Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 7851295607933312615 3 flt the Magician (level 1, 0/13 HPs) Began as a Mummy Hedge Wizard on Aug 8, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (61 turns). flt the Magician(Mummy Hedge Wizard) Turns: 61, Time: 00:00:26 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 41% Magic: 0/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 7/8 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.1 Fighting + Level 1.6 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting + Level 1.6 Conjurations + Level 0.8 Summonings * Level 1.1 Necromancy - Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 19% 2 Call Imp Summ 8% N/A 22% 2 Blink Tloc 8% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal attacks as it pursues you! The jackal barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal completely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You die... ####ß# ###..... ##...... ##...!.. #......# ##.....# #.....# #...h@# .. #...†## .# ##....# .# #ß<...# .# ##....## ##.# #.....# #..## #.....## ##.... #[.....## ##...# ##....[.### ###.h.## You could see a jackal. Vanquished Creatures A ball python (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 61 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_window_2, aquarium_view_2c, aquarium_view_2d, aquarium_pool_2, minmay_3d_cube Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 7 Use: Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 13 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 13 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts