Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 12830646570647641658 149 flt the Ducker (level 5, 0/54 HPs) Began as a Merfolk Earth Elementalist on Jan 22, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:06:54 (2357 turns). flt the Ducker (Merfolk Earth Elementalist) Turns: 2357, Time: 00:06:55 Health: 0/54 AC: 3 Str: 7 (10) XL: 5 Next: 31% Magic: 9/9 EV: 13 Int: 11 (13) God: Gold: 216 SH: 0 Dex: 15 (17) Spells: 8/9 levels left rFire . . . o - +4 quarterstaff of a Labyrinth {venom, +Blink rCorr} rCold + . . (shield currently unavailable) rNeg . . . a - +1 robe of Classification {^Drain rPois Dex+3} rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth s - +4 ring of slaying HPRegen 1.09/turn j - ring of protection from cold MPRegen 0.11/turn %: no passive effects @: mighty, berserking, very quick A: (nimble swimmer 2), mertail, deterioration 1, dopey 1, regeneration 1 a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons f - a +0 short sword l - a +0 long sword m - a +0 sling o - the +4 quarterstaff of a Labyrinth (weapon) {venom, +Blink rCorr} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Armour a - the +1 robe of Classification (worn) {^Drain rPois Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. k - a +0 kite shield q - the +1 robe of Submission {Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Jewellery j - a ring of protection from cold (right hand) s - a +4 ring of slaying (left hand) Scrolls d - a scroll of identify e - a scroll of poison i - 2 scrolls of immolation {unknown} p - a scroll of enchant armour {unknown} r - a scroll of teleportation {unknown} u - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of might h - a potion of degeneration n - a potion of mutation Skills: + Level 0.7 Fighting + Level 3.8 Dodging + Level 3.4 Stealth + Level 2.8 Spellcasting + Level 1.8 Conjurations + Level 3.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 12% 1d3 19% 1 Passwall Erth 8% N/A 24% 3 Stone Arrow Conj/Erth 12% 3d7 30% 3 Mercury Vapours Alch/Air 2% N/A 38% 2 Brom's Barrelling Bould Conj/Erth 6% 2d3 69% 4 Petrify Alch/Erth 4% N/A 82% 4 Olgreb's Toxic Radiance Alch 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) Your natural rate of healing is unusually fast. Message History You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion stings you. As you read the scroll labelled MEEVE VYEZUJOR, it crumbles to dust. It is a scroll of identify. e - a scroll of poison The scorpion stings you! The orc priest looks braver for a moment. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc priest looks satisfied for a moment. The scorpion completely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The scorpion looks more healthy. The scorpion closely misses you. It was a potion of mutation. You feel extremely strange. You feel stupid. You feel yourself wasting away. You begin to heal more quickly. The scorpion stings you but does no damage. It was a potion of curing. You feel better. The scorpion misses you. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion completely misses you. The scorpion stings you. Your body deteriorates! You feel weakened. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... . ....####### #.ooo.Ss@############## ....#####..........†...# # ##############.# #.### #.... ##### ##### ..####...# ......#.## You could see a water moccasin, a scorpion, 2 orc priests and an orc. Vanquished Creatures A bombardier beetle (D:4) 4 adders 2 orcs (D:3) 4 bats 8 endoplasms 5 giant cockroaches 7 goblins 7 hobgoblins 4 jackals (D:2) 6 kobolds 7 quokkas 5 ball pythons 6 frilled lizards 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Merfolk Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Reached skill level 1 in Conjurations 131 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 383 | D:1 | Reached XP level 3. HP: 16/24 MP: 6/6 664 | D:1 | You fall into a shaft and drop 1 floor! 1041 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 1325 | D:2 | Identified the +4 quarterstaff of a Labyrinth {venom, | +Blink rCorr} 1423 | D:2 | Found a shadowy altar of Dithmenos. 1507 | D:2 | Identified the +1 robe of Submission {Int+3} 2264 | D:4 | Identified the +1 robe of Classification {^Drain rPois | Dex+3} 2333 | D:4 | Reached XP level 5. HP: 36/36 MP: 9/9 2345 | D:4 | Noticed a water moccasin 2353 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2353 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2353 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2357 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic D:2: layout_basic, basic_altar, minmay_liquid_box, minmay_between D:3: layout_rooms D:4: layout_loops_ring, mainiacjoe_overflow_surrounded_room, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.8 Dodging | 3 | 3.8 Stealth | 3 | 3.4 Earth Magic | 3 | 3.0 Fighting | | 0.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 72 | || 72 Club | 2 | || 2 Long sword | 17 | 23 || 40 Quarterstaff | | 33 || 33 Cast: Sandblast | 25 | 3 || 28 Use: Potion | | 5 || 5 Scroll | | 1 || 1 Stab: Sleeping | 3 | 5 || 8 Armour: Robe | 53 | 27 || 80 Dodge: Dodged | 65 | 40 || 105