flt Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, -25, D:1) a +0 whip (7, 1, D:1) a potion of heal wounds (8, -15, D:1) 7 stones (9, -6, D:1) a quokka corpse (skeletalised by now) (9, -4, D:1) a +0 club (11, -34, D:1) a potion of might (11, 5, D:1) a hobgoblin skeleton (11, 7, D:1) a potion of haste (11, 8, D:1) a potion of curing (19, -7, D:1) a hobgoblin skeleton (21, -31, D:1) a +0 hand axe (21, -24, D:1) a +0 whip (36, 10, D:1) 3 stones (37, -1, D:1) a potion of curing (44, -13, D:1) a +0 club a goblin skeleton (46, -34, D:1) a potion of might (48, -22, D:1) a hobgoblin skeleton (52, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a bat corpse (4, 16, D:2) a ball python corpse (skeletalised by now) (8, 15, D:2) a +0 quarterstaff (10, 9, D:2) an adder corpse (11, 21, D:2) 6 stones (11, 26, D:2) a +0 club (27, -14, D:2) a scroll of identify (28, 27, D:2) a quokka corpse (skeletalised by now) (32, 4, D:2) a +0 ring mail (33, 11, D:2) a rat corpse (skeletalised by now) (40, 2, D:2) a ball python corpse (skeletalised by now) (43, -3, D:2) 5 stones