Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 12254055094480754282 1108 flt the Magician (level 8, -8/58 HPs) Began as a Mummy Hedge Wizard on Aug 8, 2024. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (16 damage) ... on level 5 of the Dungeon. The game lasted 00:15:21 (5690 turns). flt the Magician(Mummy Hedge Wizard) Turns: 5690, Time: 00:15:22 Health: -8/58 AC: 5 Str: 13 XL: 8 Next: 11% Magic: 9/18 EV: 12 Int: 15 God: Gold: 292 SH: 0 Dex: 18 Spells: 10/20 levels left rFire x . . d - +0 hand axe rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ a - +6 ring of dexterity HPRegen 0.29/turn (no ring) MPRegen 0.16/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 292 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) m - a -3 long sword of electrocution Armour b - a +0 robe (worn) f - a +2 helmet (worn) j - a +0 buckler k - a +0 pair of boots Jewellery a - a +6 ring of dexterity (left hand) Wands c - a wand of paralysis (4) e - a wand of mindburst (1) Scrolls g - a scroll of fog h - 2 scrolls of fear i - 3 scrolls of vulnerability l - a scroll of noise n - a scroll of teleportation {unknown} Skills: + Level 3.0 Fighting + Level 3.2 Dodging - Level 1.5 Stealth * Level 6.9 Spellcasting + Level 3.0 Conjurations + Level 2.6 Summonings * Level 4.8 Necromancy - Level 0.7 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Call Imp Summ 26% N/A 7% 2 c - Grave Claw Necr 58% 2d11 2% 2 m - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 B - Blink Tloc 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 52% N/A 4% 1 Static Discharge Conj/Air 18% 3-4/arc 11% 2 Call Canine Familiar Summ 13% N/A 13% 3 Freeze Ice 20% 1d4 14% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 10% 1d2 38% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Airstrike Air 2% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Trog Vehumet Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your cerulean imp completely misses the two-headed ogre. You barely miss the two-headed ogre. The two-headed ogre is lightly wounded. Your cerulean imp hits the two-headed ogre but does no damage. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre barely misses you. Your cerulean imp hits the two-headed ogre from afar with a -3 spear. Your cerulean imp hits the two-headed ogre but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, confused, ally target, chance to affect: 47%) The two-headed ogre resists with some effort. The two-headed ogre gestures wildly. Your cerulean imp hits the two-headed ogre but does no damage. Your magical contamination has completely faded away. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, confused, ally target, chance to affect: 47%) The two-headed ogre's minds are blasted! Your cerulean imp hits the two-headed ogre but does no damage. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, confused, ally target, chance to affect: 47%) The two-headed ogre's minds are blasted! The two-headed ogre seems less confused. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the two-headed ogre. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, ally target, chance to affect: 47%) The two-headed ogre's minds are blasted! Your cerulean imp hits the two-headed ogre from afar with a -3 spear. The two-headed ogre hits you with a +0 giant spiked club! You die... ....##.....##....##....##.....##. ...)#......##....##....#......##. ....#..................#......... .##.#####'###....##....##.....##. .##.###....##....##....##.....##. .#...#.....##....##...........##. .#...#.....##....##.........##### .#...#.................##...#_'.# .#...#.))[......@......##...###.# ###.####÷####...O########.......# #######....##.5..##....##.....##. ..................+.............. ..................#.>............ #.############'####...###.##..### ### ##..###....##...###.##..### #...#...........#...#...... #...#...............'...... You could see a two-headed ogre (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A black bear (D:5) 5 scorpions (D:4) A bombardier beetle (D:5) 2 hounds (D:4) 2 orc priests (D:5) 2 jellies 2 sleepcaps 2 iguanas 2 orc wizards (D:5) 10 gnolls (D:4) 5 adders A shadow imp (D:5) 11 orcs 3 bats (D:4) 4 endoplasms 3 giant cockroaches 4 goblins (D:2) 6 hobgoblins 7 jackals 5 quokkas 5 ball pythons 3 frilled lizards 8 kobolds A rat (D:2) 95 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:4) An iguana (D:5) An adder (D:5) A shadow imp (D:4) A ribbon worm (D:2) 5 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 592 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/7 870 | D:1 | Learned a level 2 spell: Call Imp 873 | D:1 | Learned a level 2 spell: Grave Claw 876 | D:1 | Learned a level 2 spell: Blink 1004 | D:2 | Reached skill level 1 in Summonings 1402 | D:2 | Reached XP level 3. HP: 25/25 MP: 8/8 1406 | D:2 | Learned a level 3 spell: Mephitic Cloud 1929 | D:3 | Reached skill level 1 in Fighting 1929 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/10 2350 | D:3 | Found a hazy altar of Hepliaklqana. 2897 | D:4 | Reached XP level 5. HP: 37/37 MP: 2/12 3195 | D:4 | Reached skill level 5 in Spellcasting 3198 | D:4 | Noticed a black bear 3685 | D:4 | Reached XP level 6. HP: 42/44 MP: 3/14 3894 | D:4 | Reached XP level 7. HP: 22/50 MP: 1/15 4052 | D:4 | Reached skill level 6 in Spellcasting 4233 | D:5 | Entered Level 5 of the Dungeon 4233 | D:5 | Noticed a two-headed ogre 5083 | D:5 | Found a radiant altar of Vehumet. 5217 | D:5 | Reached XP level 8. HP: 57/57 MP: 13/18 5406 | D:5 | Found a bloodstained altar of Trog. 5690 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_curves, eino_curves_03, eino_curves_04, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, grunt_ministairs_8, kennysheep_nondescript, nicolae_houndstooth_variations D:3: minmay_evil_eye, layout_basic, lemuel_tele_altar D:4: old_forge, layout_rooms, grunt_decor_junction D:5: layout_gridville, trog_butcher_becter, kennysheep_mini, grunt_ministairs_15 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Summonings | 1 2 | 2.6 Necromancy | 2 3 4 | 4.8 Fighting | 1 2 3 | 3.0 Dodging | 2 3 | 3.2 Conjurations | 2 3 | 3.0 Spellcasting | 5 6 | 6.9 Stealth | | 1.5 Translocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | | || 6 Hand axe | 61 | 112 | 87 || 260 Cast: Magic Dart | 45 | 57 | 46 || 148 Grave Claw | 2 | 1 | 6 || 9 Call Imp | 1 | | 10 || 11 Mephitic Cloud | | 11 | 15 || 26 Evoke: Wand | | | 4 || 4 Use: Scroll | 2 | | 3 || 5 Stab: Sleeping | 1 | | 1 || 2 Confused | | 11 | 9 || 20 Armour: Robe | 52 | 82 | 107 || 241 Dodge: Dodged | 53 | 81 | 94 || 228 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5773 | 5435 | 338 | 1902 | 2358 | 5 | 1154.6 | Dungeon | 5773 | 5435 | 338 | 1902 | 2358 | 5 | 1154.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1936 daAuts D:2: 1062 daAuts D:5: 966 daAuts D:3: 939 daAuts D:1: 869 daAuts