Dungeon Crawl Stone Soup version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 11316735103697792507 77 flt the Magician (level 4, 0/32 HPs) Began as a Mummy Hedge Wizard on Aug 5, 2024. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1830 turns). flt the Magician(Mummy Hedge Wizard) Turns: 1830, Time: 00:03:50 Health: 0/32 AC: 3 Str: 22 XL: 4 Next: 14% Magic: 9/10 EV: 11 Int: 15 God: Gold: 140 SH: 5 Dex: 8 Spells: 5/12 levels left rFire x . . i - +2 whip (venom) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... d - amulet "Hoetwuul" {Reflect Rampage Will+ Str+3 Dex-3 SH+5} Stlth + e - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: reflection, rampage, faith @: weak-willed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +2 whip of venom (weapon) Missiles f - 10 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of boots (worn) Jewellery d - the amulet "Hoetwuul" (around neck) {Reflect Rampage Will+ Str+3 Dex-3 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. SH+5: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. e - a +6 ring of strength (left hand) Scrolls g - a scroll of noise k - 3 scrolls of revelation {unknown} l - a scroll of teleportation {unknown} Skills: + Level 1.0 Fighting + Level 1.9 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting + Level 1.9 Conjurations * Level 1.5 Summonings * Level 2.1 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 14% N/A 14% 2 c - Grave Claw Necr 28% 2d9 11% 2 B - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 17% 1 Hailstorm Conj/Ice 6% 3d5 34% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Frozen Ramparts Ice 6% 1d1 45% 3 Dispel Undead Necr 14% 3d10 56% 4 Martyr's Knell Necr/Summ 13% N/A 63% 4 Cigotuvi's Putrefaction Necr/Air 9% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is an open door here. You rampage towards the gnoll! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. The gnoll is almost dead. You kill the gnoll! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled JARITS JOMUPE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The gnoll hits you with a +0 flail. You die... ### #.[ ############ #.##### #####..........# #.#... .[..#..).......#######.#.# ....'..........'@gg.....># ....#..........#######.#.# ....##########.# #.#.###.##. ....# #.# #.#........ )...# #.# #.#.###.### ....# #.# #.#.# ....# #.# #.#g# ....# #.#######.#g### ##### .......(....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 7 ball pythons 8 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 quokkas 5 bats 5 frilled lizards 7 goblins 6 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 117 | D:1 | Reached skill level 1 in Summonings 129 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/7 198 | D:1 | Learned a level 2 spell: Call Imp 201 | D:1 | Learned a level 2 spell: Grave Claw 204 | D:1 | Learned a level 2 spell: Blink 737 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/8 1319 | D:1 | Identified a scroll of acquirement 1319 | D:1 | Acquired the amulet "Hoetwuul" {Reflect Rampage Will+ Str+3 | Dex-3 SH+5} 1424 | D:2 | Found a faded altar of an unknown god. 1705 | D:2 | Reached skill level 1 in Fighting 1708 | D:2 | Reached XP level 4. HP: 24/32 MP: 7/10 1830 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners, minmay_hexomino_u4 D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 | 1.5 Necromancy | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.5 Spellcasting | | 4.6 Conjurations | | 1.9 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | || 51 Whip | 41 | 6 || 47 Cast: Magic Dart | 43 | 3 || 46 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 4 | || 4 Armour: Robe | 47 | 5 || 52 Dodge: Dodged | 46 | 2 || 48 Block: Other | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1833 | 1819 | 14 | 284 | 1131 | 2 | 916.5 | Dungeon | 1833 | 1819 | 14 | 284 | 1131 | 2 | 916.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1346 daAuts D:2: 487 daAuts