang a +0 short sword (15, -16, D:4) a +0 leather armour a +0 club (15, -13, D:4) a +0 ring mail a +0 hand axe (16, -13, D:4) a +0 leather armour a +0 hand axe (16, -10, D:4) a +0 dagger (20, -7, D:4) a +0 dagger (24, -21, D:4) 5 stones (29, -2, D:4) a +0 short sword (31, 1, D:4) a +0 whip (32, 0, D:4) a +0 spear (35, 0, D:4) 2 stones a +0 short sword (38, -7, D:4) a +0 club (40, -18, D:4) a +0 giant club a +0 giant club Level 5 of the Dungeon [Shop] Goxeemink's Goods Gallery Great Wizards, Vol. II (570 gold) a +0 great sword (97 gold) a +0 giant club (25 gold) a granite talisman (1200 gold) a +0 giant spiked club (28 gold) the amulet "Caxiut" {Spirit rN+ Will- rCorr Slay+2} (765 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 glaive (97 gold) a +1 heavy great mace (280 gold) a +1 pair of gloves (172 gold) Great Wizards, Vol. VII (450 gold) a book of Geomancy (270 gold) (0, 0, D:5) a +0 spear (1, -17, D:5) 3 stones (7, 14, D:5) a +0 hand axe (8, 13, D:5) a +0 falchion a +0 leather armour a +0 dagger a +0 club a +0 leather armour (10, 11, D:5) a +0 long sword (12, -11, D:5) a +0 robe (21, -25, D:5) a +0 leather armour (21, 11, D:5) a +0 robe (21, 18, D:5) a +0 orcbow (27, -24, D:5) 5 stones (41, -7, D:5) a +0 short sword Level 6 of the Dungeon (2, -25, D:6) 4 stones (3, -5, D:6) a potion of might (4, -12, D:6) a +0 robe (4, 2, D:6) a scroll of teleportation (7, -16, D:6) a +4 falchion a +0 leather armour (8, -16, D:6) a +0 dagger a +0 robe a +4 long sword a +0 robe (13, -16, D:6) an adder corpse (skeletalised by now) (13, -12, D:6) a +0 scale mail (14, -6, D:6) a +0 short sword (15, -1, D:6) a +0 robe (29, -7, D:6) a +0 ring mail (31, -9, D:6) an adder corpse