Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 12966154408104089817 170 flt the Trooper (level 5, -1/57 HPs) Began as an Oni Delver on Apr 10, 2024. Was an Initiate of Beogh. Slain by a shadow imp (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (860 turns). flt the Trooper (Oni Delver) Turns: 860, Time: 00:03:05 Health: -1/57 AC: 3 Str: 18 XL: 5 Next: 50% Magic: 5/5 EV: 9 Int: 11 God: Beogh [......] Gold: 107 SH: 0 Dex: 10 Spells: 4/4 levels left rFire + . . a - +0 mace rCold + . . (no shield) rNeg . . . b - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - ring "Silucw" {*Slow rPois rF+ rC+ rCorr} HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: slow self (1%) @: hasted, very quick A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Jewellery i - the ring "Silucw" (left hand) {*Slow rPois rF+ rC+ rCorr} (You found it on level 4 of the Dungeon) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - 3 scrolls of revelation e - a scroll of fear h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of immolation {unknown} Potions f - a potion of haste Skills: + Level 5.2 Fighting + Level 3.2 Maces & Flails + Level 2.9 Dodging + Level 4.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 71% 3 Summon Ice Beast Ice/Summ 0% N/A 71% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The scorpion stings you but does no damage. You hit the scorpion but do no damage. You headbutt the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. The scorpion barely misses you. You climb upwards. Level annotation: Natasha There is a stone staircase leading down here. You hit the scorpion. You kill the scorpion! Beogh accepts your kill. You have reached level 5! You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rapid rusting of a very distant drain. There is a stone staircase leading up, spattered with blood here. You closely miss the shadow imp. You closely miss the shadow imp. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp misses you. You completely miss the shadow imp. You headbutt the shadow imp, but do no damage. The shadow imp hits you but does no damage. You hit the shadow imp. You headbutt the shadow imp, but do no damage. The shadow imp is moderately wounded. The shadow imp barely misses you. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is heavily wounded. You hit the shadow imp but do no damage. You headbutt the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. You die... # #....### #.##.♣...# #..#...#.# #..##.##.# #...##.# ##.....# ##...## #...## ##@..# #.5..# #....# .....# .)..... ......... ......(.... ............# You could see a shadow imp. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:4) A hound (D:3) 2 adders (D:5) A white imp (D:3) A dart slug (D:3) 2 orcs (D:3) A giant cockroach (D:3) 2 hobgoblins (D:3) A kobold (D:3) 2 quokkas (D:3) 2 ball pythons 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | flt the Oni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 22 | D:5 | Reached XP level 2. HP: 30/32 MP: 2/2 245 | D:5 | Noticed an ogre 284 | D:4 | Identified the ring "Silucw" {*Slow rPois rF+ rC+ rCorr} 299 | D:4 | Noticed a black bear 389 | D:3 | Reached XP level 3. HP: 23/40 MP: 3/3 533 | D:3 | Became a worshipper of Beogh the Shepherd 543 | D:3 | HP: 1/40 [kobold/+0 short sword (4)] 702 | D:3 | Noticed Natasha 812 | D:3 | Reached XP level 4. HP: 36/49 MP: 4/4 822 | D:4 | Reached skill level 5 in Fighting 826 | D:4 | Noticed a scorpion 850 | D:3 | Killed a scorpion 851 | D:3 | Reached XP level 5. HP: 7/57 MP: 5/5 860 | D:4 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:3: layout_basic, gammafunk_ghost_grave, chequers_ecumenical_altar_lobes, uniq_natasha D:4: layout_layer_cave, portal_sewer_entry_b, serial_glass, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, grunt_ministairs_13, kennysheep_generic_room_4, uniq_menkaure D:5: layout_loops_corners, grunt_ministairs_4, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.9 Stealth | 4 | 4.3 Fighting | 5 | 5.2 Maces & Flails | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 57 | 24 || 81 Headbutt | 15 | 8 || 23 Invoke: Convert to Beogh | 1 | || 1 Use: Potion | 2 | 1 || 3 Stab: Sleeping | 2 | || 2 Armour: Robe | 74 | 13 || 87 Dodge: Dodged | 49 | 7 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 859 | 819 | 40 | 0 | 349 | 3 | 286.3 | Dungeon | 859 | 819 | 40 | 0 | 349 | 3 | 286.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 487 daAuts D:5: 271 daAuts D:4: 100 daAuts