Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 2943998390476547522 106 flt the Magician (level 4, -2/32 HPs) Began as a Mummy Conjurer on Aug 23, 2024. Incinerated by a bombardier beetle (7 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:49 (1689 turns). flt the Magician(Mummy Conjurer) Turns: 1689, Time: 00:03:50 Health: -2/32 AC: 3 Str: 10 XL: 4 Next: 55% Magic: 8/10 EV: 11 Int: 19 God: Gold: 205 SH: 0 Dex: 10 Spells: 5/11 levels left rFire x . . j - +1 dagger (venom) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: faith @: on fire, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons b - a +0 spear f - a +2 dagger of freezing j - a +1 dagger of venom (weapon) l - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery c - an amulet of magic regeneration (around neck) m - a ring of flight n - a ring of ice Scrolls d - 2 scrolls of fear {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of revelation {unknown} h - a scroll of identify {unknown} k - a scroll of amnesia {unknown} Skills: + Level 1.4 Fighting + Level 2.2 Dodging + Level 1.8 Stealth * Level 4.2 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Hex/Fire 8% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you terribly! The searing ray misses the bombardier beetle. The liquid fire burns you terribly! The searing ray misses the bombardier beetle. You finish channelling your searing ray. The liquid fire burns you terribly! The liquid fire burns you terribly! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you terribly! You die... .....##... ..!.... .......... ..#.. ###.#..... ###...# #....^.. #.....# #......... #.....# ####..###.>.. #..B..## #(...##....## #......###.####.[#.### #....@.....†....##...# #.....####.##........# ###.###..!......######.. #...##..####.#### #.. ########.###..## #.# ##. #......†.....######.##### ## #.....[..######.........# #........# #.........# #........# #.........# You could see a bombardier beetle. Vanquished Creatures A bombardier beetle (D:3) 3 adders A dart slug (D:3) 4 endoplasms 3 giant cockroaches (D:1) 5 goblins 2 hobgoblins 2 jackals (D:2) 4 quokkas A ball python (D:1) 2 bats (D:3) 2 frilled lizards 6 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 135 | D:1 | Reached skill level 3 in Spellcasting 233 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 236 | D:1 | Learned a level 2 spell: Searing Ray 387 | D:1 | Found a faded altar of an unknown god. 895 | D:2 | Reached skill level 1 in Fighting 895 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 899 | D:2 | Learned a level 3 spell: Dazzling Flash 1452 | D:3 | Reached skill level 4 in Spellcasting 1452 | D:3 | Reached XP level 4. HP: 11/32 MP: 3/10 1559 | D:3 | Found the +5 demon whip "Spellbinder" {antimagic, disrupt, | Will+} 1689 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, dreamdust_ecumenical_altar_grove, minmay_misc_feat_hallway D:2: layout_loops_ring D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Fighting | 1 | 1.4 Dodging | 2 | 2.2 Stealth | | 1.8 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 2 | || 2 Dagger | 64 | 2 || 66 Cast: Magic Dart | 43 | 8 || 51 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 2 | || 2 Armour: Robe | 43 | || 43 Dodge: Dodged | 40 | 1 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1686 | 1640 | 46 | 38 | 1275 | 3 | 562.0 | Dungeon | 1686 | 1640 | 46 | 38 | 1275 | 3 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 656 daAuts D:3: 366 daAuts